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Feedback comments for LD51
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| Timestamp | Since previous | Game | rosypenguin's comment | |
|---|---|---|---|---|
| Oct 4 04:32:18 | Grandma's Groceries | ♥ 1 | Love it! Grandma is so cool, loved the Yugioh tournament and had a blast at the rave! I'm a little but sus about what she's going to do with so much bleach and bugs, but never question grandma! The art is top notch, sound design is great, and story left me giggling like a madman. 💯 Y'all are awesome! | |
| Oct 4 04:58:35 | 26m 17s | Don't mess with my papitas | ♥ 2 | Those were some adorably tasty papitas! Those slimes need to quit messing with them though, so rude. Nice gameplay, easy to figure out. I echo the sentiments above, that a little chiptune soundtrack would really elevate the game, and some visual feedback for purchasing, planting, and getting hit. Overall well done! |
| Oct 4 05:18:24 | 19m 49s | Time To Live: 10 | ♥ 1 | props for innovation, these levels were clever and challenging. Wish the cubes would auto alternate between the two so I don't need to remember to swap with Q or E in between attempts. Also I think the friction on the edges could be reduced so that the cubes can slide down a wall, instead of permanently gripping the side. Great work for a compo! |
| Oct 4 05:25:58 | 7m 34s | The Curse of the Four Towers | ♥ 2 | Solid game, love these kinds of arcade shooters. The soundtrack and graphic changes every 10 seconds is very juicy and the dynamic camera angles add a lot to the overall polish. I laughed out loud at the wilheim scream when I died. Superb work! |
| Oct 4 05:58:23 | 32m 25s | Six Shots Per Minuteman | ♥ 2 | Haha love this concept. The animations and sound design are also top notch. The only nitpick I have is the camera lookahead felt a little slow, sometimes I'd be walking close to the edge of the screen and a soldier appears without having time to react. Super polished compo entry! |
| Oct 4 06:18:54 | 20m 31s | Call It A Day | ♥ 5 | Wow, these are some incredible top-notch graphics, I'm blown away! Love the soundtrack as well. I had some difficulty maneuvering around the bones sometimes, I think it's a hitbox size thing? Also got frustrated trying to find the keycard on level 3, I think if there's a visual to mark bones you've already searched it'd help with those of us with bad memory. Overall, a beautiful game, incredible work! |
| Oct 4 06:33:19 | 14m 25s | Timebound | ♥ 4 | Wow, I have to say these are some of the most clever puzzles I've encountered as a Ludum Dare entry! Love the clever usage of the mechanic on the last level. Very fun and I'd love to see the game expand to more levels. |
| Oct 4 06:47:53 | 14m 34s | Freight Frenzy | ♥ 2 | Such a simple concept but actually very clever puzzle mechanic that, as you can see from @trouv's comment above, can lend itself easily to long-term "flow state" gameplay. I felt so good when I had my first 5-tetronimo ship! Only nitpick was that sometimes I would get a ship that had blocked off areas that cannot possibly fit a tetronimo in it. |
| Oct 4 06:58:38 | 10m 45s | My 1st Game: Water Ball Challenge 10S | ♥ 1 | Always love seeing people's first games! This is a solid attempt, I always like these kinds of brick-breaker type games. Wish there was a bit smoother frame rate so I can see the trajectory of the shots better. And wish there were more levels. Keep it up! |
| Oct 4 07:17:59 | 19m 21s | Color Copy Cats | ♥ 0 | Cute art style! At first I thought that the color transformation was random, but when I realized it was always red -> yellow -> blue I was able to plan the levels ahead of time and get through them quickly! Unfortunately I ran into the stuck-in-the-ground bug, so I was unable to finish :( Nice work though for a solo entry! |
| Oct 4 07:21:45 | 3m 46s | T-10 | ♥ 5 | Took a few tries but I had liftoff! Chuckled at my horrific creations, some of them just did somersaults in the air haha. |
| Oct 4 07:30:55 | 9m 10s | Cypon | ♥ 1 | Ah, it's a Vampire Survivor-like! Very juicy and kept me on my toes, loved the triple shot weapon so I max upgraded it which was like a wall haha. I wound up max upgrading all but the shield. Super fun and I was able to defeat Cypon after a fierce match. Great work! |
| Oct 4 18:22:55 | 10h 52m | Getting Farted On | ♥ 2 | Incredible, I never thought I'd live to see the day a farting MMO would exist. Thank you for this gem hahaha! Had the pleasure of playing this with a streamer and it was endless entertainment |
| Oct 4 18:49:06 | 26m 11s | Crazy Ball | ♥ 4 | Agreed with all the above, very juicy, fast-paced, satisfying. Nice work! |
| Oct 6 02:26:10 | 31h 37m | Dr. Word's Machine | ♥ 4 | I love classic point and click games, and this one really captured the classic gameplay feel with a nice twist of all the artwork being text! Originally saw this on a stream and had to play it for myself. Great clever puzzles, none of them were really obscure or too easy. The sound effects were wonderful, from the scraping of the chairs to the cracking of the mirrors. Super fun, and nice job! |
| Oct 6 02:30:46 | 4m 36s | The Well | ♥ 1 | Cute little roguelike, but very challenging. Wish there were health pickups or some knockback on the enemies when I hit them. Good work! |
