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Feedback comments for LD44
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| Timestamp | Since previous | Game | NathanT's comment | |
|---|---|---|---|---|
| Apr 30 07:57:38 | GAIZAN : JUSTICE WAR | ♥ 2 | Nostalgia overload here! Definitely captured the 90's tone and feel. Random levels were awesome! The robots were challenging and fun to destroy. Good variety of weapons that took some mastering. Seemed like the red barrels need to be destroyed before the level will progress (not totally sure on that). But they were fun to shoot so it wasn't a bother. The ammo floats high off the ground and sometimes makes it difficult to see enemies. Otherwise, great job! | |
| May 1 07:01:14 | 23h 03m | Bioenfluencer | ♥ 2 | +1 for Feed screen - well done! Good potential in the Studio section. Rest, blood, and sweat were a little confusing. Did notice the weeks were progressing with rest, and sweat reduced during feed. Wasn't certain about muscular parts, but the lizard bits seemed to work really well. Overall great job! |
| May 1 07:17:32 | 16m 18s | Pomidorko! | ♥ 2 | I also climbed the big wall at the start. 😄 Fun platformer. The spikes surprised me a couple of times. Difficulty was in a good spot once I got the hang of things. Good job! |
| May 2 07:07:00 | 23h 49m | Broker | ♥ 3 | Seemed simple at first, but this kept me busy. Love the look and tone. Would have liked a scroll wheel function for the slider even though it might not be totally authentic. Well done. |
| May 4 19:12:15 | 60h 05m | Lost In Limbo | ♥ 0 | Fun platformer. I enjoyed the vertical challenges and having different objectives. It was a little confusing progressing directly to the furthest cell from the start, but not having any new cells unlocked upon arrival (the game took me back to the first cell which I'd chosen as my new destination). Good soundtrack. Would be nice to see a little more depth in player movement. |
| May 4 19:25:41 | 13m 26s | HAMMO | ♥ 0 | Nice work on the movement. Would definitely enjoy more levels in this style. The ammo was a little confusing and a couple more SFX would be nice. Tough genre for a LD, good job. |
| May 4 19:36:25 | 10m 44s | Knit Worth | ♥ 4 | Nailed the humor and the art. Also great voice acting. Would have enjoyed the combo mechanic being more obvious while playing since I only noticed it at the end. Otherwise awesome work! |
| May 4 19:50:41 | 14m 16s | PunCha-Ching Bag | ♥ 1 | This is a surprisingly tough game. Enjoyed having to fight up close while trying to work for coins. The mob can definitely be scary. Would have liked more reward for using left and right punches. Liked the clean art style and the idea of being a bag of money everyone wants to pile on. |
| May 4 20:13:00 | 22m 19s | Transfusion | ♥ 1 | This is really well balanced for a complex mechanic. Loved having to balance deliberately taking damage as a means to reach the goal. I laughed when I killed myself by giving too much blood, but probably not something I would ever do intentionally. The spear barrage was also great. Solid level design, would definitely play more. |
| May 4 20:36:21 | 23m 21s | TheDescent | ♥ 3 | Good job with an ambitious project. Ties in well with the theme. The tutorial was helpful, and the store is very functional and polished. I had a bit of trouble with items and found myself respawning a lot to open doors. The face monster is great - good sfx potential there. The art style was also really cohesive. Nice game! |
| May 4 20:55:16 | 18m 55s | My Sweet Money Shooter | ♥ 2 | This would make an interesting multiplayer game. Enjoyed the massive amount of loot to grab and the pinata effect. A little difficult to tell which coins were attacking me versus pickups. Also a couple of areas that looked accessible but the player didn't fit. Had some great moments of ambushing the AI and running off with the cash. The picture in picture intro was a nice touch too. |
| May 4 21:05:54 | 10m 38s | The Legend of the Peixaralho | ♥ 2 | Unable to play with a friend at the moment, but the art style is really strong. Loved all of the characters. Movement felt good and liked seeing the Peixaralho cruising in the background. Look forward to playing this with a someone. |
| May 4 21:18:04 | 12m 10s | EXO | ♥ 2 | I forgot how much I enjoy first person tower defense games. Liked the level design and the interface for building. Had trouble with finding my health, but it was nice starting with a generous amount. The monsters looked great and fit with the environment. Had a good early 2000's vibe. Good work! |
