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Feedback comments for LD48
JCMonkey's games and stats for all events →
| Timestamp | Since previous | Game | JCMonkey's comment | |
|---|---|---|---|---|
| Apr 27 08:13:59 | Eldorado | ♥ 1 | the collisions on the character seemed a bit wierd, like i got hit when i thought i was safe. | |
| Apr 27 19:50:56 | 11h 36m | Ziggurat | ♥ 1 | the game is interesting, though i wish the music wasnt so overpowering. |
| Apr 27 20:42:12 | 51m 16s | OVERDRILLED | ♥ 3 | you guys did a good job with this game. having dirt particles explode when the machine goes down into the next layer would add a bit more cool factor to it in my opinion. |
| Apr 27 20:55:47 | 13m 35s | Deep into the vibe | ♥ 1 | nice game and atmosphere you have here. the one thing i would add is some more feedback when the player gets hit, like an ouch sound. |
| Apr 27 22:01:51 | 1h 06m | RAMnesia | ♥ 1 | the mechanic is pretty good, just hard to get into. having more information on how to play the game being conveyed to the player in the game would be needed for a mechanic like this. once i realized how the mechanic worked and how the game works the game was pretty fun. but the game being hard to get into in the begining may be a bit off putting to some ppl. i would have one level where you hold ppls hands and teach them the mechanic and all the controls. other then that this is a really cool game and mechanic. nice job! |
| Apr 27 22:14:56 | 13m 05s | Canyoneer | ♥ 1 | so the game was confusing at first, when i saw jump i thought i had to jump and try and hit the rope, but then i tried to just move and figured it out. the game is pretty good, the shader effect is nice, the music is repetitive but it fits the game, and doesnt bother me too much. throwing the rope could be a bit more easier to aim, but thats alil nitpicky and my personal opinion. over all nice job on the game, its pretty fun to play! |
| Apr 27 22:50:39 | 35m 43s | Deeper and Deeper | ♥ 1 | nice game, im used to jump on up arrow, or w when you use those controls, using L to jump was kind of wierd. but thats just a nitpicky thing, the game is pretty good, had a nice mood, the music was fitting for the game. nice job! |
| Apr 27 23:24:40 | 34m 01s | Greedseeker | ♥ 1 | i liked the low poly art. i was having some issues with the controls and the collisions. |
| Apr 28 00:23:06 | 58m 26s | Gecko Dive | ♥ 3 | this is a very polished game, nice job. not much i can say to fix anything, didnt have any bad things happen to my game experience. |
| Apr 28 00:29:06 | 6m 00s | Deep Way To Basement | ♥ 4 | oh man this game is hilarious. |
| Apr 28 00:35:51 | 6m 45s | TAILSPIN! | ♥ 0 | the controls took a while to get used too, maybe allow the player to have jump on the W and up arrow keys aswell. |
| Apr 28 00:42:00 | 6m 09s | Cthulhu's Deep Dream | ♥ 2 | this is a pretty good game, i liked the cylinder normal kind of level rotation effect. |
| Apr 28 01:01:09 | 19m 09s | Bad Cultist | ♥ 1 | took me a bit to realize that i had to push the little bugger into the pit, i thought i had to jump over it, then i tried jumping on it, then i stood there hitting buttons to try and figure it out. then the last thing i tried was to push it, and then i finally got it. maybe a bit of a heads up in game on what you need to do specifically. |
| Apr 28 01:34:43 | 33m 34s | D. Per & Dee Per: Treasure Hunters | ♥ 2 | this is a really cool game, i had issues with the tossing of the character over the pit, no matter what character i tried they wouldnt pick up any character, so i couldnt get past that part. other then that the game had a really good feel to it. |
| Apr 28 02:01:04 | 26m 21s | Sheltered Deep | ♥ 3 | really cool idea, the creep factor was over 9000! |
| Apr 28 02:03:17 | 2m 13s | Watch Out Below | ♥ 0 | the controls seemed alittle floaty and i was too fast to get down the small holes fast enough. but thats just my opinion |
| Apr 28 02:08:15 | 4m 58s | Descendants | ♥ 2 | i seemed to have issues switching characters not sure what that was about. though the game looks and feels pretty good |
| Apr 28 02:39:16 | 31m 01s | Abyssal Lab | ♥ 0 | really great game! i love your art style, its amazing. nice job! |
| Apr 28 04:35:35 | 1h 56m | Maze Of The Minotaur | ♥ 2 | i would expand the colliders on the triggers so you dont have to be right on top of the lever |
| Apr 28 04:54:36 | 19m 01s | Elemantic | ♥ 2 | i felt naked by not being able to shoot fireballs with my mouse left click, maybe add in more input actions. also you could add a spell rotator with right click, so that way you keep moving with your left hand and actions with right |
