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Feedback comments for LD45
egos's games and stats for all events →
| Timestamp | Since previous | Game | egos's comment | |
|---|---|---|---|---|
| Oct 6 10:34:49 | Bacteria | ♥ 1 | so cool i love it fit the team perfectly ! | |
| Oct 7 22:59:35 | 36h 24m | Soulful | ♥ 3 | i love the art style and music ! Sometime the hitbox was strange |
| Oct 7 23:22:07 | 22m 32s | Bot : Back on track | ♥ 3 | i have some problem with boxes too Anyway the gameplay is smooth and all the art style is perfect and especially music great job |
| Oct 8 20:11:15 | 20h 49m | Float | ♥ 1 | So cool very innovative and simple good job Hard to imagine some improve but maybe you can first give arrow of X and Y speed/force vector Sometime i press the click button really hard for change direction Has said before reset all when game over let me see my creation at the end |
| Oct 9 08:35:25 | 12h 24m | Island Game | ♥ 0 | good job for a first LD I like graphic and simplicity for harvest ressource You may continue and give a challenge like protect spot with crafted wall |
| Oct 9 09:06:09 | 30m 44s | Yöso | ♥ 0 | I love the graphics and the music and the levels are well realized But I find that there are many commands to play the keyboard it's a shame that the pad does not work I also have a bug to select exit nice entry |
| Oct 9 09:09:04 | 2m 55s | Gem Hunter | ♥ 1 | very well polished ! maybe you may increase player speed |
| Oct 9 09:17:17 | 8m 13s | Treble Clef | ♥ 1 | So well polished I had the idea of a mix of ryhtm game and action but ist hard with keyboard Maybe attribute the sound with 1234 ? |
| Oct 9 09:40:26 | 23m 09s | Totally Tiny Towny | ♥ 1 | a clicker is always fun ;) I wanted to make a clicker At the beginning i a dont understand that the yellow thing was a gold mine solid entry |
| Oct 9 13:33:41 | 3h 53m | Little Guardian | ♥ 1 | really well mayde and specialy for the circle game design I have trouble with shoot , a delay and maybe precise that its recommanded with pad ;) Anyway really solid entry |
| Oct 9 13:40:48 | 7m 07s | Seedlings | ♥ 0 | once you figure out happen its really nice gameplay I love art |
| Oct 9 13:54:56 | 14m 08s | Start 95 | ♥ 1 | fit perfectly I love that the speed slow with garbage menu windows ;) |
| Oct 9 15:02:29 | 1h 07m | Space Beggar | ♥ 1 | i like the idea but too hard for me ... it will be better with mouse control Anyways i had fun ;) |
| Oct 9 15:08:36 | 6m 07s | Recycler Shooter | ♥ 0 | i like this idea , fit the theme ! , i wanted to do a thing like this , Pick munition every time ;) Its polished but pad control will be a big improvement good job |
| Oct 11 15:42:37 | 48h 34m | Light your way out | ♥ 1 | good realisation and good concept nice ! |
| Oct 11 15:53:25 | 10m 48s | Alone | ♥ 1 | really well maid just confused a bit with the crafting mecanism anyway a solid entry congratulation |
| Oct 12 07:47:01 | 15h 53m | World Collector | ♥ 0 | just impressive ! |
| Oct 12 14:18:15 | 6h 31m | A bard's Journey | ♥ 1 | really well made i love art style, music and UI design , good job ! |
| Oct 12 14:25:14 | 6m 59s | Millions of Minions | ♥ 1 | the art and music are great and i like the idea of defend your self with hord of minion but i had so many of them that slow my computer and i died ;) anyway this fit the theme perfectly and i had fun |
| Oct 12 14:31:56 | 6m 42s | The Glowing Adventure | ♥ 0 | really like the art style But as said i m not fan of the slow motion of the player maybe ist a design choice anyway its a solid entry good job |
| Oct 12 14:46:45 | 14m 49s | Nothing In The Way | ♥ 1 | really well designed (i wanted to do a gameplay like that ;)) The realisation is great no problem until the end As said improve ui and music and you have a good product (a suggestion : snap object on a grid ) |
