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madalaski

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TimestampSince previousGamemadalaski's comment
Oct 6 12:41:17 hudunnit ♥ 3 A good fun, murder mystery! I did manage to solve it by gathering clues and talking to people but I do feel like it could've been easily solved if you just accused the wrong people over and over again. I really liked the humour, especially the idea of an endless supply of detectives coming to this house to try and solve the previous ones murder! Overally, a great entry!
Oct 6 12:47:29 6m 12s Lost Woods ♥ 3 Loved the art-style but Space didn't seem to do anything for combat? Really impressed with how you worked the 2D lighting.
Oct 6 13:03:49 16m 20s Patient Ghost ♥ 2 Big fan of the artwork, couldn't seem to get the "Enter to retain information" mechanic to work but luckily I have an okay memory so I completed the game anyway.
Oct 6 13:34:05 30m 16s DeliveryTruck ♥ 2 Hot freakin' damn dude I loved this puzzle game so much. I'm still playing it, I just needed to stop to put in feedback. I read the description before playing so I didn't have much trouble with how the truck moved but *whistles* this is one hard puzzle game! The music has gotten slowly more satanic as I spent a solid 30 minutes trying to wrap my brain around these puzzles but solving them is so satisfying. Obviously the artwork and look of the game isn't stellar but the skills for those will come in time. In terms of pure mechanics, you've really satisfied my itch for deceptively simple puzzles.
Oct 7 01:57:05 12h 23m siad (a visual novel) ♥ 0 Well I truly felt like I was stuck in the same loop I've been stuck in for the past 7 months. An interesting entry for sure! (Also I actually got that dated reference so I don't know what that says about me.)
Oct 7 09:04:57 7h 07m Bean Up! ♥ 3 Delightfully devilish! Reminds me of those old flash games that used to make fun for you for dying!
Oct 7 09:06:40 1m 43s Saint Uck ♥ 1 Cute little puzzle game! I enjoyed the controls, esp when you pull off two grapples at once. I imagine this would be really fun as a mobile app! PS: Love a good cleverly worded title!
Oct 7 09:12:57 6m 17s Frozen Potency ♥ 2 Great music, and an incredibly interesting combat mechanic! It would cool to make a full game of this but you can interact with the physics of a whole scene! Impressive entry in regards to the quality of the models as well and multiplayer implementation.
Oct 7 09:25:49 12m 52s The Loopyrinth ♥ 2 A lot to keep in your head with this one! I really liked trying to figure the loops out with the numbers.
Oct 7 10:26:13 1h 00m The Turning Point ♥ 1 A fun romp. Was a bit confused as to what to do at first in terms of moving through people and doing my job. I couldn't interact with the bed unless I was in full-screen mode. Reminded me a bit of the cycle of Papers Please.
Oct 8 12:17:19 25h 51m Sleep Cycles ♥ 1 Enjoyed the atmosphere and story even if there wasn't a lot of gameplay on offer. Definitely made me feel something which is more than most entries can say, so you should be proud!
Oct 8 12:29:33 12m 14s The Magician's Maze ♥ 2 Heyo, movement speed is a nice speed now though is seems to move me forward when I turn left and right, I'd much rather have "tank controls" where I stick in place when I turn. I was thinking that the your problem with flying through the walls was moving the Player in the Update() loop rather than the FixedUpdate() loop (Physics should all happen in that loop) so perhaps give that a solve. In general it's a fun, strange concept for a game, and while I imagine there are some features that I haven't experience yet (I'm not getting any messages when I pop back to the beginning) in general even making a 3D game with music and lighting for a Game Jam is rather impressive. I'll happily give this another go whenever some it's features are fixed and will refrain from rating for now! 😄
Oct 8 12:49:13 19m 40s YOUR TIME ♥ 3 Lovely little Binding of Isaac/Zelda riff. Enjoyed the mechanics and the art-style was fantastic though I do think the ultimate strategy was to not use any attacks until the boss room. If the ghost attacks hurt the enemies as well as the player, it would've been worth the risk of attacking.
Oct 8 13:04:18 15m 05s Space Loop ♥ 3 Really impressive that you managed to make this in 3 days, the environments feel fully realised and the gameplay is a short, satisfying experience!
Oct 8 13:13:19 9m 01s Foreached ♥ 1 Sorry to hear that you aren't happy with where the game is at but jams are hard and sometimes we don't get the time we want to finish things. Regardless you should be very proud of this entry, the pixel animations are great, the screen-shake feels perfect, and the dash 👌 👌 👌 feels so good! I wonder if mouse controls were the way to go, perhaps holding down shift and moving in a direction would direct your dash to make it feel a bit more fluid to platforming but regardless it works for what it is. I love how when you fall off it feels like you're falling onto a new set of platforms.