Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → kromeboy
Feedback comments for LD48
kromeboy's games and stats for all events →
| Timestamp | Since previous | Game | kromeboy's comment | |
|---|---|---|---|---|
| Apr 26 09:36:34 | Penetrator Bombardment | ♥ 1 | Wow, I am really bad at this game :-D Love the animation of the plane flying over | |
| Apr 26 09:45:14 | 8m 40s | A Shallow Dive | ♥ 1 | Short but fun. Love the art style. I finished the game but I still dont get how the harpoon work... |
| Apr 26 09:53:59 | 8m 45s | Deep Blue | ♥ 1 | Game is whell paced and and the level design in great. Completed in a few try. The big fish is really scary |
| Apr 26 10:17:55 | 23m 56s | Blue Cheese, Lunar Descent | ♥ 3 | took me a while to figure out what to do, but in the end it was quite easy. Enjoied the double jumping mechanic |
| Apr 26 22:53:55 | 12h 36m | Just-one-more-tile miner | ♥ 3 | Managed to get 65 points. Is a nice solitaire. It could benefit from some sort of ranking and objective in collecting points Nice Job |
| Apr 27 01:25:30 | 2h 31m | DeeperDeeper | ♥ 1 | Nice concept. Hard to master. Somewhat the oxygen bar doesn't seem linear and I have run out of oxygen multiple times while trying to surface |
| Apr 27 13:38:03 | 12h 12m | Bun-ker Buster | ♥ 2 | Cute art and simple but challenging game. Great entry |
| Apr 27 13:49:03 | 11m 00s | Wrath of the Stone | ♥ 3 | Some inaxpected ultraviolence in the tutorial :-) Game mechanic is challenging and kind of reminds me of dungeon keeper in a simple form. Great entry! |
| Apr 27 14:04:06 | 15m 03s | Space Dwarf Alchemist Go! | ♥ 1 | It become a psychedelic mess preatty fast :-D I think that the upgrade could scale as well as the tecnology, becouse after the first minute or so it become a sort of a clicker nice art, and sound (untill it become to noisy) |
| Apr 27 19:12:26 | 5h 08m | Digger's gotta dig! | ♥ 1 | Controls are a bit clunky and it took me a couple of run to understand that the energy was some kind of a timer. The level generation is a good idea but maybe it could be improoved if you exclude the possibility to put energy over lava. Other than that it's a solid entry |
| Apr 27 19:21:27 | 9m 01s | Fire in the hole! | ♥ 1 | The concept is good but I think it need some sort of cooldown between shots becouse i was able to spam bullets (and almost freeze the game). Also when the enemy start to fall it clips trugh the terrain. And sometime it fliats with nothing underneet |
| Apr 27 19:33:31 | 12m 04s | BulletWell | ♥ 1 | the fire trigger is not so responsive so I had to keep the button pressed to shoot. Also it could be a good improovement to add some kind of powerup. And an upper wall: i lost multiple times just by going up |
| Apr 27 19:57:14 | 23m 43s | Voyager | ♥ 0 | Good idea but way to long and repetitive. Played for almost 20 minutes and got about 5% of the travel. |
| Apr 27 20:08:02 | 10m 48s | Gettn' Diggy Wit It | ♥ 3 | the idea is good but is kind of random and grindy how you find the fossils. Some sort of hint could make the game more interesting |
| Apr 27 23:55:41 | 3h 47m | depthscraper | ♥ 2 | Good puzzle. Simple yet effective art style, and relaxing gameplay |
| Apr 28 14:27:09 | 14h 31m | Holey Moley | ♥ 1 | Love the palalax between levels. It get mi a while to understand that you can moove in 3D Nice trivia about rats! |
| Apr 28 14:35:34 | 8m 25s | Miner Rescue | ♥ 1 | My main problem is that the veiclo got stuck a lot. Other then that i was able to rescore about 35 miners before run out of energy |
| Apr 28 14:42:52 | 7m 18s | Keep it deep | ♥ 0 | I was able to collect wood but not to build anything with it... |
| Apr 28 15:00:37 | 17m 45s | Abyss. | ♥ 0 | Controls are kind of odd with firing on the mouse and else on the keyboard. Loved the delay in the explosion sound (if it was intentional) |
| Apr 29 14:08:10 | 23h 07m | DeepTris | ♥ 1 | Good idea but it has one issue. You can focus to keep a single square clear and play endlessly Immagine.jpg |
| Apr 29 14:16:09 | 7m 59s | Deeper And Deeper | ♥ 0 | Simple game, but congratulations are in order for programming it on PICO8! |
| Apr 29 14:23:20 | 7m 11s | Mystical Island | ♥ 1 | The basic concept is good, but playing it seem random. Maybe some kind of choice could be better then random events |
| Apr 29 14:33:20 | 10m 00s | Search and Resque | ♥ 1 | Great digging mechanic and level destruction. The mouse view controll may need some work: they where too fast for me |
| Apr 30 15:47:16 | 25h 13m | Deeper Trance | ♥ 1 | Unfotunatrly I never was able to see this kind of images, but it's an original idea nontheless |
| Apr 30 15:57:34 | 10m 18s | His Darkness | ♥ 3 | Stuck in the second room Nice graphic and sounds. The dust particle effect and the lighting are spot on to create the right mood |
| Apr 30 16:37:03 | 39m 29s | Get Down! | ♥ 4 | My favourite game so far. Took me more then half an hour to beat it but it was worth it |
| Apr 30 16:50:03 | 13m 00s | I Stole a Wizard's Sack and All I Got Was This Lousy Infinite Pocket Universe | ♥ 1 | Good idea. Just one complaint: the reset button is too close to an action button and I accidentally reset the level multiple times :-( |