FoonLudum Dare ExplorerLD48 → Bun-ker Buster

Bun-ker Buster

By ziamor and jakeuro

View on ldjam.com

CategoryRankScoreCount
Overall3053.9029
Fun3243.7729
Innovation9283.1930
Theme1844.1829
Graphics914.4830
Audio7433.4028
Humor4333.3225
Mood6203.7027

Comments

alina-baybulatova 2021-04-27 04:29

Adorable art!

ayced 2021-04-27 04:39

I love the art its so good. Felt guilty when I was unable to save some of the creatures lol :smile:

sofimei 2021-04-27 04:42

I love the art and really nice little intro! Sort of panicked a few times about the nuclear radiation hitting the bunny loll- very cute. I imagine it would be fun if the friends you save followed after you and maybe helped break blocks a little faster~~

yobiscus 2021-04-27 04:46

Very cute theme, despite the impending doom for the animals I left behind :smile:

wasteofjace 2021-04-27 04:48

super cute art!! i wish i could have kept going for longer but the nuclear waste was too quick for me hehe

boxedmeatrevolution 2021-04-27 04:52

Wonderfully cute art; I thoroughly enjoyed the cartoony sprite animations! Two points of feedback that I think would've heightened the experience: 1) reduce the screen shake a touch (I started to get a little dizzy :dizzy_face:); and 2) make controls more responsive (I got a bit frustrated when pressing keys didn't seem to do anything as the gas was closing in)

pete-valeo 2021-04-27 04:52

I love the art! This world is fun to be in. Colors are great, characters have personality, and I could see it being fleshed out into a full game.

The mechanics aren't super innovative but are nicely executed and decently polished for a weekend's worth of work. The controls are A little slippery feeling, but that might just be my own preferences. I really liked the horizontal acceleration of the main character - felt nice to just zip back and forth before digging.

Nice work!

matthewi 2021-04-27 04:59

Cute!! I was wondering what to do and then the radiation started coming down haha

sarath 2021-04-27 05:23

Addictive game. Love the art style and character designs. Let me go and play it one more time :).

otresnjak 2021-04-27 05:28

Delightful art/animation, and a cute (but kind of dark) aesthetic all around. Movement feels nice and satisfying. Really well done!

aret24 2021-04-27 06:39

Controls could be a bit responsive, acid cloud speed lower (so I could save bear and frog :( ), remove road block(they are just frustrating), but I liked the art and I'm very sorry for those innocent animals

noskro 2021-04-27 07:08

Great art and simple gamneplay. Put tough to master and that makes it fun. I also coulnd't save as many other animals I would liked to, but guess that's ok

frogmen 2021-04-27 07:56

i played till the end, i couldn't seem to hear any sound? i'd love to hear the music for this game. the art is cute but the game is surprisingly challenging. i don't think i can save everybody!! i think the screenshake is a bit much and i wish i had more control over the main character. the camera jumping ahead in the direction i'm digging is a nice detail though. great job!!

kromeboy 2021-04-27 13:38

Cute art and simple but challenging game. Great entry

brielley 2021-04-27 15:39

The art is so cute!

stefan-laimer 2021-04-27 15:55

Really cute art style! I think I rescued all the animals but some kind of end screen would have been nice.

Unbenannt.PNG

karbirus 2021-04-27 17:46

cute game!! I need some practice to be able to save all the animals, but that only means I need to play again :3c

2021-04-27 20:38

Best art and art direction 10/10. Super cute game!

nicolai 2021-04-29 15:40

Pretty fun little game and has a very sweet style! Not too much to it, but what is there works well.

crazyrems 2021-04-29 17:13

I loved the art of the game, very nice intro. It feels smooth and polished, good points for that.

dzejpi 2021-04-30 22:01

This is what I call the original story! I really liked the adorable artstyle and it fits the theme perfectly. The movements felt really good! I kinda struggled with intro, because it was not really obvious how to skip to the next slide. But I figured it out in the end. :)