| Apr 28 05:22:04 | 27m 28s | The Crypt | ♥ 0 | out of all the games this has to be the best game i played in this jam. a few cons that i dont like about the game. first one is the arbitrary move forward when you attack. when i attack a zombie, it moved me forward into the rest of the pack and i got murdered. this got really annoying with the vampires near the final level when there is like 10 of them, you attack once, they warp and your dead. thankfully you have the dodge roll thing that some times i was able to dodge roll back after an attack. the vampires, when you attack one, and there is a group, they mostly teleport and kill you. i used a hit and move kind of play when there was too many vampires around, but mostly had to corpse run to kill the whole pack down to a manageble level. the progression of powerups was nice, the progression of enemy introductions was good. would have liked to have a final boss at that red rune level at the end, but i can understand that this is a jam game and you might not have had time. overall this is a great game to be proud of. nice job. |
| Apr 28 05:35:03 | 12m 59s | Deepest Dungeon | ♥ 2 | the attacks are waaaaaay to slow, and when they hit, there is no gratification. the game looks nice. |
| Apr 28 05:52:20 | 17m 17s | To The Core | ♥ 1 | there were spots where i kept falling through the world, and also you should put in a game exit for instances like that. |
| Apr 28 07:12:32 | 1h 20m | MagiCave | ♥ 2 | was getting stuck on walls going down alot, and those orbs being able to trap you was wierd. |
| Apr 28 07:38:33 | 26m 01s | DieAblo | ♥ 1 | super interesting game, i would remove the count down timer and just let us roll with the game. i would also have the die bounce farther and faster, for effect. |
| Apr 28 21:23:55 | 13h 45m | Surface | ♥ 0 | nice fun space game, i really enjoyed the atmosphere and the clean looking graphics and sound. was very smooth. nice job! |
| Apr 28 21:28:36 | 4m 41s | Gold Digger | ♥ 1 | pretty neat game, though the driller kept going all over the place, but that was actually part of the humor i guess :D |
| Apr 28 21:34:04 | 5m 28s | GOBLIN HAMBURGER LASER ARENA | ♥ 1 | nice game, the guy getting bigger then smaller was pretty neat |
| Apr 28 21:48:56 | 14m 52s | Monster journal: a short story | ♥ 0 | a nice start to a game here, i would like more feedback when i hit a enemy to show that i hit it. |
| Apr 28 21:57:21 | 8m 25s | Chimes | ♥ 0 | i really like the atmosphere and graphics |
| Apr 28 22:00:01 | 2m 40s | RUN FROM STUFF (2D Chase Game) | ♥ 1 | for a very simple art style you put in a nice amount of different elements that made me not even care that the graphics were so simple, and it just worked for the game style. |
| Apr 28 22:06:30 | 6m 29s | GRAPPLE the Abyss! | ♥ 1 | i really enjoyed the graphel hook, it was nice and simple and fun! |
| Apr 28 22:11:59 | 5m 29s | MineWell | ♥ 1 | this was a really enjoyable game, i like all the little bits of polish that was put into it. |
| Apr 28 22:26:02 | 14m 03s | Pressure | ♥ 1 | i would like to maybe see the hit colliders on the enemys a bit wider, i shot dead at a few of them and the hits didnt register. specially since the mobs move alot aswell. |
| Apr 28 22:37:31 | 11m 29s | DUNGEON SMASHER | ♥ 1 | at around 2000ish the game started taking a crap for me, prolly my browser but just to let you know |
| Apr 28 22:46:15 | 8m 44s | Cool Dude Cave | ♥ 1 | this was a pretty cool adventure game. i would of liked to have faster response time with the attacks and dodge, but other then that nice job with the game. it felt good to play. |
| Apr 28 22:50:39 | 4m 24s | Treasure Hunter | ♥ 1 | an adventure game as a chest? i love the idea its great, and the controls feel really good for this game. |
| Apr 28 22:53:04 | 2m 25s | Johnny Debt | ♥ 1 | nice little game, the pun was pretty funny! |
| Apr 28 22:56:02 | 2m 58s | The Descent | ♥ 1 | really nice idea for a dungeon crawler puzzle game |
| Apr 28 22:59:54 | 3m 52s | Deep Purple | ♥ 1 | really interesting game, i quite enjoyed it. |
| Apr 28 23:05:25 | 5m 31s | Gurk's Tower | ♥ 2 | really cool game man, add a huge SMACK!! sound when you hit the mobs, it will be a bit more satisfying. :) |
| Apr 28 23:13:07 | 7m 42s | Way of the Lights | ♥ 1 | this was a really enjoyable game, i love the persistance. |
| Apr 28 23:16:51 | 3m 44s | Bob | ♥ 1 | i would have really liked an option to have jump on the up arrow key aswell, some games like this where there is alot of action on the left hand its just more fun to jump with the moving hand. |
| Apr 28 23:20:42 | 3m 51s | Rogue Elevator | ♥ 0 | this was a fun enjoyable game. |
| Apr 28 23:32:06 | 11m 24s | Dead End | ♥ 1 | this was a fun little game you had here. though the strat seemed to be put the torch on the farthest place you can put it, because you gave us the indicator on where it was. i think in this case you could have had the player tell you by some kind of hurt noise when you go too far from the light, instead of the indicator. overal nice job! |
| May 2 00:52:07 | 73h 20m | Fly Brie To The Moon | ♥ 0 | really cute game, i love all the cheese puns :D |