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MelekTaus

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TimestampSince previousGameMelekTaus's comment
Oct 4 17:39:01 Game Name ♥ 3 Wow, that was pure fun! You nailed the theme with that "Wario Ware"-ish creation. And of course I love the Zelda music reference 💚
Oct 4 18:25:24 46m 23s Metalsmith ♥ 2 I am a Metalhead, I love Metal. METAL!!! Well done! 💪 😈 The thing I have to criticize is the lack of feedback when hitting a note. It could be a bit more impulsive. Overall a nice entry ✌️
Oct 4 20:42:43 2h 17m Holospecter ♥ 5 My favourite game so far! Thank you for this experience ❤️ Unbenannt.png
Oct 5 18:52:36 22h 09m SIEGE: The surprisingly punctual invasion game ♥ 1 Such a cool idea. I really appreciate that the game is self-explanatory. I had to be a bit lucky with the colors. And towards the end it would also fit the theme of the last jam ("Delay the inevitable"). All in all - good job 👍 Highscore Siege.png My score 😁
Oct 5 19:37:46 45m 10s Star Trotters ♥ 0 Had a lot of fun with it. Nice to see another "Space Invader"-inspired game ✌️
Oct 8 10:52:55 63h 15m Resource: Remixed ♥ 1 I played it through. What a chill game, very enjoyable to play! 👍
Oct 8 12:13:30 1h 20m Insecures ♥ 1 This game has great potential. It's self-explanatory and looks good. The only thing that was weird: When 2 move cursors overlap I can't separate them anymore, is it a bug? or maybe a feature? 😁 If you make a post jam version, I'll check it out again I think 👍
Oct 8 12:20:16 6m 46s Swapwood Quest R ♥ 0 What? Made in 72 hours? Congratulations!! As an "Tetris Attack" addict, that was really refreshing ❤️
Oct 8 12:26:12 5m 56s Count Down Dracula ♥ 2 I had a bug: the boss is walking around under the ground so I couldn't kill him. But no problem, I played it again and killed the boss and... know what... I loved the gameplay so I played it a third time 😆
Oct 8 12:40:56 14m 44s Oxylunky ♥ 1 Very relaxing game and great mood. But as mentioned here, without checkpoints, it gets a little bit frustrating. Rated your game already and I came back to play your updated version again, and hell yes, so much better ✌️ Also, I'm impressed with what you've done with pure HTML/CSS/JS without `canvas` here ❤️
Oct 8 12:57:22 16m 26s Returnal ♥ 0 I had no problems with the mentioned double jump, on the contrary, i could "walk up the walls" with that jump. Smooth gameplay, solid little platformer 👍
Oct 8 15:16:19 2h 18m 📺 You Call The Shots! ♥ 1 Hahahaha 😆 Awesome idea and great selection of clips.
Oct 8 15:44:26 28m 07s You Have 10 Seconds! ♥ 2 The controls work well, and thanks to the handy tutorial I could made it on the first try ✌️
Oct 8 16:36:21 51m 55s Ten Secs To Pack! ♥ 2 And I always thought just unpacking was fun. Well, I guess I was wrong. Playing a game doesn't always have to be a difficult challenge - Beautiful relaxing game ❤️
Oct 8 16:50:13 13m 52s WallBreaker ♥ 2 Clever idea for the theme and sweet graphics. The right/left click controls are a bit annoying but I think it is intended to force the player to remember the demands of the protesters. Overall a nice game. Good job 👍
Oct 8 18:27:27 1h 37m Counterspell ♥ 1 Wow, I really like the idea. Pixelart was great (environment, fade in of the spell cast, and so on) I have to point out one thing though: It would do better if the camera would snap to the pixels because of the flickering while movement.
Oct 8 18:39:32 12m 05s Weirdo Words ♥ 1 Wow, that was more fun than expected. Although "English" is not my native language, I was able to solve 9/10 words. Thank you for the kind of vocabulary lesson 😆
Oct 8 19:15:37 36m 05s Every 10 Seconds I Find New And Exciting Ways To Hate Myself ♥ 1 That... was... an awesome experience. Normally I am not fan of text > text > text, but this one has convinced me. The crushy vibes that this game is giving to me are intense. Also, nice to see a game made with RPG Maker (hitted F5 before mentioned ingame XD)
Oct 8 19:42:54 27m 17s New Edition - A Publishing Adventure ♥ 0 Wow. Very nice concept/idea. It's a pity that the mouse dragging control is off. Now I watch your stream where you fix the problem :) Overall great job 👍
Oct 9 07:15:29 11h 32m In The Hair Tonight ♥ 1 Nice typewriter game! As @hungryroy wrote: - Switching between mouse and keyboard is a little bit unhandy - The first customer enters is going to be the last one And the game could be a little bit more challenging (but that's very subjective XD) because I loved to play this game and and I hoped it would get harder 😈 This game catched me. Good job 👍
Oct 9 07:49:05 33m 36s EPOCH ♥ 1 Not only is it still a problem to agree on one datetime format - Y2K38 ist the cherry on the cake 😆 Great idea and actually a relaxing game. There are those Old-IT-vibes, love it. And yay, I am in the top `byte 5` on the scoreboard ✌️
Oct 9 08:06:56 17m 51s A Fly's Life ♥ 1 BZZZ..! 😆 Simple gameplay but clever implementation of the interactions between each single component so it feels really dynamic. Good job 👍
Oct 9 08:16:33 9m 37s T&T - Trips & Ticks ♥ 2 Nice idea, and as already mentioned, at the beginning I had no idea whats going on. Some kind of feedback on input (visually and/or sound effect) would have been helpful. But once I figured it out, it was actually fun 😁
Oct 9 21:53:29 13h 36m Puzzlebot ♥ 2 The controls are snappy and feel pretty well. The puzzle design was very challenging and god damn.. I love it. I invested so much time in it, and that is a good thing. But there is one annoying thing: the level design.. It is just frustrating that you have no indicators for timing stuff. For example: "Q: The elevator must stop at the correct position" - "A: How? I can't see it!" And that leads to the next frustrating thing: It's all very close. One wrong step and you can do the whole stuff (you already know) again. We (my jam buddy and I) started to record a video at last two stages: https://www.youtube.com/watch?v=K0Z7RPHPiBM Otherwise, good game, nothing else to say, that's something to be proud of!