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ludev

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TimestampSince previousGameludev's comment
May 1 02:37:30 Ultimate Package ♥ 7 "Undelivered packages rule the world" is a great opening vibe haha!
May 1 03:10:22 32m 52s Delivery Champ ♥ 3 I like your pixel art and the core loop. Would be fun to explore more mechanics too :) Nice work!
May 1 03:18:25 8m 03s Delivery Sim ♥ 0 Similar to @august1413 I wasn't sure what to do. I tried to follow the instructions but I struggled with figuring how where I was on the grid and how movement worked.
May 1 03:27:41 9m 16s Alien Elevator ♥ 1 Hahaha that was great! Love the idea, sound effects, music, it was all great! I wasn't totally sure what all the aliens' preferences were because the initial guide goes away quickly, or maybe I pressed to skip it accidentally. The aliens each having different preferences was a really neat idea and it seemed like there was a lot of variation there! Nice!
May 1 03:41:55 14m 14s Rat Delivery Service ♥ 1 This is so epic. I wanted to keep playing when the game crashed on day 2. It happened as I clicked on my contracts for the first time after picking up the free rat in the same room.
May 1 04:47:33 1h 05m Deliver the Cube ♥ 2 I liked the vibe and the idea
May 1 05:21:15 33m 42s demaker.s game ♥ 1 Very cool idea and world! I like the suggestions for bigger visible areas for the screens, faster swapping, and strengths for each swap would each be really interesting. I was surprised how many swaps, zones, and enemies you had. It was a cool progression. I think you're onto something.
May 1 05:50:01 28m 46s Deliver Us From Evil ♥ 1 That was great. Audio was top notch across the board. Weapon sound + character controller was great. Moment-to-moment tension felt great with the lighting but the longer-term objective felt too far away; maybe I suck though haha. Well done!
May 1 06:15:39 25m 38s Grocery store ♥ 1 "All this must be done in 30 seconds"... intensity increases 😎
May 1 06:23:30 7m 51s Souls on Board: The Styx Delivery Service ♥ 2 Sounds are fantastic. Character controls and mood on point with the sounds.
May 1 06:29:54 6m 24s Volcaninja ♥ 1 Oof that's hard. I maybe didn't get a hang of the grappling hook enough though. Music was bangin.
May 1 23:00:06 16h 30m Good News ♥ 2 Music and mood are excellent!
May 1 23:07:11 7m 05s Isles Express ♥ 1 Cool vibe! Controls were tough for sure. Well done!
May 1 23:17:44 10m 33s Porker Pig the Postal Pilot ♥ 1 Fun to control once you get the hang of it. Different camera perspectives was cool; I enjoyed the first-person one. I definitely took a spray and pray approach to delivering packages haha. Propeller sound is great.
May 1 23:35:40 17m 56s Stork Exchange ♥ 1 Cool aesthetic :) It felt like there were a few too many rounds where I was waiting for a pattern to be one of the options. The art is charming :D
May 2 01:51:19 2h 15m Airborne Deliveries ♥ 1 That was fun and quite challenging. Visual aesthetic was cool and concise. It took me a minute to figure out the mail jumping but it was fun to explore it once I did. Made it to the end at 4:38:32 after getting the hang of it. Well done!
May 2 02:00:39 9m 20s Tattered Tunics ♥ 1 Ahaha nice! Audio, art, animations, humor are all great! I don't think I got a hang of the controls but it was a great vibe overall. Nicely done!
May 2 21:43:13 19h 42m Mailman Murphy ♥ 1 Very fun and good difficulty ramp. I wanted to beat the levels. I was impressed with the variation across play-throughs and level reloads. Music and graphics worked well together. Controls felt tight. The red skateboard enemies are my arch nemesis! Nicely done!
May 2 22:00:55 17m 42s A Letter To My Friend D ♥ 2 Lovely story-telling, audio and visuals. Thank you for the experience.
May 2 22:16:29 15m 34s Oliver the Bartender ♥ 1 Really well done. An orthogonal layout might have made the movement a bit easier, the isometric/diagonal controls made it a bit tricky for my brain to think about while also keeping track of all the orders haha. But it was fun running around getting everything delivered and the art + visuals set a great mood.
May 2 22:21:32 5m 03s Unwanted Delivery ♥ 1 Haha yea those eagles will get you. It's tough out there in the "advertising" business
May 2 22:30:21 8m 49s Light My Fire ♥ 4 I wasn't a very good torchbearer haha. Red riding hood got that fire background beat though.
May 2 22:33:21 3m 00s Crazy Hearse ♥ 2 Ferrari acceleration and turning on that hearse! That's okay we have insurance 😆
May 15 23:53:48 313h 20m Waggle Danger ♥ 0 I like the art style and the concept. I couldn't figure out the music timing unfortunately. Maybe a more prominent drum or bass line could help the player zone in on the right timing.
May 16 00:19:19 25m 31s Wobbly Eats ♥ 2 Lots of fun and funny moments! I couldn't beat level 10 but had a good time with it. One thing I encountered a few times was getting the underbelly stuck on angle changes and would need to restart the level. That's part of the difficulty for sure, though those losses weren't as fun/goofy as the ones where I yeeted the package off a ramp or missed catching the package haha. Nicely done!
May 16 00:33:38 14m 19s CIGOGNES : Baby Delivery Services ♥ 1 The line drawing concept is super cool! I'm curious what it would feel like with longer lines that stuck around longer and you'd have to prevent things from getting tangled up. Might not work haha but it'd be interesting to explore the line drawing in all kinds of ways. Very cool!
May 16 02:06:31 1h 32m Rogue, fluff & nuts ♥ 1 The tree passageways were cool. Could be fun to explore that in a denser / smaller world, maybe using them to escape enemies in tense / risky situations. Nice game :)
May 16 03:13:54 1h 07m Idle Deliveries ♥ 2 Solid base to build some fun mechanics on top of. Always a good time to see numbers go up :D The descriptions create some fun possibilities too!
May 16 03:25:32 11m 38s Xerpa Delivery ♥ 1 Cool concept and visuals. Was too hard for me. It might help if the building options were bound to hotkeys for faster building while driving, or if the range was a bit larger. Cool game!
May 16 03:58:32 33m 00s Packet ♥ 0 Cool game! As others have mentioned, it'd be nice to try the mechanics bit by bit and have the tutorial pause the gameplay. Cool vibe!