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RosyMaple

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TimestampSince previousGameRosyMaple's comment
Oct 4 07:23:59 LocoMoon ♥ 3 Shockingly stressful, with fantastic art design, my high score was round 6 with out crashing and burning, so I'm not sure how many colors and how crazy it gets. The sound while great did get annoying after a while of retrying, maybe an in game mute button would have helped. It also ended up feeling like a lot of trial and error, since there isn't any info about what kind of trains can come each wave, would have liked some kind of indication.
Oct 4 07:33:19 9m 20s Witchy Sketchy Alchemy ♥ 3 Love the art and sound design, and the store + concept are great. I'm not sure if this was a bug but red items never spawned on reroll, most of the potions I needed red dust or red beer I would spend ~8s re rolling ingredients and never see them. If you made it so you can't lose based on bad spawn it would be a 10/10 from me! I played on the webgl version not sure if that was why i never got red ingredients after the initial drop
Oct 4 07:41:44 8m 25s KindergARTen ♥ 2 amazing concept, also great sound design! One downside is and this could easily just be a me problem but it felt very arbitrary what rating I got which I found frustrating and not in a fun way. I think this might be due to the underlying matching algorithm, moving forward like @developer-on-trip mentioned and it sounds like you already had plans for I think Ml would make this a really amazing game
Oct 4 08:00:56 19m 12s Love is Legal: Speed Dating For Criminals ♥ 2 Great game, but it could definitely use a few screens of explanation at the beginning
Oct 4 17:15:06 9h 14m Decachronomorphia ♥ 2 really like the idea, the sound and art are also on point The combat felt a bit unfair, the attacks were much to fast to dodge as anyone other then the wizard (way at range) or the rat, the running guy often hits you before you can react after moving rooms. I also encountered a small bug where sometimes the pacifists special would make him invisible
Oct 6 01:44:22 32h 29m Crazy Ball ♥ 5 Great game! but making it so the wider paddle isn't just a trap would have be nice!
Oct 6 08:44:40 7h 00m To Catch a Wizard ♥ 1 amazing game, i think the best I've seen so far!!! got 11.50.161
Oct 7 16:40:57 31h 56m Cook'n'Slash! ♥ 3 Not sure if this was a bug or not, but my pan kept cooking immediately as I put one tomato slice on, so I couldn't avoid getting failures. Other then that I really liked the sound and visual design
Oct 7 16:52:28 11m 31s Dimension Rush ♥ 1 Very fun
Oct 10 04:29:59 59h 37m Shipanic! ♥ 1 alt name ship happens
Oct 10 05:09:32 39m 33s Tower of Kraduul ♥ 2 Done in 38!!! GREAT GAME !
Oct 10 08:50:46 3h 41m Carton Carrier ♥ 1 Love the game, its lighting in a bottle by far the best one from LD51 I've played. the only feedback I have is try to lean in to how crazy it is I was playing this with some friends, and after we fell off the edge of the world quite a few times, we decided to try the 1.2 build. the piece preview is great but over all it was much less fun with out all of the craziness of having to build while the last chariot was out mixed with your own chariot's smashing in to one another. It went from something we were playing non stop trying to figure out to very easy and a little bland. We actually ended up going back down to the LD version to recapture the fun crazy energy your game had in its first build. Overall love the game, but if you keep going with it please at least include a mode with the crazy energy your first LD submission had!
Oct 10 08:51:51 1m 05s Fall Apart ♥ 3 I really like the art, and concept, but I think the time to fix should be a little lower, it just wasn't very fun to sit at each task for so long.
