Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Nirose
Feedback comments for LD46
Nirose's games and stats for all events →
| Timestamp | Since previous | Game | Nirose's comment | |
|---|---|---|---|---|
| Apr 20 11:03:53 | The Aggression Of a Virus | ♥ 0 | Very simple, but very intens. As others have said, the movement speed is a bit fast, but overall very fun. | |
| Apr 20 11:34:19 | 30m 26s | Cosmic Felk is Dead! Long Live Cosmic Felk! | ♥ 1 | Very interesting, and a very creative use of the theme. |
| Apr 20 11:40:37 | 6m 18s | The Last Spark | ♥ 1 | Awesome atmosphere and visuals. I do think the game turns into a bit of a walking simulator, where you walk, stop, walk, stop and so on. And why not just run all the time? But very cool. |
| Apr 20 11:47:56 | 7m 19s | a Friend of fire | ♥ 1 | Fetch quest the game :). But i really liked exploring the tiny world you have created. |
| Apr 20 11:51:14 | 3m 18s | Cable Guy | ♥ 2 | The controls feels off, but it liked the concept. |
| Apr 20 11:56:11 | 4m 57s | Final Instruction | ♥ 2 | Very cool graphics, sounds and concepts. The controls are mapped kinda weirdly i think, i feel like have to to move my hands more than needed. |
| Apr 20 12:07:19 | 11m 08s | The Heart Pieces | ♥ 1 | Fun little game. A small tip. When playing the bigger levels, try zooming out the camera, so that the player has full view over the level. This allows you to strategize and plan how to approach the level. Forcing the player to make interesting decisions. Rather than jsut blindly walking into a random corridor. |
| Apr 20 12:50:25 | 43m 06s | Human Spiderweb | ♥ 1 | Really cool game, i would have liked to see the enemies vision cones perhaps, feel like i got spotted offscreen and around corners alot. |
| Apr 20 13:13:22 | 22m 57s | A drop of light. | ♥ 0 | Very cool aesthetic and mood. Took me a moment to figure out you can drop the pot and make the enemies ignore you. |
| Apr 20 13:21:31 | 8m 09s | HOLY SHIT I accidentally shot my friend in the stomach | ♥ 1 | Okay, just the concept of this actually made me make an audible laugh. The flashing colors, music and graphics really fit the theme. |
| Apr 21 07:31:47 | 18h 10m | The Hunger | ♥ 0 | Nice idea, i feel like the animations were quite delayed when hitting, some feedback when hitting someone, would also be nice. I also had soem trouble figuring out, where to place the bodies. Fun idea though, and I like the look of the plant. |
| Apr 21 07:36:10 | 4m 23s | Souls Keeper | ♥ 1 | Nice atmosphere, but some more challenge i needed, you get bored rather quickly, because not much is happening. |
| Apr 21 07:42:03 | 5m 53s | AMBER | ♥ 2 | Simple, but it needed a few more mechanics, there isn't alot to do. I do however, really like the atmosphere, especially when dying. |
| Apr 21 07:45:37 | 3m 34s | The Burning Dark | ♥ 1 | Nice, the fire got way to bright near the end. Couldn't even see it any more. |
| Apr 21 08:06:27 | 20m 50s | Olympus Rise - Greek it alive | ♥ 4 | Really nice game, love the greek theme, and that you go through a labyrinth as well. Good use of the theme. The jumping is really floaty and some platforms are very hard to reach. Lowering them a tiny would be nice. |
| Apr 21 08:09:32 | 3m 05s | Last Light | ♥ 2 | I love the art style. Very nice use of colors. |
| Apr 21 08:14:12 | 4m 40s | Asteroid B612 | ♥ 1 | The controls are kinda hard, but it was very satisfying, when I quickly and succesfully navigated between the planets. |
| Apr 21 08:25:06 | 10m 54s | Corposprint | ♥ 0 | I really liked the graphics and animations. The poops were kidna hard to spot at first, maybe they should be a little bit bigger. Otherwise, fun. |
| Apr 21 08:28:14 | 3m 08s | Alright, We're Gonna Walk Now... | ♥ 2 | I gotta empty the lizard, hilarious. |
| Apr 21 09:25:45 | 57m 31s | Dreadful Sanity - A Ludum Dare Game Jam Game | ♥ 1 | The game was a bit too dark, I had a hard time finding many of the items because of it. Otherwise interesting mood you have created. |
| Apr 21 09:28:57 | 3m 12s | CosmoDoggie | ♥ 2 | Cute graphics. I would have liked to have some feedback when hitting the walls. I had no idea, i was taking damage while playing. |
| Apr 21 09:34:56 | 5m 59s | YMGYPBVF: You Must Gather Your Party Before Venturing Forth | ♥ 1 | Very fun little puzzle game. I could easily see this as a fun little time waster on my phone. |
| Apr 21 10:58:19 | 1h 23m | Fuel Onward! | ♥ 1 | That was fun, loved the music and atmosphere, really fits the theme. The jumping and movement speed was a bit weird to me. Other wise, fun. Loved the storm. |
| Apr 21 12:22:29 | 1h 24m | Come to Mama | ♥ 2 | Amazing and cute graphics, would be cool as a mobile game. |
| Apr 22 08:46:06 | 20h 23m | Simple life and zombies | ♥ 1 | Cute artstyle, but the pacing could be a tiny bit quicker. Takes forever before anything happens, which makes it boring and many people will click away. Turn up the zombies spawn rate and the amount of health pr. food to compensate. Also maybe having a day/night cycle, so you know when the zombies arrive. Allowing the player to plan for it. |
| Apr 22 08:51:19 | 5m 13s | Keep IT Fed | ♥ 2 | Some guy got hit by a car and exploded into a pool of blood. Made me chuckle. |
| Apr 23 14:03:41 | 29h 12m | Missing Pieces | ♥ 1 | Loved the music, sounds, graphics and atmosphere, good hob on that. I wasn't a fan of the trial and error approach to the second level. |
| Apr 24 11:29:58 | 21h 26m | TankMan Phil | ♥ 1 | I like the voice acting and style. I don't know if it was just my end, but the games window didn't match my screen on the web version. |
| Apr 24 11:33:01 | 3m 03s | Healer | ♥ 1 | Very cool idea, I keep trying to click on the skills icon, thinking they are buttons. maybe add that as an option? |
| Apr 24 11:41:08 | 8m 07s | The Drown | ♥ 3 | Damn, that was actually really good. Mood, graphics, sounds, voice acting. Pretty awesome |
| Apr 26 13:55:47 | 50h 14m | Egdar's Blobs | ♥ 0 | Very cute, love the mood, music, graphics. Jsut allround very nice. |
| Apr 27 12:25:17 | 22h 29m | Mine of Shadows | ♥ 0 | Very fun idea, loved the watching the monsters creep closer as the light went out. |