Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → arya-s

arya-s

Feedback comments for LD48

LD49 →

arya-s's games and stats for all events →

TimestampSince previousGamearya-s's comment
Apr 26 10:37:41 Mind Depths LD 48 ♥ 2 Hi, I like the atmosphere you created but I'm a bit confused about what to do. I ended up on a body floating in space but can't find a knife. Controls are a bit wonky but I really like the mood you were setting. The music and visuals work well together.
Apr 26 10:44:50 7m 09s Compulsive Diggers ♥ 2 Neat concept, I was confused at first why I kept hearing death sounds until I saw you can zoom :).
Apr 26 10:49:46 4m 56s grem ♥ 2 I like the art style, atmosphere and the movement feels good. I think it ramps up a bit too quickly in difficulty. The level with the stone could use some more lights to let you get used to the throwing mechanic. Overall I really like the idea and execution.
Apr 26 11:05:58 16m 12s Digtet ♥ 1 Hello, I always like innovations on old games. It's surprisingly mindbending what you get from reversing the game. since the pieces stick to the top of the screen, I think there needs to be a bit more leeway (distance) from the start of a piece falling and placing it. It feels hard to place blocks to the sides immediately. Overall really nice though.
Apr 26 11:14:08 8m 10s trabitboy_ld_48 ♥ 3 Hi, I think you nailed the fun aspect of the game. It's surprisingly fun blowing rocks up and shooting the enemies. I also really like the graphics, they are unusual and great. The jump is a bit floaty, but I'm sure you know that. If you're looking for a better feel in that regard I recommend Matt Thorson's (maker of Celeste) Strawberry project. You can see how he usually implements 2d platformer physics that feel just right. You probably ran out of time, but a shooting and hit sound would've added a lot. Overall really cool. I like it.
Apr 26 11:42:06 27m 58s Mine Zhero ♥ 2 Hi, you did so many things right with this game. It's really easy to understand the objective. You created several pressure factors, ghost, explosives and the time you have to keep track of in your mind. The online leaderboard makes it even more addictive. The only improvement wish I have is the controls. On PC I think a moues would've added cool quick gameplay. Otherwise I think it's probably much better with a controller. It's a really cool game.
Apr 26 11:48:31 6m 25s Mystical Island ♥ 1 Hi, the mood and atmosphere of the game is really good. The map is neat and filled with a lot of events. I think it's a bit too hard at the beginning, I guess you have to get better RNG - something which my game also suffers from. I think it would've been nice to have a player figure on the map even if it can teleport around. I was a bit confused at first. Overall neat!
Apr 26 13:27:25 1h 38m Pagemage ♥ 1 hi, this game is amazing. I really like playing inside a book. Special items being spelt out is very clever. The setting is amazing. The game is a bit hard, I think probably because to turn you need to move in a direction so I often just run into enemies when I try to attack them. I think if you had a mouse for aiming it would make controls smooth. Great game!
Apr 26 13:46:33 19m 08s the sunken place ♥ 1 Hi, the character reminds me a lot of Downwell. I like the premise and I especially like the audio picking up the closer you get to the end. That plus knowing that the fall is deep gave the right amount of pressure. I initially though the jump is too floaty but upon getting higher and having to jump on platforms directly below the platform I'm on made the jump feel kind good. I recommend adding being able to jump off a platform for a few frames after already stepping off it (it's called coyote time), especially since you have very small platforms towards the end. I recommend looking up Matt Thorson's Strawberry project. He has Celeste-like physics in it. Overall I enjoyed this a lot!
Apr 26 13:53:46 7m 13s Ocean Cleanup ♥ 1 Hi, music and audio in general was nice. I also like the world and the submarine itself. Controls are hard but that's probably just my brain having a hard time :)
Apr 26 13:57:48 4m 02s Vacuum Kingdom ♥ 2 Hi, took a bit of time finding out how to start the game. I like the concept, the character feels a bit too small compared to the world. I like the trees fading as you move under them but it's a bit confusing at first. I thought it's a blocked off area. I like the mouse control for aiming.
Apr 26 14:21:31 23m 43s Onion Dreams ♥ 1 Hi, very innovative idea. The game also plays neat and dreamlike (you know those dreams where you run but you feel slow no matter what). Good job!
