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Feedback comments for LD54
Baturinsky's games and stats for all events →
| Timestamp | Since previous | Game | Baturinsky's comment | |
|---|---|---|---|---|
| Oct 2 07:25:02 | Clearing space | ♥ 1 | Fun and simple. Sadly I'm not good at sokoban-like puzzles, got stuck at the level with three flowers. Also, it tok me some time to figure the rules/controls. Adding them to description would help. | |
| Oct 2 07:38:04 | 13m 02s | Space Limiter Warp Drive | ♥ 1 | Simple yet fun. Btw, there is a similar mechanics in Touhou series https://en.touhouwiki.net/wiki/Graze , but as a minor quirk, not the central mechanics. There is an issue with embedded HTML version, as it does not fit completely, making the bottom bar invisible. |
| Oct 2 07:42:05 | 4m 01s | Bikepacking Planner | ♥ 1 | Educational, but very short. Was it unfinished? |
| Oct 2 08:04:58 | 22m 53s | Blockhead | ♥ 1 | Love the animation. Interesting twist on Tetris. Though in the end, it plays very similar to the original. I have noticed that once a row is formed, all figures disappear, not just one line. Is it intended? |
| Oct 2 12:14:39 | 4h 09m | The Carver | ♥ 2 | Pushing walls away is a little too easy. I did not know about being able to do that and could adavance to wave 5, and gaving to irrevocable sacrifice space for each attack felt really fitting the theme. It may be too much, but making reclaiming space harder could make game more interesting imho. |
| Oct 2 13:18:29 | 1h 03m | CosmoTrasher | ♥ 2 | Looks and plays great. Arrows to the planet and nearest junk peace would be nice. |
| Oct 2 16:43:30 | 3h 25m | Smasher | ♥ 4 | Quite good for a two day quest. Great art and music, and sory/dialogues are funny. Window on itch.io is too tiny - may something be done to fix it? There were multipple buttons on the guitar with the same letter - are they interchangeable? Could use more innovative gameplay. Pretty much all music-related games are about "press the prompted button", and that's sad. I dunno if it's possible to make a game that actually represents the proces of creative composing? Or make the performing part less railroaded. Like, emphasis this part of the song or another, direct it into someone in auditory etc. Of cause, this stuff is way too complex for a LD format, but those are things that keep returning to my head for a long time, and this game made me remember them. |
| Oct 2 17:59:59 | 1h 16m | Light snakes | ♥ 1 | Interesting variant of the snakes games. Controls are a bit disorienting, maybe mouse controls (with snake turning to the mouse cursor) culd work better? |
| Oct 2 18:07:23 | 7m 24s | Death Robot Of Doom | ♥ 0 | Shooting part feels a bit of redundant. Maybe it could be better to concentrate on adding depth to inventory tetris part and make the rest simpler/shorter? |
| Oct 2 18:26:32 | 19m 09s | Super Pinup Smasher 2000 | ♥ 3 | Nice art. LD needs more of this:) Pit of shame is a nice touch. Gameplay is a bit too basic, though. |
| Oct 3 09:29:49 | 15h 03m | quarosel | ♥ 1 | Interesting variation of the Xonix. Could use PvE mode, even if against a very dumb bot. |
| Oct 3 10:07:10 | 37m 21s | Cosmic Cursor Capture | ♥ 0 | Great graphics, but gameplay could use some more meat. You have a very good chain simulation, why not have use it in the gameplay somehow? Such as using chain to attack enemies, or the opposite, avoiding enemies touching it. |
| Oct 3 17:17:58 | 7h 10m | Cosmic Cargo Chaos | ♥ 3 | Very good. Gives SS13 vibes - are you playing it? I especially like the balance - just enough to be challenging, but doable. And even requires some strategy, such as dumping several big boxes in the airlock or shuttle in one day, to get only one strike and free up the cargo. Minor issues in tutorial wording: Tutorial says you should not dispose the cargo "not relevant to your current objective", while disposing all non-black cargo is penalised. Also, it would be probably better to have the clipboard on screen at all times. It starts lowered, so I was confused of what to do with cargo for the first minute or too. |
| Oct 4 13:33:58 | 20h 16m | Hydro Rise | ♥ 3 | 1gb is indeed a bit too much for a jam game. I have downloaded and played it only because you have acknowledged it in text:) As for gameplay - I am not a big dan of the "raising water" levels in game. But at least here the objective is clear and it's not too hard to win. Btw, make sure to rate and comment other games. It directly affects your game visibility and hence votes/comments I did not know about it when first participated and only got 1 (one) rating :) |
| Oct 4 16:27:34 | 2h 53m | SURFSTRONAUT - Limited Space | ♥ 1 | Interesting idea, but I'm not sure the jumping mechanics really worked out well. Out of the dense asteroid field jumping is not needeed, and inside them it just makes you hit the other asteroid. |
| Oct 4 18:30:14 | 2h 02m | Cosmic Exodus: Race Against the Void | ♥ 0 | Game link is broken |
| Oct 4 18:33:04 | 2m 50s | Immunobots | ♥ 0 | It's a bit annoying that unit stops when moving diagonally into a wall, instead of sliding by it. |
| Oct 4 19:55:52 | 1h 22m | FELL OUT | ♥ 2 | Graphics is amazing, but gameplay is a bit too slow paced for the jam, game. |
| Oct 4 20:38:08 | 42m 16s | Pack Your Ship | ♥ 1 | Have not hot ammo on several station in a row and have lost as a result. Was it intended? |
| Oct 5 16:23:44 | 19h 45m | FROUST! | ♥ 2 | Pretty cool. Reminds me of my 2019 js13k jam game https://js13kgames.com/entries/fat-kids-on-trampoline Could probably use more variety of enemies, such as aggressive ones that try to push you too. Or they appear later? I only got to the fat crowned one. |
| Oct 9 13:36:38 | 93h 12m | Ominos | ♥ 1 | Levels 1-9 are too easy, level 10 is the right amount of hard for the final level, but feels a bit too hard because difficulty does not ramp up to it. Could use some stretch goals, such as "you have to do that to solve the level, but for extra star leave no empty cells". |
| Oct 20 17:43:05 | 268h 06m | Space In-Traders | ♥ 1 | Interesting and unusual puzzle. You could have added instructions to game description if you have forgot to put it in game. UI is unintuitive. I am still not sure that I have found all the buttons. |
| Oct 20 17:49:02 | 5m 57s | Wearhouse | ♥ 0 | Cute graphics, but very unwieldy controls. |
| Oct 20 19:18:07 | 1h 29m | FIT_OR_DIE | ♥ 1 | I have absolutely no idea what am I supposed to do. Clicked mouse and buttons - no effect. |
| Oct 20 21:22:11 | 2h 04m | Seagull Island | L'île aux Goélands | ♥ 1 | I have dragged the first item, got "ERROR" screen and that was it. |