Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → AsmadiGames
Feedback comments for LD50
AsmadiGames's games and stats for all events →
| Timestamp | Since previous | Game | AsmadiGames's comment | |
|---|---|---|---|---|
| Apr 4 02:36:02 | Over the Rainbow Bridge | ♥ 2 | Very nice art and simple clean music, it's short but to the point. | |
| Apr 4 14:22:57 | 11h 46m | The volcano woke up ! | ♥ 1 | Very neat puzzle to approach and solve, interface was pretty clean and the graphics/sound worked well for it. Figuring out clever strategies and then realizing that there's no way to totally stem the tide of fire is very thematic! |
| Apr 4 14:28:45 | 5m 48s | One Fuse | ♥ 1 | Very clever idea. Simple, but executed well. |
| Apr 4 14:33:23 | 4m 38s | Floodgrid | ♥ 1 | Neat game! Takes a little while for the turns to get relevant, but it's fun trying to stay alive at the end once the board's almost all full. Controls and such all work well. |
| Apr 4 14:40:23 | 7m 00s | Dilate the time! | ♥ 2 | The jump controls are a bit rough and the precision needed is high! Gets somewhat frustrating trying to do lots of little jumps. Challenging, but a bit more due to not being able to make jumps than difficulty. Neat idea with time dilation though! |
| Apr 4 14:46:30 | 6m 07s | Stay alive | ♥ 2 | The music, the animations, and the graphics are great, creates a solid atmosphere and expresses the theme well. The game itself is not super interesting, but it does function fine. I think the puzzle there would need to be a bit more intricate or varied to be fun. |
| Apr 4 15:47:48 | 1h 01m | TriangleEffect | ♥ 3 | It's satisfying swooping around and pew-pewing all those squares (although it took me two plays before i realized my ship was always aiming at the mouse pointer!) Definitely would like to see a score of some sort. The time-stop effect is really neat, and satisfying when all the pews start flying again after it ends. |
| Apr 4 16:09:10 | 21m 22s | Numerus Maximus | ♥ 2 | Neat, simple game. I got a 271! There's a nice mix between purely random and just a little bit of control. This skews a little more toward the random right now, but I think you could, in theory, keep adding more rules and concepts if you wanted to extend the concept. Good work! |
| Apr 4 16:37:40 | 28m 30s | Volcano Lullaby | ♥ 1 | I was betrayed by the egg, I went too far D: This was fun and cute, great sprite work! The tight jumps in level 2 were a little tough, and holding down space means you jump again instantly on landing which felt off. Good platforming action entry! |
| Apr 4 16:57:36 | 19m 56s | Onslaught | ♥ 1 | Mars has fallen! I zapped a couple thousand points worth before it finished. It was fun, although it was a little unclear how the firing rates worked, or if holding/mashing was best! #5 was the MVP for a while, but then they ran out of time D: |
| Apr 4 17:14:47 | 17m 11s | Savior | ♥ 0 | Very thematic concept, although the game is a bit too easy/slow, I had to just let it run for a couple minutes to see what losing was like! The graphics are great, and the UI is responsive. The camera's a bit disorienting. Fun to play for a bit! |
| Apr 4 17:35:54 | 21m 07s | Timeflight Alpha | ♥ 2 | That's a fun game loop. Maybe a bug - after the first play, the first level game-over'd no matter whether I was in the base or not with the item once the time expired. The controls are crisp, and I love that hitting the walls spins you out for a bit, a modest penalty instead of straight-up losing. The tension between getting power ups / points / returning to base is very clever. Graphics and SFX are good, as is the music. Nice work! |
| Apr 4 18:00:58 | 25m 04s | You will be squished. | ♥ 1 | It's exactly what it says it is! I tried a bunch of times and got 10, woo! The sound's pretty loud, but it's fine, the graphics are simple but express everything they need to. Control scheme is a little bit sticky, doesn't always feel like like I moved as far as I thought I would. Fun! |
| Apr 4 18:20:05 | 19m 07s | Cyber Revolution 2789 | ♥ 0 | Definite Guillotine vibes! Clever idea, and your sprites are very nice. It's sometimes not intuitive which cards will let you do which thing? But it's pretty fun, and the fact that you're not always able to survive for long is very on-theme with the Inevitable concept. |
