kenarf 2019-10-07 21:24
The controlls didn't appeal to me, but cool approach to the theme. I like it
Foon → Ludum Dare Explorer → LD45 → Space Beggar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 896 | 3.07 | 49 | |
| Fun | 624 | 3.17 | 50 | |
| Innovation | 815 | 2.84 | 50 | |
| Theme | 1034 | 2.47 | 50 | |
| Graphics | 680 | 3.31 | 49 | |
| Audio | 307 | 3.48 | 49 | |
| Humor | 293 | 3.25 | 49 | |
| Mood | 819 | 3.00 | 49 |
The controlls didn't appeal to me, but cool approach to the theme. I like it
Nice music. I'm kinda tired of asteroids based games, though. Nice arts and physics implementation with action/reaction law. ;)
Nice game! It took me a little while to get used to the controls, but it was a good time once I got the hang of it.
Music is also really nice.
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So hard to avoid everything, yet its such a fun idea and the music really fits in.
Asteroids with some added newtonian physics! Pretty fun and way harder than you think. Great job!
Fun idea, insanely difficult though. Definitely a game beyond my own skills.
Neat movement system, it's hard to get a hang of but is fairly forgiving, but I am not sure how it relates to the theme since you start with a bunch of (I'm guessing) coins.
Oh no, these controls.
Honestly I was pretty turned off by them at first, but the game loop is tight enough that I kept trying new things, and eventually found a method that works for me. The high score is always a good way to help keep people engaged for more, a good evolution of this would be to go full "zachtronics" on it and track more stats (longest life, most kills per shots fired, etc)
The graphics are nice, and everything seems to be pretty coherent visually. Collisions feel super loose (AABBs maybe?), the usual lazy fix here is to just shrink the boxes by some percentage.
Overall a pretty solid entry.
The controls were kind of difficult to get a grasp of, but after playing for a bit, I got more of a hang on them. Nice music!
Very polished, like others I had some difficulty with the controls but found it fun in a QWOP sort of way :D
A fun spin on Asteroids, a bit hard to handle but it made trying for higher scores more rewarding in the long run!
Tying the shooting and movement together makes it much harder than most Asteroids-likes. It's kind of out there and maybe not for everyone but definitely fun. And that smooth synth music is just nice.
Controls is very hard for me. But space is looking pretty well =)
Very clever, this is actually a really fun game to play. It is very difficult however.
omg it's so hard but fun:)
Fun but really hard lol
Fun game, the game looks and sounds good too. Good job!
It looks so simple, but the mechanic makes it such a challenge to do well. Nice tight game loop keeps you trying. Nice work!
i like the idea but too hard for me ... it will be better with mouse control Anyways i had fun ;)
It was a pretty cool game. The art was pretty awesome and pretty cohesive throughout the game, and it was boosted by some pretty nice music. If I had to make a complaint, I would say the controls are little strange. I see that the way you press is the way to shoot but move in the opposite direction--and that's a very cool design--but it leaves the player a little confused when it comes to controlling the character, especially when you need to react quickly. But it was a little fun game, and I hope you do more!
@jordanvang Thanks i will, follow the game on Itch.Io and Game jolt to recive the updates (your coment made my day)
@fireslash Thanks for the feedback
why can't i see myself?(ie. the spaceship
@rabichora you are the bearded guy
Cool mechanics, love how you can go offscreen and come back on the other side (although this should probably happen quicker). Good soundtrack and sound design as well Great work!