Oct 10 09:02:53 11m 02s Cat.exe ♥ 2 Love the game, love the art, I was even able to get in top 10 after messing with it a bit! Here are a list of a few bugs I ran in to * Sometimes it will buffer dash if you dash in quick succession which feels really bad * It felt like your jump could be eaten by dashing or maybe it wouldn't go off if you had a jump buffered, I'm not sure but it made jumping feel a bit weird * some times you land just right on a platform edge so you don't get your jump back nor can you walk on the platform * sometimes you re spawn 2 or 3 times at the checkpoint after dying, which creates a rubber banding like feeling * If you use the exit button to reset to menu music starts overlapping and buttons become less responsive * It seems like you can try to start the game multiple times if you rapidly click on the actual game icon which causes weirdness The only other thing I felt was weird is the spikes, the spikes that come through the floor are incredibly unforgiving, I almost quit the first time I had to deal with them after attempting for 4 minutes Overall though its a great game and it really sucked me in!
Oct 10 09:07:34 4m 41s Cubical Mayhem ♥ 2 Love the art, and I think you used the theme super well, but it felt a little weird that the different tiles didn't do different things *unless they did in which case I did not notice* Loved the rocket at the end it really felt special !
Oct 10 09:59:45 52m 11s Every 10 seconds life ♥ 3 love what you did with the theme! only constructive criticism is that they typing games were got a bit old / long by the last one.
Oct 10 10:03:09 3m 24s MAZE 51 ♥ 1 Neat use of the theme and a twist on a classic! I almost got through all 5, but I softlocked myself at the last door on level 5 😅
Oct 10 10:04:15 1m 06s SALARYMEN CHALLENGE ♥ 0 I liked the art and story, but I was definitely confused about what I should be doing
Oct 10 10:05:05 50s Tecton Inc. ♥ 1 Fantastic gem of a game, it reminds me of old flashgames in a good way!!!
Oct 10 10:07:57 2m 52s The Goose Bureau ♥ 2 Love these type of first person speed running games, and your ascetic is Fantastic! I know this is a part of LD, but I think level 2 and 3 were a bit long, restarting them when i died felt really bad, maybe cutting them up a bit or adding checkpoints could make it feel better. also by level three it felt like you should have a bit more movement tech then jump and dash, idk.
Oct 10 10:09:11 1m 14s Sasha Jump ♥ 1 I love this game it brings me back to older pixel hunt style RPG maker games, *but this one has good art* Sadly I don't have any advice or feedback other then keep adding stuff to it, and great work!
Oct 10 10:10:19 1m 08s 🌙 Night Shift ♥ 1 Art is fantastic! But I felt like the day lasted a bit long, maybe break it in to smaller days with stacking mechanics or something, or just have smaller days
Oct 10 10:15:20 5m 01s Sunk Cost Fallacy ♥ 2 I really like the game art, theme, and game play are all top notch, its one of my top 5 from LD51. I like the idea of mapping out a route through repetition a few of the people I played it with thought it would be better to have some random elements to it. We also noticed there is zero leeway for the timer, I think adding just a few ms of leeway would go a long way to make it feel better to play. of course not having that leeway gives a bit of a sense of the dread and hopelessness you might actually feel in this situation so if that was intended congratulations!
Oct 10 10:20:53 5m 33s Big Irony ♥ 1 Its always exciting to see multiplayer LD games! I would recommend giving your jumps a little bit more leeway then they should normally have to make it *feel* better to play the Dead Cells devs did a talk on this topic if you want to watch it -> https://www.youtube.com/watch?v=LtBNffzWhf4 I think its also a good idea to start people in a place were they can't immediately shoot one another or have a count down start so its not just who realized the game started first wins
Oct 10 10:22:36 1m 43s Pressure: Force Over Area ♥ 2 I came to comment that your people should shoot when you aren't playing them, but it seems I was just experiencing a glith, where mine wouldn't shoot 😅. cool idea for a game, and I think it could easily be fleshed out more to be a masterpiece
Oct 10 10:25:45 3m 09s Four Cents ♥ 1 Super stressful, but very fun. Only issue I had was that I found it very hard to read the text on the orders in the web version, not sure if this was intended
Oct 10 18:21:54 7h 56m Wait a sec ♥ 1 Wow, having made a very similar game this LD i'm stunned by how well all of your mini games play, and how good the art looks!