Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Remus Rain

Remus Rain

Feedback comments for LD46

LD47 →

Remus Rain's games and stats for all events →

TimestampSince previousGameRemus Rain's comment
Apr 18 14:39:30 Life of a Ball ♥ 0 horrible!
Apr 18 15:04:09 24m 39s Sperm Dodger 2020 ♥ 0 This made me puke.
Apr 19 08:40:07 17h 35m Watch Your Head ♥ 1 I've tried already about 10-20 submissions and this is the first game that is actually fun.
Apr 21 07:47:31 47h 07m Verbose ♥ 1 I was not really sure what to do. I didn't see the button on the right for 5 minutes so i thought changing the billboard text was the whole game at first. Also I think most of the UI is sized super randomly and too small in some cases. I loved the pixel art and the sound. Also the mood was really spot on.
Apr 21 08:07:26 19m 55s Bat Man ♥ 0 Nice concept. I think opening the doors could be automatic when you stand close to them. Also my game got glitched out when I reached the loading and restarted. The controls did not feel very intuitive and responsive. I think after tuning the controls a bit this concept has a lot of potential.
Apr 21 08:14:24 6m 58s Alien Convoy ♥ 4 The overall game was quite nice. I would have like the action to spice more quickly though. Also the obstacles in the way dont really need to be destroyed quickly. It would have been nicer if the convoy was being chased and you had to destroy them quickly while also fending off attackers. It would have made for a nicer tradeoff. But overall very good!
Apr 21 08:24:14 9m 50s Hope ♥ 0 very moody, very nice concept, nice graphics. Simplicity is key here. There is no need for music or crazy effects when you can hit the mood spot on! couldnt make it past the first level though :/
Apr 21 08:29:20 5m 06s Food Slayer ♥ 2 Hey there! nice attempt and especially great job for making such an ambitions projects with animations, graphics, combat logic etc.! I really think though that the game could be a lot more fun if you try to reduce the scope of the game and try to make the gameplay feel more satisfying. So maybe dont try to make a 3d game with combat in a game jam as it will just take too long until it feels god.
Apr 21 10:49:16 2h 19m Mayday ♥ 1 Classic concept but very well executed 9/10 from me. Just a couple of improvements: try differentiating the two asteroid types more. Also you could even remove the points entirely and just make the player survive. Let him switch shiels to be able to block the two types instead of giving him just more points. Also the instructions were a bit to long, try to boil them down a bit more.
Apr 21 10:54:20 5m 04s The Genie of Light ♥ 2 Overall nice idea and good execution! I like the music and the atmosphere. maybe try to make the player point his light with the mouse and not the movement. This way its easier for the player to see. Also, I found that the trap trigger on the right in the second level that did not trigger a trap was a bit misleading.
Apr 21 10:58:25 4m 05s Rescue Mission: Amateur Hour ♥ 2 Very nice and moody game! It plays a bit slow but I guess it's because you are stealthing ;)
Apr 21 11:00:00 1m 35s NightLight ♥ 2 Very nice very moody. good execution! Awesome! The only thing is that I'm missing some sound effects and the player could feel a bit more responsive.
Apr 21 14:24:07 3h 24m Cthulhu: The Cult Must Not Die ♥ 3 Overall it was nice, but the controlls and the combat felt cluncly. Also, I think the summoning takes so much time and there is a lot of waiting involved. I would have tried to spice up the gameplay a bit. The graphics and the music are very nice but I doubt that you made it during the jam?
Apr 21 14:28:37 4m 30s It Rains Swords ♥ 1 Very intriguing. The keyboard controlls are a bit strange though, especially in germany, where "z" and "y" is switched.
Apr 21 14:31:00 2m 23s A Guy and his Princess ♥ 1 Very interesting
Apr 21 15:59:30 1h 28m Delivery Hero ♥ 3 What an excellent game!!!
Apr 21 16:02:55 3m 25s Story of Lost Demon ♥ 0 Very interesting. The controlls are nice and punchy. I think the level graphics were a bit confusing.
Apr 21 16:16:52 13m 57s Something Magical ♥ 1 What a beatiful game! Perfect score from me. Sometimes there is no need for a challenge. Annotation 2020-04-21 181631.png
Apr 22 12:55:16 20h 38m The Dark Cave ♥ 1 It was quite nice. My light got stuck after the first drop down. Is that intended?
Apr 22 12:56:17 1m 01s Zorla's Tavern ♥ 1 by the was the "PC browser" built also works on mac!
Apr 24 20:04:29 55h 08m Tumbleweed ♥ 3 Did you really create the graphics on your own?
Apr 27 17:49:33 69h 45m Earth 2.0 ♥ 2 great effort! here are some things I would improve: - The sound is too loud and has very harsh frequencies! Maybe try to filter them out. - I know the spaceship is supposed to have very indirect movememt due to space, but it just feels so uncontrollably vague that it kills a lot of the fun. - Try to bind the animation (tilt) of the spaceship according to it's current sidewards speed, and not the speed that the player is pressing! Because as it is right now the spaceship will do some very weird animations when changing directions. Keep up the great work!
Apr 27 17:53:17 3m 44s SAVE THE DINOS! ♥ 1 Very good job! Very nice art, very nice music, mood etc. But I just feel like the game design has not reached it's full potential. Just dying everytime one of the dinos is hit feels very frustrating especially when in some situations it feels like the player cannot do anything to prevent it. Maybe you could make it so that the player can still continue as long as he has at least 1 dinosaur? And that the dinosaurs produce back over time as you already have it in the game.
Apr 27 17:56:37 3m 20s Inanis ♥ 1 awesome
Apr 27 18:04:47 8m 10s Robotanic Mayhem ♥ 1 Very very well executed, especially coding, music and graphics wise! But from a gameplay perspective I thin there are a couple of things that could be improved. So I have to stand next to this water canister constantly to get water back. Maybe make it so that the refill is automatic? And also I needed to click 10000000 times, maybe can I just hold down my mouse button to shoot water? And also while standing next to the canister all the time it blocked my vision so I had a really hard time. These things are easy to change and make the make so much better! keep it up! [2020-04-27 19_59_52-LudumDareProject.png](///raw/0d8/d2/z/336c6.png)
Apr 28 17:45:20 23h 40m Motion Potion ♥ 1 aawesome game! very similar to our game "Egg's Eggsoddus", lol! I loved that you keept it so simple, minimalism is key here. This gave you time to polish the scene. Kudos! This inspired me for the next game jam to keep it more simple.
Apr 28 17:50:20 5m 00s Mount Ookie ♥ 2 It just all fits together nicely, the music, the graphics, the gameplay. So good! Just one thing: I pressed space wanting to jump soooo often!!! But anyway: GREAT JOB, WOW!