| Oct 12 15:26:04 | 39m 19s | You are Nothing | ♥ 2 | ok its really realy good , So many detail in this game i love art style and gameplay specialy the combat and who you can refill your spell the message in the wall too A great job ! |
| Oct 12 15:33:09 | 7m 05s | ARCADE GIRL | ♥ 1 | all the concept around this game is amazing (5 star in innovation for me ) I like how the menu was connected to the gameplay maybe it will be cool to renforce this concept Great job |
| Oct 12 20:25:35 | 4h 52m | Dice Dungeon | ♥ 1 | i love the concept and art style really innovative But so hard ...... |
| Oct 12 21:26:31 | 1h 00m | errant | ♥ 0 | the concept of creation step by step AND the shift command is so nice !!! But the control are sometime really frustrating i miss so many time the button/bumper that i figure i have no skill ( i played post compo ) and you dont have the information of shift key anywhere ? this sad because you really polish it with storyline anyway this fit perfecly the theme and a top tier in innovation for sure ;) Hard game to improve so good luck ! |
| Oct 12 21:34:57 | 8m 26s | New Project | ♥ 0 | all is very well realized , solid entry for sure just two thing to improve for perfection ;) 1 ) too many /floaty on moving 2 ) if you keep the floaty give respawn point |
| Oct 12 21:49:56 | 14m 59s | Nothing | ♥ 3 | I'm really impressed You have successfully made a game online in such a short time It's too rare during the ludum dare and more the concept of gameplay fit perfectly with the theme With an improvement of the interface I will return plays with pleasure |
| Oct 12 21:54:00 | 4m 04s | Beating around the bush | ♥ 1 | so simple and so nice ! just the movement is a bit slow |
| Oct 12 22:02:44 | 8m 44s | Soul Corrupter | ♥ 2 | i love the concept and fit the the perfectly but maybe grab the closest target i prefered play with mouse finally pad is to hard to grab Solid entry !! |
| Oct 13 07:25:54 | 9h 23m | Armada | ♥ 1 | nice concept and very well realized , (i like the music particulary) for more fun maybe change the concept of collision with adds |
| Oct 13 07:45:36 | 19m 42s | Master Builder Daedalus | ♥ 1 | really like the concept and well realized But i have to stop because the movement of the player bug when i hit the border black if you make change pls let me know i will like to try again edit : @Ithildin it was the vibrating player issue i will test your change soon thanks ;) |
| Oct 13 12:31:04 | 4h 45m | Leverage | ♥ 1 | interesting concept and well made art effect audio ... upgrade is a big plus specialy the mine who turn the game with a little tower defense feature But : A little frustration with arrow button, maybe it will be far better just with a big map Same for UI in general for exemple a panel with upgrade in the corner will help to concentrate on monster anyway good entry ! |
| Oct 13 12:44:21 | 13m 17s | POLYMON | ♥ 0 | intereting concept and well realized , specially the music i agree with previous comment : maybe keep it when gameover i had trouble with control, an improve in box detection or decrease difficulty will be a big plus good entry anyway |
| Oct 13 13:01:49 | 17m 28s | King of Nothing | ♥ 2 | really nice idea this mix of concept and as said everyone know the chess rule Very innovative And same as above a lot of diff with the rythm maybe i have no skill in necrodancer like ;) But i suggest to extend the windows for check the tempo and increase diffculty with more enemies i had a bug : no gameover after losing (on last html5 version) anyway its a solid entry ;) |
| Oct 14 09:05:46 | 20h 03m | ØJE | ♥ 1 | i love art style ! I discover restart with something option in the late ;) Maybe add in echap option menu , very usefull when you fall down after a checkpoint Solid entry anyway |
| Oct 14 20:50:54 | 11h 45m | flue | ♥ 1 | very beautiful idea ! |
| Oct 27 11:24:17 | 302h 33m | The Greatest Game in the World | ♥ 1 | really brillant i loved the coding part ;) |