| Apr 4 19:04:14 | 44m 09s | Whoa! It's like a space game or something! | ♥ 2 | I flew around, I bought, I sold, I harvested, I blew up pirates! The controls for flight are neat, and momentum while shooting is very interesting. I did wish maybe for a goal for all the buying + selling? But it was fun anyhow. Music + SFX were pleasing, and the visual appearance was nice! |
| Apr 4 19:42:42 | 38m 28s | Dodge Rocket | ♥ 1 | This is fun and addicting! It wasn't immediately apparent that we were doing gravity whips, but once I figured that out it was fun swooshing up through the level. Very good music and SFX, very pleasant even after trying a level a dozen times :D |
| Apr 4 20:50:46 | 1h 08m | Tetro-Cleaner | ♥ 1 | Had a couple blocks clip through the bottom of the screen, which broke things. Neat concept, beat up the tetrads as they fall! |
| Apr 4 21:54:17 | 1h 03m | The Final Day | ♥ 1 | Some really neat ideas here and a good concept for a "you're doomed" RPG, but there're bugs that make it a bit less fun. Lots of art which is impressive! |
| Apr 4 22:01:56 | 7m 39s | HEXATTACK! | ♥ 1 | Good responsive UI (and the controller support worked fine, even in browser!) Agree witht he other commenter that spamming quick-circles is a little too optimal, but it's still clever and fun to play with for a bit. Everyone loves hexes! |
| Apr 4 22:39:48 | 37m 52s | Kessler | ♥ 1 | The graphics and the gravity-simulation are excellent! Spamming close range rockets is a little bit too good, but it's still fun and the game loop is sound. The SFX are very pleasing. |
| Apr 4 23:28:43 | 48m 55s | Extremely Exteme Sports | ♥ 2 | Super fun game here, really impressive to get a functioning multiplayer up during a jam! A couple hitboxes are tighter than I think is good, but that's a very minor complaint. Excellent game! |
| Apr 4 23:55:14 | 26m 31s | Granting Immortality | ♥ 1 | Nice little piece of IF, I was left wanting a little more in the ways of consequences for the choices, but the writing was quite nice. |
| Apr 5 00:06:47 | 11m 33s | Game About Trying to Gain More Time In A Time Cave | ♥ 1 | Really well polished game, good sound, good visuals. Replaying content pretty frustrating though, really cut in to the fun level of the experience. |
| Apr 5 01:37:47 | 1h 31m | Hex'd | ♥ 1 | Music and graphics are very good! The conceit of the game is very clever, although the unforgiving nature makes it not as much fun to play as it could be. Pixel perfect jumps and full resets are frustration makers. The desert swooshy air is very impressive, specifically. |
| Apr 5 02:54:51 | 1h 17m | Nighty Night, Nosferatu | ♥ 1 | Fantastic! Great music and visuals, controls are clean, and the game's enjoyable throughout. It's a concept I haven't seen done, and it's even more fun that it fits the theme quite well. |
| Apr 5 18:27:47 | 15h 32m | 4&1/2 Lives | ♥ 1 | That's fun! I loved the moment when I landed on a purple for the first time, wasn't expecting that. It handles well and is enjoyable to run through a few times to try and improve your score. I think the randomness is okay, although maybe some more forgiving early setups might be smart! Great work on it. |
| Apr 6 02:14:14 | 7h 46m | Death's Gambit | ♥ 1 | Super cool game! Conceptually spot on with the LD theme. Teleport's almost surely the best card. I think with more time you could think up a wider variety of cards that'd make things interesting, but it's a great start! |
| Apr 6 04:56:06 | 2h 41m | Stay Positive | ♥ 1 | You've used a really simple concept and made a very fun game out of it! The physics are a tiny bit clunky but it's great for a quick weekend's work - with some refinement and more maps/etc this could actually be a fun mobile or casual game. Great work! |
| Apr 6 18:04:01 | 13h 07m | Atlantis | ♥ 1 | Super fun! I managed to build a stable island and it was neat to figure out how to make that happen. Good mechanics, I think you could make even more varied cards/buildings/special effects with more time. |
| Apr 6 22:38:53 | 4h 34m | Cat in the Bag | ♥ 5 | Small feedback: definitely want a button that finishes the text-scroll but doesn't skip it entirely. Very cute art and fun little game. |
| Apr 6 22:46:00 | 7m 07s | Hurrikeyn | ♥ 1 | Really crisp interface and appearance, works well. Having to type out the menu options is a funny little mechanic. The music ramping up in volume as you get closer to the top is a nice touch! Good stuff. |
| Apr 6 23:11:12 | 25m 12s | Ludum Dare 50 | ♥ 1 | Simple but engaging, click click click! Was interesting puzzling out exactly what each area-type wanted to have done to it, on the fly. Sort of like solo SpaceTeam! |