Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Trev3lyan
Feedback comments for LD50
Trev3lyan's games and stats for all events →
| Timestamp | Since previous | Game | Trev3lyan's comment | |
|---|---|---|---|---|
| Apr 4 16:36:46 | Fool's Gold | ♥ 1 | I like this game. Great mood, fun puzzles. Glad I ignored Windows Smartscreen, as others have said hosting a web version on itch would be great. | |
| Apr 4 16:46:01 | 9m 15s | Soak 'Em Out | ♥ 3 | I'm impressed by all the art in this game. Very polished. |
| Apr 4 16:51:10 | 5m 09s | Tick Tock | ♥ 3 | The art is very impressive, especially for a compo, and way the clock ticks slow down is a great touch. |
| Apr 4 17:09:53 | 18m 43s | Blitz : invasion | ♥ 2 | This is a fun little game with an art style that makes me nostalgic. I especially like the reticle helping with perspective. I have some minor constructive criticisms though. I think this game would really benefit from a scoring system, because it would give more feedback on kills and would give a sense of progression. I would also have made the opening text appear faster. |
| Apr 5 02:41:12 | 9h 31m | Tanky the Eternal Tank | ♥ 2 | This is a good, well scoped jam game. It's surprisingly satisfying watching enemies fall into the lava. |
| Apr 5 02:50:30 | 9m 18s | The End? | ♥ 0 | This one's very fun. I died because I accidentally boosted the asteroid closer to the planet instead of away from it. |
| Apr 5 09:26:41 | 6h 36m | The Last Days of RIPLEY 9000 | ♥ 3 | I also found the bug that locks you to collecting water to a source, even from far away. I think increasing the player speed (and maybe increasing the distance between resources to preserve the balance) would make the game feel a fair bit better. This is a pretty cool idea and fits the theme very well. I'm always impressed when I see someone make a game like this in a short time. Good job. I hope you decide to expand on this one. |
| Apr 5 09:56:17 | 29m 36s | Doomed Drone Defence | ♥ 1 | This was really fun, it held me long enough to max out all upgrades. It reminds me of the flashplayer games I played back in the day. Most don't put time into features that flesh out later, as players usually won't play jam games for very long, but I really appreciate having something to work through. It was very satisfying to start actually being able to hold off against the massive wave. There are a few small things you could have done that would have gone a long way. Finding a free font for example, and changing the timer to display less than two decimal places. Capture.PNG |
| Apr 5 13:18:54 | 3h 22m | Brian Is Burning | ♥ 3 | Very nice art style, I especially love the effect when a room appears. I would 100% play this again if you decided to expand on it. The shops are great, the fighting works well, an impressive enemy selection and sprites for a jam game. Controls are good too. One thing I would change is to Lerp/Tween the position instead of teleporting for movement. |
| Apr 5 13:33:19 | 14m 25s | Blorbsitter | ♥ 1 | Wow, this is a sad game. Very polished and many great touches, like the fly particle system. |
| Apr 5 13:41:40 | 8m 21s | Inferno Fox | ♥ 1 | Nice throwback to doodle jump. It could use a bit of polish, such as clouds layering behind the fire, and pickups being worth less. There was also an issue where I jumped while still under platforms near the beginning of the game. Other than that, this was great fun. Good job on adding multiple themes. |
| Apr 5 13:50:32 | 8m 52s | The Last Patrol | ♥ 1 | Nice visuals, I like the scale of the planet when you reach it and the vastness of space. If you expand this game I'd love to see bigger ships and bigger battles. |
| Apr 5 14:52:44 | 1h 02m | Save the sun | ♥ 3 | All solid, but the pixel art really stands out. Perfect score from me. |
| Apr 5 15:21:28 | 28m 44s | Run Run Granny! | ♥ 2 | I've been looking forward to playing this since I saw the main character posted on discord. I was not disappointed, this was great! I especially like the UI and the variety of obstacles. |
| Apr 5 15:31:40 | 10m 12s | Blasty Tag | ♥ 1 | I thought I found a cheat spot but the AI ran for me at the last second. I like it. It would need fleshing out in some way but this could be a great laugh with multiplayer. |
| Apr 5 15:52:32 | 20m 52s | Rage Against The Cocoon | ♥ 1 | Great graphics and fun dialogue. Buggy but fun. |
| Apr 5 16:00:17 | 7m 45s | Pyramid defense | ♥ 1 | I recently made a tower defense game as an exercise, it was super fun figuring out targeting priority and some other things. It's fun seeing someone else add pretty much the same features in a different way with different style. This is a cool demo but if I were you I'd have sped it up a lot. |
| Apr 6 08:51:29 | 16h 51m | TOOB | ♥ 3 | Fun game. Very full featured for the time limit, and the visual style comes together very well. It doesn't seem to get faster as time goes on, I think ramping difficulty would round out the game well. [e.PNG](///raw/0e7/54/z/4d063.png) |
| Apr 6 09:20:01 | 28m 32s | Say No to Goblin! | ♥ 1 | Wacky concepts like this are the best in game jams, good job, I had fun. |
| Apr 6 09:29:52 | 9m 51s | Bark Park! | ♥ 1 | I like the adaptive music, I don't see that often enough. Very good use of the jam theme too. |
| Apr 6 09:59:49 | 29m 57s | FlowerPower | ♥ 1 | This is a relaxing game that put me in a good mood, good job. Just FYI, you can make the UI scale with the screen size using a Canvas Scaler so it doesn't need to be played in full screen. |
| Apr 6 15:00:10 | 5h 00m | Fly and Dive | ♥ 3 | Great visuals and audio, I like the floating UI over the houses. I like the creativity behind a shooter that's less violent, as well as the idea of flying into the water to restock and douse the fire is another great. Good job! |
| Apr 6 15:05:24 | 5m 14s | Virus Bash | ♥ 1 | This whole game is very intuitive and relaxing. Good job on all aspects. |
| Apr 6 15:09:44 | 4m 20s | Simple Harmonic Motion Game | ♥ 1 | Very simple, but still manages to be difficult (to me at least). I'm surprised I've never seen this concept before, it's a very interesting idea. |
| Apr 6 15:24:02 | 14m 18s | EMBEJEAL | ♥ 0 | You have a cool style going here. Good job with the character controllers too, it feels good to move around apart from when it wall clings when I try to jump near a wall. I had a lot of fun speedrunning around the first few levels, and appreciating the art. Good job! |
| Apr 6 15:36:05 | 12m 03s | Delay the INEDIBLE | ♥ 3 | Feels like a very complete package, and very well polished. I don't really have any criticisms. Excellent job! |
| Apr 6 15:49:09 | 13m 04s | EDM (Extinction Dino Meteor) | ♥ 1 | I also went for the "keep the ball off the ground" idea, although the stakes were very different between our games. This is pretty addictive, good job! |
| Apr 8 08:00:43 | 40h 11m | Chicken Dinner | ♥ 4 | This got a laugh out of me. Great art and audio, nicely polished. |