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Tick Tock
Tick Tock
By mandytoh
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 373 | 3.32 | 25 | |
| Fun | 609 | 2.18 | 24 | |
| Innovation | 271 | 3.39 | 25 | |
| Theme | 26 | 4.26 | 25 | |
| Graphics | 32 | 4.32 | 25 | |
| Audio | 117 | 3.68 | 24 | |
| Mood | 16 | 4.21 | 25 | |
Comments
Hey there, quite good looking graphics, but i think i dont understand your game, my man walked around a little bit until he stumbled into death, apart from that i was not able to get him to interact with objects other than mumbling a few words. Did i miss something?
mandytoh
2022-04-04 11:34
Nope, you don't miss something. It's only a "waiting death" experience with remember parts of life by clicking. You can't win, or lose, only prolong your life and delay the inevitable :clock2:
sapazu
2022-04-04 14:40
Gameplay felt bit slow and confusing, but it might not be bad thing. It was interesting experience. Really liked your art style and animations!
mandytoh
2022-04-04 14:51
I forgot the mouse feedbacks to avoid confusing. Thanks for your constructive comment :heart: !
The art is very impressive, especially for a compo, and way the clock ticks slow down is a great touch.
Lovely mood!
The audio's volume is too low, though. My first play was with speakers and I thought the game was silent. After reading this page once again, I played the game with earphones. The audio is nice, but should be louder, in my opinion.
gummibot
2022-04-04 20:19
Concept is good, but as a player I don't know if my actions have any impact on the game. It lacks visual feedback of clickable elements, sliding texts wasn't enough for me. Liked the mood and overall graphics.
ossi
2022-04-04 22:05
Could have used mouse over highlighting to make it clear what was interactable but overall it was nicely done! The mood and atmosphere was really good, helped a lot by the wonderful art and subtle music cues. Good job!
agrimes
2022-04-05 01:01
Fantastic mood in this game!
I'm mirroring much of what others have said... Graphics, sound, and mood where great. Mouse feedback of some sort would really enhance player interaction. I could not tell how my clicking on things had any affect on the game except that it caused the character to move in that direction. I liked the variable speed clock ticking... that is unique and interesting. If I could tell which of my clicking actions resulted in the clock slowing down and which, if any, resulted in the character speaking then gameplay would be much better.
Congrats on the submission.
arzi
2022-04-05 16:50
This was definitely something different! Really great mood. You should probably make a build with the development build option.
kurlby
2022-04-05 18:49
Really great for a 48 hours project! Absolutely love the graphics done ^^ it made me so sad when he looked at the portrait..
bumble
2022-04-05 19:21
I would less call it a game but more an interesting experience. (which is not good - don't get me wrong :) )
I actually liked that the interaction with the mouse was not shown - felt more intimate that way. But it confused me that sometimes it felt like speech was automatically shown without me clicking. So maybe just a small interaction of the character with the object they were talking about would have been enough to help with the confusion.
marcenat
2022-04-05 20:33
I love the concept and props to you for trying something bold, talking about death in games is hard and I think you manage to do something touching. The graphics are nice. The audio is good but why did you leave the piano track only on the menu and at the end ! I would have keep it playin gfor the whole game. Like you said the control lacks feedback, because the text takes time to appear and switch sentences it's sometimes not clear that you've actually click on something.
jsmitq
2022-04-05 20:58
Amazingly grim atmosphere. I love the art you created.
The art and atmosphere is stellar Good Job on submitting!
morcado
2022-04-06 21:38
Mood in the game is great! and yes some sound feedback or click would be also nice. And the art is dark and fits well
Interesting look at the final stages of life. A bit of a morbid end though.