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cdunham

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TimestampSince previousGamecdunham's comment
Apr 23 07:42:05 Apple Panick ♥ 1 Cool little game, easy to understand and play. My only gripe is that its pretty luck based on whether or not it spawns the seeds that you need(or at least it feels that way.) I feel like I would enjoy it more if there was a way the player had access to all the different seeds but had limited planting spots or something to make sure its still balanced. I planted apples first in mine but the wait for them to grow was so long that I lost since I didn't get any carrots to sate Cthulhu until it was too late.
Apr 28 02:37:23 114h 55m Get Away From My Human ♥ 1 Cool little wave defense game. I like how the objective isn't to protect yourself, but to keep the ship from getting damaged. Having a way to heal or adding a little more variety to the shooting or enemies would improve it a lot. Nice work!
Apr 30 08:50:17 54h 12m Tablet Force ♥ 1 Pretty fun game! I liked the mood and environment it set up. Having to keep track of how much energy you were using added to the tension, but I think it would've been better if the recharge stations had limited uses.
Apr 30 08:57:24 7m 07s Dunkman ♥ 1 Lol very dramatic game! Felt just like a sports anime. My keyboard is weird so I wish I could play with WASD instead of arrows, but I can't really complain about that. Nice work!
May 2 08:10:11 47h 12m Keep IT Alive ♥ 2 Cool idea and a good use of the theme! I wish it wasn't so hard to find the boss rooms(the map helps but it only being available in the lab means I can't use it most of the time.) I just ran past all the regular enemies since they can't attack me unless I stand in the same place for too long. The actual game is fun and the art and sounds are good too. Your list of what to add would improve the game a lot, but getting all those levels set up probably ate up a lot of the jam time. Good work on the entry all around!
May 3 09:46:03 25h 35m O Captain! My Captain! ♥ 3 Awesome entry! I like all the little details and the voice acting is great! I only had problems with piloting the ship; driving and turning the ship felt really slow.
May 3 09:54:22 8m 19s Guns are Gas are Life are Score ♥ 0 Great game! The random weapons add a lot of variety to the game, even if there's only a couple enemy variations. All the particle effects make it look really nice and the sounds fit in perfectly. Nice work!
May 6 21:02:42 83h 08m Lamps ♥ 1 Looked nice and had a really good mood! Ended up getting lost a lot and took me a few rooms to figure out I just had to keep moving and find an exit. Some of the lights had some wonky physics and the dogs head clipped through walls more than a few times, but it didn't detract from the game much. Good work!
May 6 21:20:55 18m 13s PixelPups ♥ 1 Great game! Reminded me of Nintendogs, which I haven't played in like a decade. I feel like you cheated to get over 600 points in that gif though XD I just wish there was a way to see how much longer each day was. I was constantly worrying that I'd lose my dog before the end of each day.
May 6 21:40:55 20m 00s up in the sky ♥ 1 Neat little game. The main mechanic was really cool and the level design was good. For a compo I can't really think of anything that can be improved. Good job!
May 6 22:36:55 56m 00s A Car With No Name ♥ 0 Cool idea for a game and the main mechanics work well. Having more items or events happen would make it a lot more fun, but I get that time constraints messed with the plans you had for this. The text was actually pretty small for me and I couldn't figure out how to get the game to go fullscreen so I had a little trouble seeing some things.
May 6 23:05:15 28m 20s Lay Down Your Roots ♥ 1 Great game! I'm surprised by how much time I spent trying to beat it XD My first run I failed miserably, but I got the hang of the game after that. I had a lot of fun playing it! notexplosiveibeatit.png
May 7 00:18:40 1h 13m Dog's Best Friend ♥ 1 Neat little game. I like the idea of having to play as the support character rather than just fighting things. It felt like an escort mission without any real stakes since you can just revive the human whenever they die. Being able to stun the enemies is nice since you can't actually attack.
May 7 00:34:38 15m 58s Keep It Alive ♥ 1 Really cool game! I like the resource management you have to do and how you have to keep track of several things going on for each level, though it doesn't feel particularly hard. Having to keep track of the shoelaces too so the player doesn't trip is a nice extra touch to make things a little harder.
May 7 00:59:34 24m 56s You're Invited! ♥ 1 Cool game! I love how you can play Nickelback music XD Some of the interaction with objects/NPCs wasn't perfect, but there's a lot that works great in this! I can see how it can be expanded upon by having more things to keep track of(make sure there are games for people to play like darts, beer pong, or Smash or something.) I do feel like guests lose interest way too fast and bail but it makes the game difficult at least.
May 7 01:19:40 20m 06s OTTS & GLASH ♥ 0 Nice little simple game. Its really impressive that you made this with just one object and are doing the art by using vectors. It felt like everything fit and worked together.
