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Feedback comments for LD54
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| Timestamp | Since previous | Game | animatrix1490's comment | |
|---|---|---|---|---|
| Oct 5 01:35:24 | Next Station | ♥ 2 | Impressed with this one, especially the music. It was tricky but satisfying to try and fit as many people as possible. I almost wished I had more time because I would try and fit the little one-block guys in every nook and cranny and I wanted to see if I could just fill the entire car. Tip to anyone trying to play this: don't maximize it, it'll mess up the UI. | |
| Oct 5 01:53:35 | 18m 11s | Space Knight | ♥ 2 | Wow, definitely a challenge. Well done! |
| Oct 5 02:20:08 | 26m 33s | Escape Room LD54 | ♥ 0 | I had to restart my computer to play this game. I was happy I finally figured out how to escape. Not sure if there was a yellow box I missed, but I got out using trial and error. Good effort with a difficult engine |
| Oct 5 02:46:38 | 26m 30s | Prickle | ♥ 4 | My husband and I played this together and we had so much fun! I could definitely see this being sold for real money. VERY good entry |
| Oct 5 03:26:58 | 40m 20s | Towerfull | ♥ 3 | This feels like a classic Newgrounds game. Great job! I loved the polish on the art--especially the cool detail that when you have a building selected, your wizard's hands will indicate it by clenching one fist. Awesome |
| Oct 5 03:40:24 | 13m 26s | Troglo | ♥ 1 | I feel like this game has incredible design--everything is tutorialized/taught as you play in a very subtle way, like how walking into the side of a mushroom will bounce you or how certain enemies behave. I didn't love the controls but I still played to the end because, even though it wasn't my preference, I understood exactly what was happening and why. It all made sense and I could tell when something was due to my play. I also really liked the animation! It was incredibly smooth on the main character but still pixely. How did you do that? |
| Oct 5 04:24:11 | 43m 47s | FELL OUT | ♥ 2 | Silly, fun, cute, and charming. Great job! My husband laughed aloud multiple times at the dialogue :) |
| Oct 6 03:15:57 | 22h 51m | Safe Space Passage | ♥ 1 | Really well done, probably top 50 material. At first I felt like the music was probably too intense for what was going on in the game but things really ramped up. Great job; hope you do well in the jam |
| Oct 6 03:57:30 | 41m 33s | Three Wizards | ♥ 1 | I didn't end up beating it but the voices were really funny and the game was a good amount of difficult. I know most strategy games are unforgiving about this type of thing, but an "undo" button--even for only one move--would be really helpful, especially when one of the wizards' pathfinding put him on an ice patch going the wrong way (I thought he would take the non-icy patch around the corner but he ended up using some precious movement to just slide across one ice square). I really liked the music, too! Great job |
| Oct 6 04:06:01 | 8m 31s | Gyronimo | ♥ 2 | I liked the visuals; they were a tad dark but for being a game about a square it was very appealing and the animations felt responsive. Again, echoing what some other people here have said, the jumps and movement almost felt TOO responsive, requiring a lot of precision. A good entry though! I'd love to play a game like this "for real" if it was tweaked to be a little bit less tight on the jumps. Good music, too. Great job! |
| Oct 6 04:30:49 | 24m 48s | Feng Shui Struggles | ♥ 1 | I felt the armoire/big dresser things in my BONES |
| Oct 8 02:32:28 | 46h 01m | Worm Out | ♥ 2 | The art was great. Good sound design, too. I struggled with the controls, didn't love that there was no way to recover from running into an enemy (1hko), and the upside-down text that was mentioned in an earlier comment was a little annoying. I noticed the inventory system played into the theme as well when I died because I was fumbling around trying to switch/drop items to pick up a shotgun :P Seriously impressive paintings and artwork; can't be overstated. |
| Oct 8 02:40:50 | 8m 22s | The coop of Galloseppe Arcimpollo | ♥ 1 | I ended up downloading the zip to play. Took me a bit to get the hang of it, but I eventually got my coop painted :) Really liked the "classical" style art! The rooster crows were a tad loud/repetitive, but you do what you can in a jam, so that's understandable. One thing that really helped me was realizing that I wasn't penalized if a vegetable went through the coop without hitting anything. Good job! |
| Oct 8 04:34:50 | 1h 54m | Cache Me If You Can | ♥ 2 | Screenshot 2023-10-07 223152.png Deleted a GB of precious data! Had a great time with this one! I was surprised at how much fun it was to play and I was impressed at the variety in the procedural stuff, like the file names. Eventually it does become a little monotonous, and I got lost a couple of times, but the fact that I "got lost" in a jam game because it was so big is a little crazy. I also appreciated the small detail that the thrown shotgun can do more damage than a single bullet. I also had fun throwing it over the wall :) EDIT: I forgot to praise the reactive music! Again, it got monotonous after a while, but the fact that it would change based on if you were in combat or not helped keep it fresh for longer than otherwise. Awesome job |
| Oct 8 05:00:50 | 26m 00s | Warehouse 2319 | ♥ 2 | Very polished and well put together. The spatial audio was a little hard to hear at times, but that could be because I wasn't in an ideal sound situation. Good job |
| Oct 8 17:57:49 | 12h 56m | Dread Frame: DVD Edition | ♥ 2 | Pretty cool! Good use of the theme. I found that if I clicked on the safe graphic before trying to put in the code it would work. Good job! |
| Oct 8 18:03:52 | 6m 03s | Legends of Lore | ♥ 2 | Pretty ambitious to make a fighting game for a game jam! Would have been nice to be able to select characters instead of just P1 is always Tarzan and P2 is always Alice, but again--game jam. I really love the KO animation |
| Oct 8 18:08:52 | 5m 00s | Hellbarrel | ♥ 1 | Screenshot 2023-10-08 120626.png I didn't do super well at it or anything, but even I can tell this is a Real Game. Very well done, especially since you worked solo. Incredibly satisfying gameplay loop, the red/white/black aesthetic is really cool, and I appreciated that it wasn't OHKO I had fun! Good job! |
| Oct 8 18:24:40 | 15m 48s | Light snakes | ♥ 1 | It takes a little setup but it's very fun to play with a friend. (It helps if the friend is patient) The controls were confusing until I realized you could only turn right and left. I really enjoy the aesthetic--very heavy programming and/or Tron vibe. Super cool! |
| Oct 8 18:36:49 | 12m 09s | Stretchmancer | ♥ 2 | Such a great entry! Probably my favorite so far! The gameplay was great, graphics/art solid; I can't believe nobody brought up the plot! Incredible all the way through. I laughed, I cried, I was shocked by the twists and turns :) Great job! |