Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → RosyMaple
Feedback comments for LD50
RosyMaple's games and stats for all events →
| Timestamp | Since previous | Game | RosyMaple's comment | |
|---|---|---|---|---|
| Apr 11 05:19:44 | RUN COFFEE RUN | ♥ 1 | Perfectly on concept, when I read the theme the very first thing that came to my mind was trying to stay awake and drinking coffee!! game play + writing + art + map design are all super spot on. Only gripe I have is that the feeling of stress from being about to fall asleep went away very quickly. I think a change in music like a temp slow when you are about to fall asleep would do wonders to make that feeling more impactful. another add I would love is a counter for how many coins are left or even some text letting you know how many are in world. I wasn't sure if I had all the coins when I ended the post game with 36 😅 | |
| Apr 11 05:46:03 | 26m 19s | Devil's Revenge | ♥ 0 | I Really like the concept, but it just didn't click for me. ## Mechanical criticisms The center terrane chancing seemed like a cool idea, but I never used it because there was nothing stopping me from just running in circles around the edge of the map. not sure if this was intended but it felt like the difficulty goes from very easy to insanely hard in the snap of a finger. The spawn rate is so high that I would just stop trying to engage with the spawning enemies, and just try to run around leading them in a big circle ## game feel While I really like the idea of an infinite health bar that works as a sudo score. in practice it just frustrated me. on the bright side the Art and Writing are great!! I think it just isn't my thing personally |
| Apr 11 06:04:40 | 18m 37s | Meow~~~~ | ♥ 1 | Really cute and really weird game. I had a lot of fun despite the lack of direction of any kind 😅 I would probably add a little bit more clarity to the end of the game, but If its intently that its very self directed then right on! |
| Apr 11 06:27:51 | 23m 11s | Decontamination | ♥ 1 | I love atmospheric horror games like this, so I was really excited to see something of this nature!! Only real criticism is that I definitely got the "I ran out of time so now the game ends" feeling at the end of it. there is a small bug I noticed that made closing the menu sometimes eat my tab inputs, not sure why this was but it seemed like I needed to wait 2-3 sec with out inputs before it would let me close my task menu. |
| Apr 11 06:47:33 | 19m 42s | overRUN | ♥ 2 | Love this game it really brings me back to being a kid and playing flash games like this. amazing concept executed very well! my only suggestion as with all LD games it could use a little more in game guidance, after saving all the civs I thought the game just didn't have a game over screen, only when reading comments did I realize that I had to move my men back to main land. otherwise amazing game |
| Apr 11 16:53:47 | 10h 06m | Re: Placement | ♥ 2 | Wonderful game can't wait to revisit it and get to 13 nights :)Score.JPG |
| Apr 11 17:11:48 | 18m 01s | Super Mowser Bros | ♥ 2 | Loved the game, but I felt like it was a little too easy. I ended up stopping when I got 4 screens ahead of Mario and had more units then I could use |
| Apr 11 20:54:32 | 3h 42m | Aster Defense | ♥ 4 | Very excited to see where this game goes post jam, I love playing it but as many have stated its very easy at the moment |
| Apr 11 21:23:15 | 28m 43s | Hapman 🍩 The Inevitable | ♥ 1 | I really like the graphics and concept, but the way the controls work with the camera made it way too hard to control for me. I think I would enjoy it a lot more if you could control the camera |
| Apr 12 20:27:36 | 23h 04m | Tyranny Defense Simulator 2984 | ♥ 1 | Love the voice acting & sound design I love games like this that are a slow build to overwhelming the player with simple to many thing. my LD49 project was very similar in nature but I think yours is probably a better execution. unlike others I think the ending affect of the voices overlapping and being uncomfortably loud was really cool. One thing I would note is that it goes from 0 to 100 really quickly. to the point that I thought it might have a scripted end time. If you want players to try to play for high score I would have it ramp up slower at the end there. or maybe make it so its manageable until you hit like 50 rep then it goes to super fast so you still get that really cool overwhelmed ending feeling. Over all I really enjoyed the game, but its not something I would play multiple times |
| Apr 14 01:33:39 | 29h 06m | 1 Man 6 Bullets | ♥ 3 | best LD game I've played so far!! |