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Feedback comments for LD50
Sibi's games and stats for all events →
| Timestamp | Since previous | Game | Sibi's comment | |
|---|---|---|---|---|
| Apr 13 20:54:44 | TAILGUNNER | ♥ 1 | I really enjoyed the unique flight mechanics! The game was a bit on the easy side for me since the rockets were too easy to dodge and the drops frequent enough to never be in any real danger. Would've loved some more enemy variety and/or (mini-)bosses. | |
| Apr 13 21:12:10 | 17m 26s | Pachinko is Life | ♥ 2 | Wow what an experience that was! I love the whacky yet grim take on the theme. Unfortunately the game got stuck twice for me and the choices were cut off in fullscreen. But the humor and idea more than made up for it. Awesome entry! |
| Apr 13 21:19:49 | 7m 39s | Arboressence | ♥ 0 | Amazing visuals and atmosphere! I loved trying to squeeze the most out of every weapon to stay alive. And once I didn't have enough integrity to fire the flamethrower I knew I had to face my inevitable doom. Well done! I survived for 98.6s :) |
| Apr 13 21:24:21 | 4m 32s | Over Time | ♥ 0 | Hmm not sure what was going on here. I always failed after completing at most one task and drinking coffee didn't really seem to help. I feel like the timings might be a bit off. The art is great though and I can relate way too much with this story... |
| Apr 13 21:42:25 | 18m 04s | Burning Spirit | ♥ 0 | Really impressive game for a jam! A feature rich game delivering an emotional story. Really well done. The only thing that was a bit unfortunate was that it felt like the best strategy to just throw random cards at enemies as quickly as possible. Maybe freezing time during encounters or limiting the card ressources would've helped to make me try and optimize my ressource usage. But since not fully killing everything in one go restores the enemy back to full I was being pessimistic and threw as much at them as I could. Also the cards could use some more separation between flavor text and what they actually do as it was kinda difficult to parse at a aglance. Still incredibly fun to just throw around cards that you picked up. Love the idea of cards based on the terrain that you pick them up in. So much potential to evolve this further! |
| Apr 13 22:16:14 | 33m 49s | H U N T E D | ♥ 2 | Wow where did that last hour go? This is such a cool game and super polished! First time around I didn't make it far and was constantly ambushed. Then I just made a run for it and kept moving and discovered the power of the bedroll. Movement really is life! |
| Apr 16 10:53:18 | 60h 37m | Column | ♥ 1 | Wow what an amazing game! I loved every second of it. Really interesting puzzles and great diversity in mechanics for a jam game! I loved just figuring out the rules of each section and everything was so well presented and polished. Only gripe I might have is that the theme interpretation seems a little bit of a stretch to me. I hope authoritarian regimes are not inevitable and we can do more than just delay them. |
| Apr 16 11:00:26 | 7m 08s | Attack of the Inevitable Vine! | ♥ 1 | @conduit I couldn't move at first either. But I figured out that if you don't go into the options in the main menu but straight into the game that it works. Cool little game with nice graphics despite the technical glitches. |
| Apr 16 11:12:56 | 12m 30s | Fight The Darkness | ♥ 1 | Simple idea but very well executed! Love the variety of weapons and how solid the controls feel. |
| Apr 16 11:22:51 | 9m 55s | Dino Village | ♥ 1 | Wow that was great! Nice variant of a cookie clicker! I managed to barely win the first attempt. The balancing was really on point and it was a matter of seconds. I really liek that you could actually win and have a true goal. |
| Apr 16 11:33:18 | 10m 27s | Jacob Cassidy in: Case Crimson Midnight | ♥ 2 | Really eerie game. Unfrotunately I could not delay the summoning. Really love the reload animation. I would have wished for a more powerful weapon though or less enemies as it sometime felt very overwhelming and I couldn't make any progress. |
