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Feedback comments for LD48
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| Timestamp | Since previous | Game | MaximBegunov's comment | |
|---|---|---|---|---|
| Apr 26 07:39:08 | What Swims Beneath Us. | ♥ 1 | Great work on the mood, both the graphics style and the ambience made me a bit terrified even. For a 48h game you did a good job polishing it from every side. | |
| Apr 26 07:57:59 | 18m 51s | Octopus Diver | ♥ 2 | Cute graphics and pufferfish sounds. Movement is a bit slow for my taste though. |
| Apr 26 14:05:00 | 6h 07m | Acceptance | ♥ 1 | This was one of the most surreal games from ludum dare I've played. I've played through all the puzzles just enjoying watching the smooth movement and lighting, yea, and music is a very nice touch too. Very relaxing game actually. |
| Apr 26 14:28:52 | 23m 52s | Etherial Horizon | ♥ 1 | Very relaxing and satisfying to jump between asteroids in space, good idea for a platformer. But sometimes it feels disorienting especially when jumping on the orange spheres, its hard to predict where you are going to go after you jump on them. Maybe some other means of travelling between asteroids would be more convenient like air boost from jetpack or a grappling hook. But overall I enjoyed playing your game, somehow randomly got to the end but only found 3 minerals. The creature is dope. |
| Apr 26 14:43:37 | 14m 45s | Fish for Meaning | ♥ 1 | Was a bit hard at first to maneuver at tight space but when I started using warping to other sides I got used to it very fast. Nice game, sometimes though you can spawn just in the center of shark pack with no way of dodging them. Nice little details like light on the fish. |
| Apr 26 15:46:30 | 1h 02m | Embark | ♥ 1 | Graphics are beautiful. Icons, colors, everything is pleasant and consistent. At the core a usual brick breaker game but well polished visually. Played with joy. |
| Apr 26 16:21:33 | 35m 03s | Into The Depth | ♥ 2 | Really great visuals and audio, not much else to say:) |
| Apr 26 18:21:09 | 1h 59m | Dig Dig Dig | ♥ 1 | Great job. Mining blocks feels great. This game is quite addictive. |
| Apr 26 18:47:31 | 26m 22s | Atomic Shelter | ♥ 1 | Game is rather challenging, got to floor 4 at most. The consumables are helpful (pizza really helps against laser dude) but using them is kinda hard to manage when the game is so fast paced. Movement and shooting feel good. Great work. |
| Apr 27 13:41:51 | 18h 54m | all the king's men | ♥ 1 | I really liked your game. You managed to make a game about moving the ball between other balls very deep and atmospheric. I even had goosebumps for a bit when the two balls became one. Also the transitions between levels are awesome. |
| Apr 27 13:52:34 | 10m 43s | Heavy Fall | ♥ 1 | Nice game, I liked that elevator eventually just started falling down with paricles by its sides. When I found out you can shoot fireballs I never used the sword again:) I think the main problem were the shooting robots its really hard to dodge their bullets unless you kill them first. Thats why I think a bigger space for moving (or just smaller characters) would make the game better. |
| Apr 27 14:59:47 | 1h 07m | Drain the Sea | ♥ 2 | Nice-looking game, also pretty well-balanced, built my own mini-empire. But its not 5km to win, I got a win screen somewhere at 30000m and 50000m. |
| Apr 27 15:10:45 | 10m 58s | Archeo | ♥ 1 | Very interesting concept for a game. I've bought a lot of stuff and was digging like crazy, as a result I've got a ton of artifacts that I didn't go through revealing. Maybe if they were revealed automatically it would feel better. And another suggestion is to make tool more expensive with every purchase. I enjoyed playng your game. |
| Apr 27 15:25:51 | 15m 06s | Pressure | ♥ 1 | Game looks very nice, I liked the ricocheting bullets and the general minimalitic style. I would prefer a higher rate of fire against the mobs though, the levels become filled with them very soon and their shots are hard to dodge when there are so many of them. |
| Apr 27 15:37:16 | 11m 25s | GOBLIN HAMBURGER LASER ARENA | ♥ 1 | Very funny game! I totally didn't expect the dude to burst a giant laser after getting fat with burgers. And the other aspect are great too: gameplay is solid, you have variety of enemies and the shooting is really satisfying. |
| Apr 28 05:45:25 | 14h 08m | Lost in Thought | ♥ 1 | Rotation mechanic is really nice. I couldn't pass all the levels but enjoyed the ones I did, especially difficult ones. |