| Oct 6 02:52:17 | 21m 31s | Baja Blasters: The Toll Bells for Thee | ♥ 1 | Straightforward arcade shooter. Highest score I got was 9, I'll try again to get over 10 but I feel that the enemy hitboxes are a tad large. Sometimes I felt like I had 2 bullets but the label said 1? Not sure if it's a bug or if unused bullets get banked. Good work! |
| Oct 6 03:12:38 | 20m 21s | Tense Conds | ♥ 1 | tense-conds.png ummm I feel like a dirty cheater... I stayed in the top left corner for a while and then the bottom left corner the rest of the game! Somehow the enemies just happened to avoid me for a while! Love the fact that it's an actual NEW game, super fun. And nice pun, I had to read a comment above to get it haha |
| Oct 6 04:00:03 | 47m 25s | Silvi | ♥ 2 | Wow, what a zen and gorgeous game. The soundtrack and visuals and the story all go so well together. It took a really long time to wait for the plant to grow, I wish there were ways I could speed up the plant growth or encourage leaf/flower growth. I ended up putting the game on while watching something to pass the time. I'm very glad I stuck with the game to the end though, *SPOILERS* it really hit me hard as I was just casually making a funny looking tree right before the tragedy 😢 Lovely game, very high marks for mood! And cute kitty. And since no one else posted pics, here's my ridiculous flower monstrosity! silvi.png |
| Oct 6 05:31:07 | 1h 31m | Downpour | ♥ 4 | This game is nearly perfect. I absolutely adore the art, music, mood, level design... pretty much everything! I am a huge sucker for pixel platformers, and I got some Ori vibes from this. Literally have no criticism, except for the menu screen using enter to confirm rather than the spacebar :P Superb work everyone! |
| Oct 6 05:37:10 | 6m 03s | SPACEMAN | ♥ 1 | spacceman.png I liked it. Simple, minimalistic, addicting. I wish the gravity was just a bit more floaty so I can be more precise with the landings, and that the ship would use a mesh collider so the spaceman can stand more accurately on it. Overall I had a lot of fun! |
| Oct 6 06:04:07 | 26m 57s | Night At The Orphanarium | ♥ 3 | Oh this was so fun! Only got to day 11, should have planned my early days better and optimized the tree-cutting phases. Overall, I loved the concept and atmosphere. The art and music were outstanding! Just wish there was a bit more feedback when staking the vampires. I laughed out loud when the vampire died and the orphan just nonchalantly walks back in the orphanage haha! |
| Oct 6 23:49:58 | 17h 45m | Pet the Damn Cat! | ♥ 1 | Absolutely adored this. So glad to see another set-of-minigames theme interpretation that also has a cat petting minigame!! Loved all the cat noises! |
| Oct 6 23:54:18 | 4m 20s | Rhythm Loops | ♥ 1 | So clever to make a music creation tool where you can play back the song you recorded! Unfortunately I have no musical bones in my body so my music sounded awful haha! The character art is wonderful and all the feedback is nice and juicy. Well done! |
| Oct 7 00:04:21 | 10m 03s | Kill Team 10 - Badasses On Patrol | ♥ 1 | Interesting game with a unique mechanic! I found the movement really slow, and was losing track of who was who a lot during the swap sequence and took time to reorient who I was /where I was. Wish there was a way to revive a dead partner, feels unfair that the enemy bugs can just surround my character when I had no control over them (though I guess I should have placed his comrades in better positions! Nice work, keep it up! |
| Oct 7 06:08:28 | 6h 04m | Sweet Seconds | ♥ 1 | Solid game! Can't stop playing, just the right amount of difficulty where I can see where I screwed up and have a high incentive to replay a level. I got a lot of nostalgia for the old diner dash games. The art and audio was spot on, I just wish the music would not harsh stop when I complete a level and get back to level select. Played for a while and reached level 9, got a bit frustrated when I'd try to queue up a K and an M dog but instead they combine to form a K&M dog, but I'm sure that comes in play in the next level. Super fun, I'll keep playing to try to finish it. Nice work team! |
| Oct 7 06:27:05 | 18m 37s | An Average Day At The Cat Cafe | ♥ 1 | Played through the first day just guessing and checking until I figured out all the recipes, then I only realized there was a menu on day 2 🤦. Absolutely gorgeous graphics though. |
| Oct 11 23:46:32 | 113h 19m | WindBots | ♥ 2 | Fun game, nice puzzles! I was a little confused about the mechanics, sometimes I can switch between bot 1 and 2, but sometimes switching to another bot will restart the level, and sometimes both bots will jump when I press jump? Is it a bug? |
| Oct 13 18:52:18 | 43h 05m | minigames! | ♥ 1 | It's so funny how we independently came up with similar ideas, a set of minigames with wiggly art style, and even similar sleeping and eating minigames! I loved how inventive each game was, and how there were no repeats. The amgus were really funny too. Incredible work for a compo!! |
| Oct 13 19:01:58 | 9m 40s | 10-Second Magic Artist | ♥ 1 | So excited to see Stable Diffusion used in a Ludum game, just wish there was a little more gameplay. The 10 second timer feels a bit arbitrary and like it was only there to fulfil the theme. Some of the generated images didn't match what I drew at all, but I really enjoyed the storybook characteristics of this one: AIGalleryPainting-2022-10-13_11-56-20.png Awesome work, and amazing innovation! |