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ruthiepee

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TimestampSince previousGameruthiepee's comment
Oct 5 15:04:58 Orbeatz ♥ 1 I love rhythm games and this one is no exception. Everything about it so pleasant, even the dizzy feeling I get afterward. 😛 I got 194/197 on the easy song but I won't tell you how badly I did on the harder ones, haha. I love the color palette and the little particle effect when you hit a note just right.
Oct 5 19:08:59 4h 04m Loopy Hoop ♥ 0 I like the tutorial included in the center of the playfield, it's super easy to pick up the game and understand how to play. I agree with some others, the speed of the player & enemies seems slow but that doesn't stop it from being totally anxiety-inducing when the lasers start beaming in! Really unique take on the theme, I don't think I've played anything quite like this. Nice work.
Oct 5 19:20:51 11m 52s Track Day ♥ 1 Wow, how are people already so good at this game? My best time was 2 and a half minutes, lol. This game slaps. I think the only thing that was a little more frustrating than fun is that the car can get lost off screen. But everything else is perfect.
Oct 15 18:58:04 239h 37m Chamber ♥ 1 This is such a ridiculously good game, not just for a jam, but period. I love the twist of being able to select which rooms you want to add to your current run -- I don't know if I've ever seen that in a roguelike but it's a welcome alternative to having to memorize a whole bunch of weapons and items and whatever. Even knowing what's ahead, there's still plenty of randomness to make each loop feel fresh too. Controls are solid and good variety in the enemies. I can't stop playing!
Oct 15 19:09:40 11m 36s Weighing of the Heart ♥ 1 Thanks for including the detailed instructions, I had trouble figuring out the gameplay on my own. I did make it to the ending (which was really funny). The loop of the theater scene made it a little repetitive but I enjoyed the concept and all the dialogue at the end.
Oct 15 19:16:12 6m 32s UFO taxi! ♥ 1 Nice little game, the concept is totally unique and enjoyable. I wasn't expecting it to be that short haha, but glad to hear you're planning to add more levels! I think the difficulty of the levels scales very nicely, teaching the player over time. The graphics are a little basic but they get the job done. Of course it could use some music too. Great work!
Oct 15 19:26:36 10m 24s Roll your Dough ♥ 1 Cool concept, you definitely got the dystopian vibes going with the repetitive "wake up, go to work" cycle on repeat. Now that I've mentioned it, I realize there are two 'loops' going on -- the daily routine and the bagels. I didn't have trouble figuring out what to do but I will admit I didn't finish the game because I'm playing on a touchpad and all the rolling was wearing my finger out, LOL. I liked the graphics quite a lot. The alarm sound is, well, alarming. And the bagel facts were great. Nice game.
Oct 16 16:34:02 21h 07m Clone Kitchen ♥ 1 The Mac version won't open (generic error, "The application can't be opened"). I'll try to get on a PC later because this game looks really cool!
Oct 16 16:45:18 11m 16s Round Out ♥ 1 Loving the polish and style of this game. I especially love the dissonant sounds you get when making a 2-3x combo. Using a mouse, I got 19367 on my first try! The secret is to circle things quickly and nab combos, and also to read the instructions, which many commenters here seem to not do. Looking forward to playing again.
Oct 16 16:49:18 4m 00s Spincar ♥ 1 Cool little toy, it's really satisfying to fly around. I hope you do keep working on it after the jam because it could be really fun to jump through hoops or engage in a 2-player Spincar battle. The particle trail looks really nice and does double duty in helping the player understand which direction they're moving, which I thought was clever.
Oct 16 17:36:16 46m 58s A bright light flashes and when it subsides... ♥ 0 Lovely game, I always enjoy your LD contributions. Admittedly I also had issues with the small font size (picture for reference) but I got my glasses out and played through it anyway. I thought the story was plenty long, especially for a jam game. It is a little cumbersome when you get soooo far and you have to repeat all your steps, but at least the text helps you out sometimes. I really liked the word puzzles toward the very end. Now I wanna know what's up with all the groundhogs... Screen Shot 2020-10-16 at 1.18.32 PM.png
Oct 16 18:04:28 28m 12s Protogonus ♥ 1 Holy cow! What a nicely polished, complex strategy game. I played it for a lot longer than I play most jam games. I will say it isn't too challenging until you get at least to level 4, so maybe the difficulty curve could be a tiny bit different but overall I really enjoyed this one. I think it'd do really well on mobile, so I hope you keep working on it.
Oct 16 18:10:03 5m 35s On the Phone (2020) ♥ 1 I really appreciated this experience, like a more somber and introspective version of a virtual pet. I'm going to leave it open for a while and see what happens. Just one piece of design critique, the "press space" text is not readable against the background for me (at 2:00pm). Now I'm just wondering: what's outside the window?
Oct 16 18:16:39 6m 36s Mr Ballman ♥ 0 The music rocks! The sound effects, the animations and the gradients that energize the 'charge' all build really nicely. The mechanic is tied nicely to the theme, even when it gets unwieldy at times: spinning charges you faster but makes it really hard to aim, forcing different styles of play. Overall a nice interpretation of the theme and a nice game.