| Apr 16 11:58:30 | 25m 12s | Gone | ♥ 0 | Oof that really hit hard. Brilliant story-telling! the on-screen system alone is very impressive but to combine it with other physical objects really makes the world feel real. And I love that you chose such a mundane task as the job because it really helps drive that emptiness feeling home. Very difficult to give this game a "Fun" rating as I really enjoyed the game but there was no fun to be had. Same goes for "Humor" |
| Apr 16 12:11:24 | 12m 54s | Trauma Center (futile medical care edition) | ♥ 0 | The web version was a bit laggy for me but the windows version worked flawlessly. Took me a moment to realize what I had to do but once the first syringe was in her face it all made sense. I love the easter eggs and the beautiful explosion just for the sake of it. |
| Apr 16 12:20:02 | 8m 38s | Inevitabone | ♥ 1 | If that's how my afterlife is determined than I'm doomed. I'm really bad at anything bullet-hell related. Thanks for giving a lot of health as I would not have been able to see most of the game otherwise. The controls felt a bit floaty and the main character looked a bit blurry. But I really liked the variety of projectiles and how they were gradually introduced. |
| Apr 16 12:35:35 | 15m 33s | Promo Sapiens | ♥ 1 | The web version didn't capture the mouse unfortunately. The windows version worked flawlessly though. Yeah the theme got lost a bit but that just happens sometimes. The promotions I had to kinda ignore in the later levels to even be able to finish in time. I really liked the last level and the commentary on consumerism. |
| Apr 16 13:14:26 | 38m 51s | Lords of the Deck: 50 cards to WAR | ♥ 0 | I only managed to get 28. Everything was going well but then in the last few moves I really screwed up the balance and everything escalated. Awesome to see a pure card game that everyone can play with just a deck of cards. Every move felt like I was making meaningful decisions and the theme was well captured. Great entry! |
| Apr 16 13:28:28 | 14m 02s | Delay the inevitable flood | ♥ 0 | Getting the dam started was quite tricky but once I got it going and into a rythm of collecting wood it went well. After ~5 minutes it felt a bit repetitive and not as dangerous anymore with a buffer of 6 wood. Could use some music and further challenges. |
| Apr 16 13:42:19 | 13m 51s | Eschaton, Dark Forest of the | ♥ 1 | Unique art style and a banger of a soundtrack! The ingame tutorialization was just perfect and the world truly added to the feeling of inevitability. |
| Apr 16 13:53:49 | 11m 30s | Faces of the Beast | ♥ 2 | Really cool minigame! Love the artstyle and am really impressed by the amount of content you created for this! |
| Apr 16 14:05:35 | 11m 46s | Cthulhu Survivors | ♥ 0 | I got 6342! Very straightforward interpretation of the theme. I like the visual representation of sanity by your vision radius. Also good attention to detail that you can still make out enemies from afar so it never felt unfair. Great job! |
| Apr 16 14:15:37 | 10m 02s | Calcium Carnage | ♥ 1 | Very snappy and fast paced gameplay! I got to a score of 46! Evn though you opted out of audio I think you picked a really well matching song! |
| Apr 16 14:24:07 | 8m 30s | Mages and Essay Pages | ♥ 1 | For a first game jam this is incredibly impressive! The art style is really cool and I like the concept of mixing the action-adventure with a card game of sorts. I feel like you were probably a bit ambitious with the scope which happens to everyone in the beginning. The card game was a bit confusing for me and as you mentioned the card drops might be a bit too RNG. But I can definitely relate with the story (not necessarily the essay but any other kind of work) |
| Apr 16 14:32:20 | 8m 13s | Airborne Retribution: Legacy: Revelations of Invasion: the Return 4 Deluxe: Gold | ♥ 1 | Okay that was a bit too ahrd for me. Quite unforgiving with the bullets. Would have loved to be able to survive a few more hits. |
| Apr 16 14:51:21 | 19m 01s | Battle of the Alamo | ♥ 1 | Very cool idea for a game! I think this could also work quite well as a boardgame. Really cool to use a real life scenario and teach a bit of history. Maybe I got very lucky but I managed to quite comfortably win the first attempt. |
| Apr 18 19:01:27 | 52h 10m | Taxapocalypse | ♥ 1 | 190years.png I didn't expect to have so much fun with this one as I did. It started out slow but got really intense and the music framed tax f...ilings as the most exciting thing ever! |