| May 5 19:58:04 | 22h 40m | 36th Bank of Mammon | ♥ 1 | Hey really enjoyed this. Took a moment to get the hang of things, but kept me busy once the ball got rolling. Excellent job with the theme. Really liked the color palette and the timer bubbles. I only got to fight a few of the bigger bloods, but they kept things fresh. Needle mode was an awesome trick for getting around the map quickly. Good work. |
| May 5 20:26:18 | 28m 14s | LIFEPOWERED | ♥ 2 | Had a lot of fun. Enjoyed the minimalist art style. Bosses were challenging but not too hard. Especially enjoyed the third boss. Good job on the checkpoints. My only negative is that I wish the checkpoints would save your health so that you don't have to refill each time you respawn. Otherwise great entry! |
| May 5 20:53:56 | 27m 38s | Pit King | ♥ 0 | Got to wave 17 and then killed myself by running out of bones haha. Great tower defense. Enjoyed being on the battlefield with my units. Art was cohesive and made it easy to distinguish enemies. Wanted to be able to pickup bones from the enemies. Lots of fun. |
| May 11 21:26:27 | 144h 32m | I D E N T I F T Y | ♥ 2 | Fun narrative puzzle. Enjoyed the minimalist art and how the stories came together. Quick to learn for a less conventional approach. Well done. |
| May 11 21:37:42 | 11m 15s | Cats Against The Society | ♥ 1 | Nice cat sim. Like the tie in with the theme. Difficulty was tuned well for being introduced to the game. Some imagery for the thought bubbles would be nice (like a cup of water or laptop). Easy to play. |
| May 12 05:18:53 | 7h 41m | Computers in a Nutshell | ♥ 1 | What an epic finale! I used notepad, vscode, and photoshop with success (and at one point winrar unsuccessfully). I briefly considered rebuilding my drive index to enable file contents in search, and further along changing registry to access encryption options. What a journey! I'll probably still be laughing about this tomorrow. PS. By chance, I got an error on the site while trying to post my feedback here: "Failed to post comment: Could update subscription status". Well played indeed. |
| May 12 18:08:45 | 12h 49m | Survival Miner | ♥ 1 | Well done. I enjoyed catching the creeps on my head to make it easier to kill them. Upgrade system worked well, although a longer pause between waves would be welcome. |
| May 12 19:30:01 | 1h 21m | Current_CE | ♥ 1 | Fresh concept! Love the art style and the overall tone. The animations go really well with the soundtrack. The difficulty made me wish for a continue option since it seems like the last couple of lives are usually starved for charge. Great use of the theme! |
| May 13 03:04:01 | 7h 34m | KNIFE=LIFE | ♥ 1 | Had a really good time with this. Hard to think of anything I didn't like about it. Especially liked the intro. The boss was surprisingly easier than than the prior room thanks to the health pickup. Glad for that haha. Good challenge that kept me coming back. Great work @quadape |
| May 19 17:36:01 | 158h 32m | Investicats | ♥ 2 | Nice take on the theme! Engaging writing and lots of options to explore. With more dev time, I can definitely see this having some great parallel story lines. Well done. |
| May 19 18:09:06 | 33m 05s | Save Your Bacon! | ♥ 0 | You had me at cannibal propeller-beanie-wearing pig that can fly. Excellent voice acting and interesting use of the theme. More dev time and I would have enjoyed seeing it tuned for a faster difficulty ramp, but with stepping down difficulty ~3 levels per health point. Loved the overall tone. |
| May 19 18:48:17 | 39m 11s | My Life is Cactus | ♥ 2 | Nice use of the theme. Played a solid twenty minutes and especially enjoyed it after the game warmed up a bit at the beginning. The ever-growing zombies were great and the music went well with the overall tone. I was a little unclear on the mirrored health bar. Unique icons for the upgrades would be a nice addition. Great entry! |
| May 19 19:14:19 | 26m 02s | Calienows | ♥ 2 | This is a robust LD multiplayer entry. The instructions page was very helpful, and loved how the camera zoomed in for the tense CQB moments. We were finding some strange hotkey combos playing on a shared keyboard in Chrome, but otherwise things ran smoothly. Had some tense capacity vs. speed moments. Could be nice to have rare powerups to compete over in the world for future dev. Overall great work! |
| May 19 22:51:43 | 3h 37m | Marvin | ♥ 1 | Had a great time playing this. Took about 3 tries to get to the end. Really liked the minimalist style and the vfx really popped. Also impressed with how you managed to capture a warm tone in a landscape consisting only of metal and robots. I too missed the audio at first, but it sounds nice when you crank it up. Felt like a good intro to a sci-fi dungeon crawler. |