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Feedback comments for LD46
IDidGame's games and stats for all events →
| Timestamp | Since previous | Game | IDidGame's comment | |
|---|---|---|---|---|
| Apr 20 15:00:14 | Darryl in Distress | ♥ 0 | cute turtle, my finger are killing me though :) | |
| Apr 20 15:17:52 | 17m 38s | Lights On | ♥ 1 | pretty fun, gladly finished it quite liked the art, bgm sounds like something i'd make sorry :) |
| Apr 20 15:47:21 | 29m 29s | Lively Spirit | ♥ 1 | thats a very cool mechanic! bit rough around the edges but not distracting from the core gameplay which i think is really fun |
| Apr 20 19:57:31 | 4h 10m | A Cold Walk Home | ♥ 1 | what a unique way to tell a story, nice package overall, i really liked it ...the darksoulsian boar encounter was a bit much though must have taken me 5 tries at least :) |
| Apr 20 20:10:39 | 13m 08s | DeeperWeDelve | ♥ 1 | very cool concept, i also liked the look of the dungeon |
| Apr 21 19:03:21 | 22h 52m | MR BUZZ'S FANCY-ASS PICNIC | ♥ 1 | when reading about the scoring system in the description i was a little confused but playing it makes perfect sense and keeps the game from becoming stale i loved the sound effects, i'm gonna have to try that in a future jam, one of the few games where i feel confident actually giving a humor rating overall this was pretty fun, got a score of 17 |
| Apr 21 19:16:33 | 13m 12s | The Light Child | ♥ 1 | graphics are cute, running back and forth between the items is a bit tedious |
| Apr 21 19:37:08 | 20m 35s | Crater Critters | ♥ 1 | eat, drink and procreate...why would they ever want to leave? did i kill them in the end? this tree is evil isn't it... all joking aside this was refreshingly chill, well done! |
| Apr 21 19:47:03 | 9m 55s | Rebutia | ♥ 1 | really solid, well rounded entry i would have loved another attack to give it a bit more depth |
| Apr 23 18:58:08 | 47h 11m | The Tranquility | ♥ 1 | i knew someone would need that battery! :) |
| Apr 24 15:45:42 | 20h 47m | pestilentia | ♥ 1 | neat simple mechanic and well executed the best thing imo is that its funny by mechanic, not by using jokes, memes or whacky graphics |
| Apr 24 16:44:02 | 58m 20s | OtherworldlyFlavors | ♥ 1 | i liked discovering all the different endings, even though playing it over and over takes away from the mystery of the plant a bit, well done! |
| Apr 24 16:57:21 | 13m 19s | SIPHON | ♥ 1 | really fun, the weapons feel like they pack a hell of a punch i wish there was an indicator for remaining enemies |
| Apr 25 14:44:08 | 21h 46m | LD46: The Lighthouse at the End of the Universe | ♥ 1 | fun old school gameplay and nice bgm! i got 926, difficulty ramps up quick maybe reduce regular enemies once the tougher ones are added |
| Apr 25 14:57:16 | 13m 08s | Earth Defense | ♥ 1 | i love the idea, having an exciting dogfight happen every once in a while would certainly be better then most combat we've gotten in city builders in the past visuals are simple but nice and while the gameplay is quite minimal and easy i'd rather that then it being too hard |
| Apr 25 16:23:09 | 1h 25m | LiveLock | ♥ 0 | i like the concept but i think i would have preferred at least the option of some man made levels |
| Apr 26 07:07:12 | 14h 44m | Keep it Fire | ♥ 2 | i really like that you have to decide whether to venture forth or return to the fire, reminded me of dark souls the jumping can be a bit wonky at times but overall i had a pretty good time |
| Apr 28 08:21:16 | 49h 14m | Corruption | ♥ 1 | the puzzle boss type setup is really cool, great idea that lets you do more with less movement is missing some of the "special sauce" a lot of modern platformers are using which i see you've been working on in your post compo i stopped at the level where the hands were floating left and the head on the right side, i guess you would have to wall jump off the top left hand but half the time the wall jump would not work because the hands were moving overall pretty fun! |
| Apr 28 08:37:37 | 16m 21s | Keith's Flint & Steel | ♥ 1 | looks and sounds dope which kept me playing for quite a while despite the gameplay not having too much depth |
| Apr 28 08:54:07 | 16m 30s | Me and My BEAST | ♥ 0 | stomping around with the beast was fun, the graphics are pretty cute i felt kinda bad for it though being harassed by those hunters automatically mounting the beast was kinda frustrating since i did it just about every time i would try to get to something below the beast after dismounting |
| Apr 28 09:11:55 | 17m 48s | Rogue Janitor | ♥ 1 | super fun dashing around trying to clean everything up, graphics are stylish but kinda disorienting |
| Apr 28 09:27:04 | 15m 09s | The Last Antibody | ♥ 1 | simple, stylish, great fun i got to wave 21, the beginning is a bit slow, faster ramp up with more frequent upgrades might have been cool |
| May 6 06:35:43 | 189h 08m | Vaccinator | ♥ 1 | hell yeah a 6dof shooter, now theres an underrepresented genre in gamejams gameplay is fun and combined with the catchy bgm it kept me playing for quite a while upping player shot speed a bit or decoupling them from player speed might have been good since its hard to hit enemies at a distance and while strafing, thats not a dealbreaker for me though since i enjoy the 6dof movement |
| May 6 07:17:15 | 41m 32s | Ozwomp Is Arriving | ♥ 0 | i could use come of what you're smoking seriously though i like the weird, there should be more weird at gamejams |
| May 10 12:33:55 | 101h 16m | Candle in the rain | ♥ 1 | i loved the music, combined with the slightly surreal models and the rain it gave off a very dreary vibe(in a good way) and i really like the contrast to the wholesome puzzle parts for a gamejam i might have preferred a focus on one type of puzzle, the shift from pointNclick to perspective puzzles was a bit confusing to me |
| May 10 12:41:10 | 7m 15s | Boomin' Zoomin' Lil' Lamb | ♥ 1 | this is so dumb, i love it! |
| May 10 13:00:27 | 19m 17s | Hold That Thought | ♥ 0 | neat twist on the viral reproduction type game |
| May 12 11:42:22 | 46h 41m | WKAM: Western Keep it Alive Mission | ♥ 1 | very solid entry, love seeing the genre i wish what was going on was better communicated to the player (whats my chance of hitting? how much damage am i gonna do? which cones even belong to me?) |
| May 12 12:01:09 | 18m 47s | Universal Friend Organization (UFO) | ♥ 0 | enjoyed figuring out the order of operation, movement could have used some tweaking(higher de/acceleration with lower top speed?) |
| May 12 12:27:27 | 26m 18s | Flock for Feast | ♥ 1 | damn, that is fun as hell! great style too! |