Apr 26 14:28:24 6m 53s Jackhammer Joe ♥ 0 hi, I had trouble getting over the first tall jump. I think the jump is a bit floaty. For 2d platformers I always recommend looking at Matt Thorson's Strawberry project. I like the concept, the drilling down has a Downwell feel to it.
Apr 26 14:33:43 5m 19s LD48 - Math Hole ♥ 0 hi, the idea is not bad but it's a bit too random trying to get to your target.
Apr 27 02:53:20 12h 19m Edward Driller Hands ♥ 1 Hi, game looks great. I really like the idea. The moment when you see things come crashing down but you spot an opening is really powerful. Good stuff!
Apr 27 02:54:55 1m 35s One More Lap! ♥ 1 hi, Very fun to control. Reminds me a bit of GTA 1. As others said, doesn't fit the theme super well but I still liked it a lot. Had fun!
Apr 27 03:58:21 1h 03m Stabalot ♥ 0 Hi, this is really cool. Especially for pico-8! Love the music and the gameplay is very unique. I found it a bit hard but that just requires extra practice on my side. The theme is a bit of a miss for me but after reading your comments here I can understand it. Thanks for reviewing my game!
Apr 27 04:23:45 25m 24s A Sinking Feeling ♥ 2 That was really cool. The game is really well polished. The ship layout reminded me of FTL.
Apr 27 04:31:11 7m 26s Solar Subs ♥ 1 hi, I like the atmosphere and mood. The music is great and the game looks nice. I had trouble with the screen size.
Apr 27 07:09:37 2h 38m Back Down ♥ 2 Really nice little game. I love the character animations. The concept is also pretty neat. I like that the ending was at the start all along! Good work!
Apr 27 07:45:42 36m 05s Rocket digger ♥ 1 I had fun blowing up the desert :). I was confused at the upgrade system a bit, I think the icons could use some text - my game suffers from the same issue. I think an explosion sound would've gone a long way making it more fun. Good job!
Apr 27 09:09:09 1h 23m To The Core We Go! ♥ 3 the game is neat. I like the setting, the combat feels good and the movement is interesting. I also like the forgiving nature of recovering hearts. good job on that. the tutorial was a bit too fast, but no biggie.
Apr 27 09:20:01 10m 52s Deeper & Deeper Research Ltd. ♥ 1 the jump is very float, I suggest looking at Matt Thorson's Strawberry project for how to get relative simple good 2d platformer physics. I really like the art, the character has an neat waiting animation. I ran into a bug where the stonewall doesn't lift visually if you do it twice but luckily the audio works so I was able to just go through. overall good job!
Apr 27 09:28:09 8m 08s Throneless ♥ 0 The art is amazing, as expected. I watched your stream and despite being thrown together fairly quickly I actually enjoy the opening theme a lot. The UI/UX is a bit confusing. The gameplay has a lot of potential, I'm looking forward to where you're going to take this game.
Apr 27 15:04:37 5h 36m Cave In ♥ 1 The gameplay is very light as you said. I like the way the game starts up with the character running in. The character animation is really cool, especially the digging animation is well done.
Apr 28 02:07:12 11h 02m Umbra ♥ 0 Really cool game. Add some combat and maybe some walls that you can't jump to and you got yourself a really neat game.
Apr 28 02:11:41 4m 29s Juicy Trip ♥ 1 Surprisingly fun, I think this would be great on mobile.
Apr 28 06:23:09 4h 11m Deepspace ♥ 1 Incredible fun, the inventory system is clever and the combat feels good and well balanced. It reminds me a lot of FTL.
Apr 29 04:29:50 22h 06m Piercing Asteroids ♥ 2 Neat little game. The movement feels good, I like the double use mechanic of mining and attacking. The interface is a bit confusing, I think usually you do <current>/<total> but it's reversed here. was a bit confused at first. I like that the ship itself has a bar indicating your hull (I think it's hull). The music is nice but a single hit sound would've made a big difference. But given the time constraints no problem.
Apr 29 05:18:18 48m 28s Downward Frog ♥ 1 Really really good game. The art is so cute, the music and sound effects are really relaxing and nice. The gameplay is simple but challenging. Loved this submission.
Apr 29 05:43:52 25m 34s Abyssal Lab ♥ 1 This game is incredible, easily 5 stars on everything. The art is really neat, you managed to convey so much detail with very few pixels. The sounds put you into the right mood immediately too. The gameplay has a lot of depth to it. Placing sonar towers just to find a horde of mobs running towards you is scary, panic building turrets and hearing them defend the base is great. I can't believe you made this within 48h.