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GoldOne

Feedback comments for LD48

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TimestampSince previousGameGoldOne's comment
Apr 25 21:15:31 Dwarf Bros ♥ 0 Really love the art style and the game idea looks great! But unfortunately, doesn't seem like the link works...
Apr 25 21:39:18 23m 47s grGRIDid ♥ 2 This game is amazing! Love the art and concept
Apr 27 21:20:24 47h 41m Mystical Island ♥ 1 Love the concept and the interpretation of the theme! Also rely conveys the feeling of being stranded on your own very well! Only thing I was struggling with was to anticipate what my actions will lead to. Might make it easier to give players more input so they can make more informed decisions.
Apr 27 21:38:52 18m 28s Submersive ♥ 1 Really love the idea - shame you didn't manage to implement all that you wanted. Love the look of the submarine and the finish, and the feeling of depth. Only thing to call out were the controls which felt a bit artificial - but still a great job with the limited time!
Apr 27 21:42:45 3m 53s Vacuum Kingdom ♥ 1 Really nice idea - liked the distinctive art style and nice pacing. I had a few issues with dropping frame rate, and found that the music, while nice, didn't really fit the theme.
Apr 27 21:57:02 14m 17s Lonely Journey ♥ 1 Love the theme, and the humour! And it really had this "one more turn" effect of wanting to continue. Think my main feedback would be around UI - while it looked pretty, the "quests" were initially hard to find. And it felt a bit slow paced at times when having to wait for fuel to tick back up
Apr 27 22:07:01 9m 59s Kurou's mind fights ♥ 1 The art, theme, feel and sound were all amazing - probably one of the prettiest games I've tried so far! I also really like the mechanic of insanity, but I would have not linked it to lives as that means that when you are already struggling, it makes things even worse. Maybe it could have been just simply the further down you go, the more insane you become. It would also be great to get some advance warning of when the next insanity effect will hit. I.e. having the breathing a few seconds before. Lastly, this might be part of your theme but the movement felt a bit unresponsive at times (in particular the attack).
Apr 27 22:22:56 15m 55s Swarm! ♥ 1 Really love the concept, the art style, the sound and the music - they all fit well together. How did you do the "bent screen" effect by the way? One thing that would be great would be for the traps to synergize more - e.g. having alien types that have to be softened up by one trap so the next can kill it, or something like that.
May 2 18:42:25 116h 19m Highly Successful Research Submarine ♥ 2 Great idea and solid execution! One of the best jam games I've seen thus far. While the tutorial is nice to bring some of the backstory, there could be a bit more info on what you have to do (e.g. which parts you need etc) The key bindings are a bit unintuitive, e.g. rotating with R would make a lot more sense to me
May 2 19:23:37 41m 12s She Waits Below ♥ 0 Great game - very mind bending! Unfortunately I got stuck at some point and didn't manage to continue... Think a hint button within the game would be nice, as I only afterwards noticed there were hints available.
May 3 14:11:35 18h 47m Vertigo ♥ 2 Very nice game - very beautiful art work (very much love the fonts also). Controls felt very satisfying, with the exception of combat which felt a bit on the clunky side. And thanks for sharing the info about Phaser - had never heard of it until today.
May 3 14:24:38 13m 03s Bunker Björn ♥ 1 Very strong submission - very nice atmosphere and consistent, nice visuals. Game mechanics are satisfying as well. As others before me suggested, I think the main thing to point out is a bit of a lack of variety. Adding collectable items, different weapons etc. to the game would be great. Some more background sounds or music would also be nice!
May 3 17:10:28 2h 45m Monster journal: a short story ♥ 0 Excellent submission - distinctive art style and colour scheme, and a simple yet satisfying mechanic. Think the combat would benefit from a bit more of anticipation animations before attacks by enemies though, I personally felt it was a bit challenging. If you decide to build upon it, would also love to see a great variety in possible attacks or blocks.
May 9 16:42:01 143h 31m RRRR U Scared ? ♥ 3 The best main menu ever! Also, amazing graphics, solid gameplay and decent balancing. I think most people have already pointed out the slightly odd control scheme driven by the French keyboard. The only other bit is that dying feels a bit unsatisfying. Maybe a sinking animation would have made that feel more lively. But all in all, this is an excellent game!
May 9 17:00:12 18m 11s Shovel is just Love Spelled Backwards ♥ 2 This is a great entry! The graphics are top-notch, the music very fitting and the theme excellent. Assume you consciously went for the relatively slow pace, but found that be a little bit reducing the experience overall.
May 9 17:08:43 8m 31s Subterrene ♥ 0 Very good entry! Simple but solid gameplay, and really liked the use of lighting to anticipate what's happening next. The thing that felt missing though was some type of time pressure. Maybe you run out of energy slowly even when not using boost? Also, background music would have been nice or a bit more of a drill sound.
May 9 19:45:07 2h 36m Research and Rescue ♥ 0 Excellent minimalist design, shooting feels very satisfying, and love the stopping enemies by hitting them. Also great how well rounded it is. Overall, found the game a bit too easy though, and there is very little variety on what you can do with your robot other than move and shoot. Would be great to have more options, either melee, a dash or different weapons.
May 9 20:04:15 19m 08s Happy Digger ♥ 1 Such a great soundtrack! Starts out slow but becomes very addictive with different types of ore and upgrades, really got me hooked! Well done!
May 16 15:38:37 163h 34m HELL deep is your love? ♥ 5 Really great game, level design and music. As other people said, the difficulty was reasonably high, but at least you keep enough progress to keep going. Very well done!
May 16 15:52:19 13m 42s Deep Mine Ventures ♥ 1 Really nice submission! Quite a decent amount of content given the time available in the compo. A minor thing I would have changed would have been to add a ladder to the right side next to the shop to be able to get down there. Also, an arrow showing where the shop is would have been lovely. Lastly, a bit of "coyote time" would have been nice when jumping, definitely caused me to fall a few times. But overall, great piece of work! I feel there is great potential in the game, and potential to add many more things (maybe a grappling hook, some enemies, dynamite, etc.)
May 16 15:58:17 5m 58s Drill ♥ 2 Really great game! Very well polished, nice graphics and UI, matching sound, nearly perfect! I personally would have liked it more if the input was flipped, so that you "pull" the drill rather than using a "slingshot". And there was a weird effect where if you go straight down, the camera doesn't move far enough and you can hardly see anything further down. I'd also love another mechanic to add more difficulty - maybe rocks that you shouldn't hit, or mines, or worms that chase you down. The lack of fuel doesn't feel threatening until it is too late. But all in all, an excellent piece of work!
May 16 16:03:25 5m 08s N.E.R.D.S ♥ 1 First of all - I just love the game title! Mechanics were solid, graphics nice (in particular the planets once discovered). Would have loved a bit more feedback of when you are about to die, and maybe some animation to show you exploding. :) But all in all, really enjoyed it!