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Feedback comments for LD46
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| Timestamp | Since previous | Game | dxk2294's comment | |
|---|---|---|---|---|
| Apr 21 05:38:27 | Overstock! | ♥ 0 | Love the art! I also like the mechanic of needing to get near the customers to clean the dirt, but not so close you'll scare them away. | |
| Apr 21 05:46:16 | 7m 49s | Leap Of Faith | ♥ 2 | Love the art style! My only complaint is that I feel it takes a little too long for the fish to come to rest and give control back to the player. Very relaxing experience! |
| Apr 21 05:56:00 | 9m 44s | My Mother is a Caravan? | ♥ 6 | Wonderful art, and a crazy amount of content for 72 hours! The game was challenging, and the combat was satisfying and visceral. I had a few issues (for some reason I had a hard time actually hitting the ranged acid spitting monster, or there was no visual feedback; and fullscreen mode cut off the top of the UI), but really awesome stuff! |
| Apr 21 06:01:22 | 5m 22s | Last keeper | ♥ 2 | Love it! My favorite mini-game was the two pillars you had to control with your left/right mouse. Really messed with my brain. Great art as well đ |
| Apr 21 06:17:11 | 15m 49s | Vivere Computatrum | ♥ 2 | I enjoyed watching the monks do their thing, and this is kind of game is right up my alley! However, I had a hard time figuring out what to do and I couldn't ever get my monks to run on the bikes to charge the batteries no matter what I did. Some tooltips to explain the conditions for monks to use a building would be great! |
| Apr 21 06:25:03 | 7m 52s | Forest Frenzy | ♥ 2 | đ Unfortunately I can't seem to run it on my mac, I get the following error: zsh: exec format error: /Users/***/Downloads/ForestFrenzy/ludem-dare-4 |
| Apr 21 06:32:35 | 7m 32s | Prototype Towers | ♥ 0 | Is there a mac download? The description says there should be one, but I can't seem to find one on itchio âšī¸ |
| Apr 21 07:01:37 | 29m 02s | Egg Mama | ♥ 0 | Really loving the atmosphere in this. I never felt so at peace! I could poo on foxes and protect my little chicks forever |
| Apr 21 07:07:21 | 5m 44s | Goat Sacrifice | ♥ 1 | Amazing art style - I loved the atmosphere! It's a simple game that feels really polished and accomplished what it set out to do. I found that knocking into the goat with my own sub was a great strategy for dodging. Great job! |
| Apr 21 09:20:42 | 2h 13m | Dorfromantik | ♥ 4 | Wow! Phenomenally gorgeous, reminds me of Carcassonne. I had some issues with my ultrawide monitor, I couldn't see the quests at the top of the screen. Even still, I had lots of fun just placing tiles and building out my little city. Great game! |
| Apr 21 09:28:52 | 8m 10s | Promethean Legacy: Fan the Flames | ♥ 0 | Great, really fun game! I felt a bit overwhelmed by the tutorial screens, but after a couple of turns I fully understood what was going on. This is one of the most fun LD games I've played, I love that there's a lot of genuine strategy and decision making |
| Apr 22 08:33:04 | 23h 04m | Simple life and zombies | ♥ 1 | Cute game! I liked the character customization, and the house design. I feel like there should be more active decision making for the player, though |
| Apr 22 08:41:08 | 8m 04s | Tear the damn tree down | ♥ 2 | Beautiful graphics (especially enjoyed the blood effect), I loved how the lumberjacks encroached on your forest and built new buildings, it really made you feel like you were losing control. I never figured out the point of planting, and I agree with @jimmothysanchez that I felt a bit overwhelmed by all the controls at the very being. Still, great game! |
| Apr 22 08:52:59 | 11m 51s | Survivalgo | ♥ 1 | Nice aesthetic! I felt the isometric perspective added an additional layer of complexity that just interfered with the main focus of the game, which is the algorithm. I found myself thinking more about the isometric controls rather than solving the puzzle. I was also quite confused by the fact that you could modify an algorithm and resume it from where you left off, I keep resetting my progress to make changes. I only found out you could make changes to your algorithm by reading the comments. Still, I think this is a really promising start! I love the idea of game-ifying education, especially programming. Definitely worth continuing! |
