Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → walaber

walaber

Feedback comments for LD51

← LD47   LD54 →

walaber's games and stats for all events →

TimestampSince previousGamewalaber's comment
Oct 4 16:28:16 Geometrical Clock ♥ 2 An interesting concept. I liked some of the bullet patterns. I found it very difficult to see the bullets in many cases because they are so similar in color to the background. A bit clearer feedback on when you're taking damage and you're not might help! Also I tried shooting the enemies but it didn't seem to do anything? maybe I was missing something.
Oct 4 16:44:18 16m 02s TheCameraman ♥ 1 Interesting concept! Nice work, definitely something you could expand on after the jam.
Oct 4 17:04:15 19m 57s Line Momentum ♥ 1 Really beautiful entry! The 2nd pattern was really difficult and took me waaaay to long to pass it, but I was glad I did because then I was able to finish the game, and it was a really nice experience. The music/audio is amazing!
Oct 4 17:14:46 10m 31s Ev'ry's 10 Second Adventure! ♥ 1 Very cool concept, and impressive amount of content (even a tutorial!) for a compo entry. great job! If you update this in the future, some improvement to the UX (being able to easily drag and reposition entries on the timeline, having a palette to pull from instead of using the mouse wheel) would be some nice improvements.
Oct 4 17:19:48 5m 02s The Zero Countdown ♥ 1 nice work. I couldn't get the game to play on WebGL, the "Play" button was greyed out. Windows download worked tho. The speed of the bullets and the rate of fire felt really slow in comparison to my overpowered modern fighter jet :D
Oct 4 17:22:43 2m 55s How much can you do in 10 Seconds ♥ 1 nice simple entry, congrats on finally entering a game in LD! Even such a simple concept with a high score can be quite addicting.
Oct 4 17:28:10 5m 27s Spacivery ♥ 1 Very nice visuals and audio, but unfortunately I have no idea what I'm doing. I tried following the red arrow but could never seem to find what it was pointing at. No idea what any of the items do :(
Oct 4 17:34:03 5m 53s Quinx ♥ 1 nice entry! clever, simple concept. Music was a bit repetitive, but that's sort of to be expected :) Definitely agree the counter should be counting down not up to slightly over 10 seconds.
Oct 4 17:44:48 10m 45s Modern Post ♥ 1 really nice entry! simple but satisfying concept, and it feels good to get better. My only request would be to refine the drag and drop a bit so that it's more reliable (let's you slam the cursor into the corners and always accept that location, speed up the tween/spring on the movement, etc) under pressure.
Oct 4 21:15:16 3h 30m Descender ♥ 3 nice work. I found it frustrating when I would get caught up on corners and there wasn't any "sliding" behavior to help me slide around and continue on. 10 seconds never felt to short! Nice interpretation of the theme.
Oct 4 21:21:01 5m 45s Out To Pasture! ♥ 3 I like the sherical world, it makes searching harder because you have so much less visibility. I'm not sure I see the "every 10 seconds" theme in here at all, but perhaps you focused on other things.
Oct 4 21:34:09 13m 08s Terminal Velocity ♥ 2 really, really solid entry! the feeling of speed is great, and the obstacles ramp up just enough to be interesting throughout. I really liked the "flip" move, it added a lot to what would otherwise be just simple left/right dodging. Great graphics and sound as well!
Oct 4 22:44:35 1h 10m Frantic Belt ♥ 0 nice entry overall! could probably benefit from a bit more explanation about what each machine does, some are obvious, others not so much.
Oct 4 23:01:05 16m 30s The Night Owl Murder ♥ 3 fantastic game, amazing you made this in such a short time. really nice! I was able to solve the case on my first try. Definitely left me wanting a longer case to solve!
Oct 5 23:27:37 24h 26m Junk Seller ♥ 1 nice idea! i was dragging them specifically into their slots, and was frustrated that something I wanted to place in slot 3 was snapping into slot 2, eventually I realized it's much better to deliver them in order from left to right, and then the "snapping" feels generous and helpful.
Oct 5 23:36:18 8m 41s Big Block Mode ♥ 2 nice variation on tetris that incorporated the theme well! It's super hard, and the finer rules around what happens when you run out of time / the phase switches were a bit confusing, but would probably become more clear over repeated play.
Oct 7 00:14:48 24h 38m Curse of the Wereburger ♥ 2 really nice job! of course the art is really impressive for a jam game, but I was happy to see the puzzle mechanics were really fun and interesting too! overall fantastic job! Only complaint is that the animations need to handle interruptions better so that you can play quickly. I would get different results if I played fast vs slow (as in die sometimes with the exact same moves). Didn't detract from the experience much tho. great work!
Oct 7 00:22:53 8m 05s Desynchronization Escape ♥ 1 I'm not sure if I was doing something wrong, but the arrow keys and space didn't seem to do anything at all. well, up arrow / W key caused my character to jump, but that's it. tried everything I could think of, but nothing. :(
Oct 7 00:30:03 7m 10s Flash Scrumble ♥ 2 This theme was tailor made for a wario-ware style game. This is the first one I've seen to give feedback for, and it's really well done! I liked the variety of the games. I really struggled with the controls for the archery game, never quite figured out how it wanted me to use the mouse.
Oct 7 00:35:16 5m 13s Gelato Drift ♥ 2 nice and well made! the controls felt a bit clunky to me, mostly it felt like after stopping steering I couldn't predict which way the car would finally end up pointing, which made things a bit frustrating.
Oct 7 00:41:15 5m 59s 📺 You Call The Shots! ♥ 1 welp, this was awesome.