Oct 16 18:22:32 5m 53s Satellone ♥ 1 The somber text, the dark color palette, and the moody music all contribute to a wonderful atmosphere. My only critique of the style is... why does the moon have a smiley face on it? lol. Like others I found the controls a bit unwieldy and the amount of gas you have at the beginning a little unforgiving. But the atmosphere you created makes it overall an enjoyable experience.
Oct 16 18:28:13 5m 41s Cricetus Apparatus ♥ 1 Oh my god, yes!! I had to click on this thumbnail because I made a hamster game too, but it's funny how far you took it with the theme. The way you navigate the room is really immersive and fun. The visual style is nice and all the UI is really clear, no complaints here. I have to go to a meeting now but I can't wait to come back and upgrade my hamster's equipment and see what happens next.
Oct 16 22:11:30 3h 43m The Magician's Maze ♥ 1 Fun game! The player controls were just fine to me. I like the stealth element of avoiding the guards and the way the doorknobs change color once you've found the right one. After getting to the inner rings of the maze it did get a bit cumbersome to have to restart the maze each time, but overall I like the vibes of this game.
Oct 16 22:18:31 7m 01s Millenniloop ♥ 1 At first I was kinda bummed there was no "end," but then I realized it's more realistic that way, LOL. First of all I love the pleasant millennial color palette, it really soothed the tension of bills trying to kill you. And I found the player controls really nicely implemented -- they're smooth and responsive. Of course it would be nicer with some background music but the hilarious concept makes up for it. Nice work!
Oct 16 22:27:10 8m 39s Programmer Nightmare ♥ 1 I was bout to be MAD at that wizard before I realized what the right answer was... haha! I love the originality of this game, which is reminiscent of an oldschool adventure game with a looping environment. It'd be nicer with some audio but I really appreciate the inventiveness of it and the funny dialog.
Oct 16 22:33:17 6m 07s HamsterLoop ♥ 1 Hello hamster friend! I'm so impressed with the breadth of this game. Usually jam games are missing some crucial feature (like a win condition lol) but yours has everything and it even has a dang options menu! Controlling the hamster is really fun, I feel like it's very forgiving even though it never stops moving. That causes some interesting tension when you don't know which direction to go and you're just going back and forth to stall for time. The peanuts add an extra challenge that's really fun. The art is friendly and approachable, and the music suits it perfectly. Awesome job!
Oct 16 22:44:12 10m 55s SPACELOOP ♥ 1 Beeeeautiful game! Really stunning UI, transition animations, and particles. I love how simple the built-in tutorialization is at the beginning (I want to remember that trick for my next game). The controls feel really responsive and warping to the next loop is really satisfying. I did feel a bit confused around where I was aiming -- sometimes it's because the crosshairs are white and blend in with the stars a little bit, and maybe also because my tired brain couldn't compute the angle fast enough. It looks like you're already thinking about it but it's just one little thing in this otherwise perfect game. Awesome work.
Oct 16 22:54:01 9m 49s Bind Off ♥ 1 I just started knitting this fall and I found this game to be a completely lovely experience. On top of the nice poem's sentiment around making mistakes, the gameplay is relaxing and fun. Though if I'm being completely honest I couldn't find the mistake in the reindeer level so I button-mashed through it. The music is so perfect too. Really creative use of Bitsy.
Oct 16 23:06:04 12m 03s Just in Time ♥ 1 The ending just made me laugh out loud, I don't know if the quick cut back to the title screen was intentional but it reinforces the idea of the loop. The time-rewinding effect is really, really cool. What I like is that it takes a game like a normal platformer and makes it a little more focused and forgiving because you don't have to start over all the way at the beginning. I didn't think the game was too challenging, especially after I figured out you can sort of cheat and double bounce twice as high. Really enjoyed playing it!
Oct 16 23:24:34 18m 30s EXIT CODE 0 ♥ 1 This is a beautifully designed game. I like how simple the controls and objectives are, yet things like the color palette and font add an austere mood to it. The way the levels build the player's knowledge is brilliantly done. Level 4 (I think it was 4 -- the one with the gap) took me an embarrassingly long time to figure out. Wonderful interpretation of the theme. I think this is one of the best compo games I've seen this LD.
Oct 16 23:39:42 15m 08s Loopstuck ♥ 0 I'm laughing so hard at "loop stuuuuck." Of course the controls are totally unwieldy and floaty/slippery but that's what ya get for breaking a jar of grease everywhere. At least you can restart the game pretty quickly. I'm probably not gonna finish this game but I 100% enjoyed what I saw.
Oct 16 23:49:27 9m 45s Hero Rabbit On The Bed ♥ 1 Yay, I won! I wasn't expecting that boss fight, but that made it even more fun. The story was really lovely, and the hand-drawn graphics gave it a very intimate feeling. The sound effects are unique but on my computer they were really loud. I think that's my only critique. Of course it's a little easy but I know it's important that people get the whole story, so I don't mind that. Really nice game!
Oct 22 16:01:38 136h 12m Samsara Safari ♥ 0 The aesthetic is so, so cool. I really adore the cutscenes, the graininess and ethereal music really do sound transportive. I was pleasantly surprised by the breadth of the game, switching between three characters with different abilities (even if I only got a couple of the wheels). The sound effects are definitely weird but didn't feel out of place. Overall I think this is one of the most memorable games I've seen.