Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Zyang
Feedback comments for LD50
Zyang's games and stats for all events →
| Timestamp | Since previous | Game | Zyang's comment | |
|---|---|---|---|---|
| Apr 6 04:26:07 | Camp Demise | ♥ 0 | Very cool concept and atmosphere.Advice: the map seems too large to explore and character speed is too fast to make me feel thrilled. I think if the character moves slower, map smaller and more monsters will make the game more tight. | |
| Apr 6 05:37:45 | 1h 11m | Say No to Goblin! | ♥ 1 | Wierd and nice concept , the goblin looks cute |
| Apr 6 06:08:28 | 30m 43s | We Can Bounce Back | ♥ 1 | It is very fun to play , I think if the wall is also bouncy will make the game tighter |
| Apr 6 10:50:03 | 4h 41m | Orange Mécanique | ♥ 2 | The orange is cute, btw, you can reduce your speed when you move to the edge. |
| Apr 6 13:54:58 | 3h 04m | Deathline | ♥ 1 | The minimalist visual and the concept looks very cool, control is smooth. the way to delay the line seems counterintuitive. |
| Apr 6 14:22:19 | 27m 21s | PopCat Hoover Disaster | ♥ 2 | Simple and ridiculous, But why the cat does not make *popo* noise |
| Apr 6 14:43:32 | 21m 13s | Escaper | ♥ 0 | "soul" seems to be a good concept.The platformer part is fast. The door is the same color with ground, which is confusing. "wrong key" part seems too harsh, I guess some positive items like ...time stoper or something would be better. |
| Apr 6 15:22:09 | 38m 37s | If you try hard enough, you can win. | ♥ 1 | simple attack, kill and growthment. Feel great in such a loop. |
| Apr 6 23:23:22 | 8h 01m | Majellan | ♥ 1 | 1.the store part makes me feel very good. 2.There's some point in the map that have lots of treasures, it's very incentive. 3.I can Long press Space to fly on the bottom of the wall , which is a hiden ability that I really like (bug though?) |
| Apr 7 01:35:08 | 2h 11m | Space Voyager | ♥ 2 | Explore the mysterious universe is interesting, maybe getting some rewards on new planet is better! |
| Apr 7 01:51:31 | 16m 23s | The Endless Night | ♥ 1 | Great art style. |
| Apr 7 02:04:54 | 13m 23s | Estrella | ♥ 1 | The typing input ability is very tight and challenging. But, as time goes by, there are too many letters and meteors! If the doom should come, I guess we should just let it go. 😹 |
| Apr 7 23:52:39 | 21h 47m | Gummy Fear | ♥ 1 | It makes feel safe to be surrounded by many candies. Well, I think if there is some bloody effect when people eat will make it more funny. |
| Apr 8 10:29:56 | 10h 37m | Shoal | ♥ 3 | Well, as a non-native person, I expected that the game features the evitable of life growthment and I could get several cute frogs at the end of the level... And I was wondering why the fishermans catched tadpoles. At the end I found that I was collecting some fishes. Relexing, fun casual game. |
| Apr 9 01:18:43 | 14h 48m | XORN | ♥ 0 | The graphics seems to be interesting, the map is Wang tile and looks nature. Three kind of food seems to have some potentials... I guess add some growthment(for example, some block become harder and you become more powerful when you eat) and sense of purpose(for example, change the map to vertical and you should dig deeper) will make it better. |
| Apr 9 03:00:47 | 1h 42m | Keep Up | ♥ 1 | This game is very simple and addictive, The click feel is good. The interactive seems too direct, I think if player control a bouncy object to keep the ball or something will make it better. |
| Apr 9 08:34:49 | 5h 34m | Walk of life | ♥ 2 | The game have a quick and tight experience, and a good sense of humor. Sometimes it's harsh. For example, in the clean room level, I dont know the props should be put into different places and have to restart several times. |
| Apr 9 12:26:34 | 3h 51m | 1 Man 6 Bullets | ♥ 3 | The superhot-style of time control combined with path-design is a very impressive design, the art, music features a very spicy atmosphere. The game is a little difficult though, if I can have abilities like a CD dash to get the bullet, I guess it's even better. |
| Apr 9 13:15:52 | 49m 18s | Mr. Second | ♥ 1 | The art including graphics and music is really nice, the rewinding concept is amazing, makes character can go east and west at the same time 😄 As for the hard platformer part, I have passed "I wanna be the guy", so I think difficulty is not a problem, but I cant clearly get the deadly collider edge, camera resolution is not enough, I guess this may be the problem. |
| Apr 10 23:59:16 | 34h 43m | Gone Out | ♥ 2 | The game have interesting graphics and music, but I dont know why I should pick sticks, since there are no deadly monsters around the forest. |
| Apr 11 12:36:23 | 12h 37m | Bossfight But- (READ DESC PLS) | ♥ 1 | I have to admit that this game is very tight, nice control feel, good feedbacks... The concept of repeat map is nice. And, it's really hard. I tried many times and I can hardly survive for 10s! The 8-way bomb is top-tier killer. |
| Apr 11 16:01:59 | 3h 25m | Evita | ♥ 0 | The quickly and endless ability growthment is a nice idea. If you add some particles and sfx to this game it will be a lot better. |
| Apr 11 16:11:09 | 9m 10s | Flupye Ranch | ♥ 2 | I think the best part is that you can use your ability to lock chickens so they will be more and more and provide you some resources. I expect that character can grow since the dark chickens are really tough. |
| Apr 12 00:18:26 | 8h 07m | Good Morning Game | ♥ 1 | In general,it is cute! this game express an interesting situation in the morning dream. The graphic and sfx are really sweet, the idea to avoid the clock to delay waking up is unique and clever. The jump ability is unique, but I feel very indirect to use it. |
| Apr 12 00:50:53 | 32m 27s | The Lute & The Liar | ♥ 0 | The graphic style and the music are really unique, stylized and complete. The concept of combining platformer and music game is very unique. However, the HJKL keys are hozitonal and they are not intuitive. And I think 2 keys are hard enough since I should control the character at the same time. |
| Apr 12 10:49:42 | 9h 58m | Delay The Inevitable | ♥ 0 | It takes almost 5 times to beat the ship. The fighting feedbacks feel good. |
| Apr 19 10:24:03 | 167h 34m | Kiwis Can't Fly | ♥ 1 | The game is absolutely great. I used to work in a game company that used to make music games, but I never heard that a music game could be like this. The really unique part is that when player hit object, the sfx seems to be a truely natural part of the BGM! |