| Apr 28 06:44:22 | 58m 57s | 10,001 - A space exploration game | ♥ 2 | Game is indeed very atmospheric. Played it for about 10 minutes enjoying the ambient and the general look of the space. Would have played much longer honestly if it had something to do during the search for the planets. It would be great if it had some kind of direction pointers to the nearest places of interest at the edge of the screen, cause I could find only Arrakis while playing. But the atmosphere is really good. Good job. |
| Apr 28 07:46:56 | 1h 02m | Spin On | ♥ 1 | Great idea and implementation of the theme. It was fun flying and shooting missiles faster and faster. When the suit upgraded it was satisfying to have a moment of "victory break". Though at depth 4 I think where the enemies became spawning like crazy it started lagging and I couldn't outkill them. Good job. Kamina would be proud. |
| Apr 28 08:05:56 | 19m 00s | Treasure Dive | ♥ 1 | I liked your game, it is very polished - everything feels great and on top it has some nice little effects like particles when you walk and jump into the water. Great graphics - simple but very good-looking with nice selection of just a couple of colors, very consistent and the tiles are 🔥. I couldnt pass one one the levels I think near the end but the game didnt feel unfair at all - jumping is well done, I just wasn't good enough. |
| Apr 28 08:57:22 | 51m 26s | ROOTS | ♥ 1 | Wow this is insanely well done. I could compliment a BUNCH of stuff in this game but others have already done it. So im just gonna say this was one of the best games I played during all of my jams. Btw, I neglected the upward momentum upgrades until I got to around 500m, then I bought like 3 of them at once and my speed downwards skyrocketed and I momentarily beat the game in one attempt. Dont know if should work like that judging from description of the upgrade. |
| Apr 29 07:26:57 | 22h 29m | Blue Square and the Mystery Cave | ♥ 1 | Really cool puzzle mechanic. And the level design is great, especially the dark level - it brought something new when I thought I've seen everything in the game. Enjoyed it very much. |
| Apr 29 07:53:33 | 26m 36s | DeepTech Industries | ♥ 0 | I really liked the concept that while learning the game controls you are not punished by your mistakes but rewarded by creating new passages from explosion. And the game is very fun in general, controls are good in a way that they are not precise and you are bound to make mistakes and enhance the experience. Also people are talking that level 4 is hard but if you just blow the wall to the left of the server you can use the space there to turn around like in the video https://streamable.com/os2bka |
| Apr 29 08:54:08 | 1h 00m | Deep Blue | ♥ 1 | Very spooky game. Every new predator fish scared me more than the previous one and when I thought I could no longer be scared the giant fish with the lightbulb jumped on me. It also adds to the mood that the water gets blacker as you go deeper. The only thing that I disliked a bit in your game was that when you turn your body when going downwards the flashlight goes all the way around you. A great game besides that, one of the best I've played this jam. |
| Apr 29 12:28:09 | 3h 34m | Parasite | ♥ 0 | Unfortunately I couldn't get out of the cave after picking up the first two pods. Either I missed something or the game bugged blocking me out of the cave. |
| Apr 29 12:45:12 | 17m 03s | Deepest Mine | ♥ 1 | I really wish this was a bit more finished. These types of management games are my favourite. I enjoyed it nonetheless. The lighting and the general aethetics created a good mood. |
| Apr 29 13:32:07 | 46m 55s | We Must Go Deeper | ♥ 1 | Graphics are amazing and the way of controlling the cart is a great touch too. If you could just shoot the weapon in a usual way game would be quite boring but as it is, it makes you think and act fast which I really liked. |
| Apr 29 15:34:34 | 2h 02m | Deeper than Beyond | ♥ 1 | I liked the look of the devices in the cabin, especially the main screen with distance to the black hole. The mood is also great although could be greater if the game had some ambience. The game did its job of putting stress of trying to solve many problems at once but imo the amount of problems that were arising was too much. For example when I tried typing code to one of the devices new line appeared as soon as I have finished typing the other line. Kinda same with the other devices. So at the end I chose the strategy of interacting with only two devices that look the least time to repair. But yea that would be my only problem, I liked your game very much. |
| Apr 30 12:18:04 | 20h 43m | Super Drill Boy | ♥ 1 | Very nice effect when you land and the graphics overall. I liked the difficulty growth, the last two levels really challenged me. |
| Apr 30 12:42:10 | 24m 06s | Deep Seek | ♥ 1 | Really liked the animations and effects. They added a lot to the mood. Great use of shaders too. Good beginning for a sandbox game. |