May 7 02:45:11 1h 25m Keep it alive, doc! ♥ 1 Interesting game, though I wish the movement was WASD and not clicking. I found myself many many times clicking on a spot to move and it queues it up with actions I either didn't want to do or did on accident. Having to go back and grab the scanner each time you need to see whats wrong makes it frustrating having the actions queue up like that. I ended up guessing what was wrong with each alien to save time on each level.
May 7 02:52:55 7m 44s ADRENA-LINE ♥ 0 Cool game, procedural levels and the score system make it very replayable! If there was more time I'd say adding different obstacles for harder levels would be really cool! As it is though its very nice.
May 7 04:37:22 1h 44m Enshrine ♥ 1 Unique puzzle game that really makes you have to plan how to avoid enemies. I wish their lines of sight were visible so I could plan my way around them easier, but the game is solid as is.
May 7 05:02:26 25m 04s What A Dig Move ♥ 1 Very nice looking game with a cool concept. Very intensive on my laptop so it lagged like hell the whole time, but I still managed to play it! It was kind of hard to see where each of the plants was at first. I imagine terraforming is pretty hard to implement, so good job!
May 7 19:07:51 14h 05m The Weeny's Quest ♥ 2 Pretty challenging puzzle game. Seems to have a mini tutorial then ramps up in difficulty. I think having some smaller levels to introduce new mechanics would've been better for pacing the player. Still enjoyed it though!
May 7 19:16:22 8m 31s Micromanaged Mike ♥ 0 Really cool game! I like all the multitasking the player has to do, though since the buttons are next to eachother you can almost just spam those every few seconds. I like how the game doesn't throw it all at the player at once too, it eases them into each task so they can adjust before it adds more to get harder. Great job!
May 7 19:30:56 14m 34s Blinded by the Dawn ♥ 1 Cool idea but hard to actually play. I couldn't select my units half the time so most of them stayed in the same spot until the sun scorched them. It'd help if there was some indicator of who was selected(highlight the sprite or something.) Having those random homing enemies that the player can't stop at all made it kind of frustrating when I could actually move a couple guys to the right side of the screen. I'm not sure if there's a way to stop them or get rid of them but if there is then it should be said somewhere.
May 7 20:55:50 1h 24m Team Yggdrasil ♥ 1 Can't really judge too much of the game if nobody else is playing it, but I walked around for a bit in my own hosted match. I'd say as long as you learned something during the jam then you succeeded! Trying to learn an entire new engine during a jam is arduous task, even in a game jam.
May 7 22:53:02 1h 57m Helicopter M.O.M. ♥ 1 Good work for not having used Unity in a while! Multitasking both characters at the same time was really hard. Wish the shoot button wasn't shift so sticky keys didn't get activated a bunch. At least I could hold shift the whole time and just focus on the other keys, but it made the game a little harder.
May 10 05:15:03 54h 22m Danger in the City ♥ 1 Love the setting and aesthetic. I had some issues with the camera angle tricking me into thinking I wasn't going to hit stuff a few times. I'd have liked to control the camera myself rather than trust it to not screw me over. It helps with the aesthetic but hurts when you're trying to avoid falling debris. Wish I could've used WASD instead of arrow keys too, but it was still a fun game for a while.
May 12 07:24:52 50h 09m Broadcast Bandits ♥ 0 Cool idea to set up a turn-based game like this! The UI and card effects look really nice too. I just wish there more card options, the player sees all the options within the first 20 seconds of playing. Having random fuel cards or health ones would probably add a good bit to the game. Good job overall though!
May 12 07:37:19 12m 27s Outpowered ♥ 1 Nice work! Enjoyed wandering around the maze looking for things, but the game was overall too easy. Enemies seemed to have decent pathfinding, something people don't usually try to set up during a jam. They moved very slow though, so I could run around the maze for a good while before having to worry about them. Setting up more obstacles around the map would've been interesting and added more tension so the player worries about getting back to heal in time. Overall though an enjoyable entry.
May 12 07:44:54 7m 35s Super Survival Ball ♥ 1 Very addicting! Juggling gets pretty hard when you get 4+ balls, but I kept the chain alive for a good bit! Didn't notice the powerups for a while even though the text was huge onscreen. Maybe having some indicator for when a powerup is about to expire would help the player not ruin their chains, but I should probably just get good.
May 12 08:29:32 44m 38s Isochronism ♥ 0 Great game! Feels like the most complete jam game I've played. I love the art style and interactions between the characters. The only thing I'd want added is either a skip through text option or a checkpoint system, since if you die you have to start from the beginning and go through everything all over again.