| Apr 22 09:17:26 | 24m 27s | Hope | ♥ 0 | Amazing graphics, sound, and mood. The zombie manipulation was a really clever mechanic, but I have to echo many of the other commenter's sentiments that the ladders were really fiddly (and at times, quite frustrating). Still, excellent game, one of the best! |
| Apr 22 09:23:37 | 6m 11s | Earth Last Defender | ♥ 1 | Nice game! got a score of 2000. I found the audio to be a bit much when you got a lot of upgrades, and it was frustrating that enemies could spawn in and fire off a shit before you had any chance of responding to them. More unique upgrade types would help a lot as well, but still a really fun game! đ |
| Apr 24 05:03:24 | 43h 39m | Tile Rider! | ♥ 1 | Gorgeous game, and I really like the concept! I personally had a lot of trouble with the camera though, I found that swinging the world so your character is always facing north was pretty nauseating for me. I also agree with the other commenters, that more attack-feedback would have gone a long way. But if you do decide to continue this, I know I'd love to see where it goes next! |
| Apr 24 05:14:32 | 11m 08s | Soaring | ♥ 2 | I really like the environment and music, the game has a really great mood! I agree with @blushine, the flight controls were really difficult to grasp with a mouse maybe it would feel better with a flightstick đ |
| Apr 24 08:52:41 | 3h 38m | Blood Oath | ♥ 2 | Loved the art and the sound design, great mood! A bit too short, I would have loved to see a couple more levels. I had to play the WebGL version and hit some suttering issues when attacking, but nothing too severe. Great entry! |
| May 9 07:42:39 | 358h 49m | Lone Settler | ♥ 1 | Wonderful graphics, atmosphere, and gameplay. It's a bit challenging, I think in part due to the unusual keyboard controls. I had a ton of fun, but I'd definitely recommend using more conventional keyboard+mouse controls in the future! |
| May 9 08:48:36 | 1h 05m | The Shopkeeper | ♥ 1 | Cool concept! I like the atmosphere, but I think the UI could use some work. The text was too small for items in the shop, and it was difficult to read requests from adventurers because of the chromatic aberation. |
| May 9 09:26:32 | 37m 56s | Shooty Moony | ♥ 1 | A very slow start, but shockingly addictive. I was a bit confused at first, as you can only spend money once you lose. I enjoyed how placement was encouraged via the 3x multiplier. I think this is the most time I've spent in an LDjam game! Great job đ |
| May 11 01:25:26 | 39h 58m | Last journey in the sand | ♥ 1 | Very interesting game! I would have increased the ambient lighting a bit, the harsh black shadows made the game feel a bit too drab. I also think the AI should have taken their turns much quicker, but a nice start! |
| May 11 01:39:06 | 13m 40s | Nightwatch | ♥ 0 | Beautiful game, and amazing atmosphere! I wish there was some indicator to the player that it's safe to leave the campfire for extended periods of time, because I kept rushing back after a bit to feed the fire, and it cut my exploration short. Still, a wonderful entry! |
| May 12 06:07:02 | 28h 27m | Keep What Alive | ♥ 2 | Wow - what a crazy ambitious game for a LD submission! I loved the art style and the music, and you folks established the mood perfectly (though I gotta admit, a game about a pandemic during a pandemic is a little too depressing for my taste). I echo many of the previous commenters, that the amount of content here is admirable. My biggest complaints are that I feel the walk speed is way too slow, and the player is left with very little direction at the beginning. Still, it was a ton of fun to explore and see where the story went. Awesome job! |