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Feedback comments for LD44
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| Timestamp | Since previous | Game | HugzFnr's comment | |
|---|---|---|---|---|
| May 2 13:34:26 | LIFEBLASTER | ♥ 0 | hey there, wanted you to know that the gamejolt web version doesn't seem to work on Firefox, I do not know a fix tho x) | |
| May 2 13:53:45 | 19m 19s | Powerup Puncher | ♥ 0 | hey :) I enjoyed the 3 first fights, cool music, and the main char animation seems pretty impressive to me. I had to connect a controller as it is seems really harder on keyboard but still the controls are a bit complex and not super conventional so I think you should find an easier way to show the controls (like painting a keyboard/controller) and have a way to show them again. I haven't tested the last fights but I've felt like powerups might cost too much health and I've opted for light powerups/no powerups. Cheers :) |
| May 2 14:21:38 | 27m 53s | Seeds Of Life | ♥ 1 | had fun playing it ! but I stumbled into what seems to be a glitch with my carrot running forever upwards, couldn't win :( |
| May 2 14:43:18 | 21m 40s | The passion of a peasant | ♥ 0 | I abandonned on the first level with the fast thingies, quite a hard level when I didn't know you could pass turn. I've appreciated the art a lot and the beginning of the story is actually working pretty well. With art of this quality, too big subtitles and ugly text are really downgrading the thing :/ Cheers :) |
| May 2 15:02:28 | 19m 10s | Life Business | ♥ 1 | Hey, made it to week 9 !! Enjoyed the game, the UI art and effects are great, the tuning looks good too. Randomness is a but frustratring tho, I am curious, have you considered the possibility of seeing the next spawn ? |
| May 2 15:17:54 | 15m 26s | Cash Money Mole | ♥ 1 | It took me a bit of time to figure out I could only dig through holes but after that the game was very fun. I really like the gameplay. It would be nice you add the source code and the softs you used so we can learn things :) Cheers! |
| May 2 15:29:43 | 11m 49s | American Healthcare | ♥ 1 | The theme is quite invisible but I did put some stars for the political message ! Fun game to play, took me a bit to understand how it worked. Visual effects are so good I was almost imagining the sound effects going with them x) Cheers ! |
| May 2 15:40:21 | 10m 38s | Sold Soul | ♥ 1 | Nice art, especially with the text and lil animations, it rly gives the vibe :) I've started a run with that scythe (it rly makes a too high-pitched and high volume SFX tho) then dropped it, was unable to pick it back. Same thing happenned in the training section, I can't pick up weapon :< Waiting for an answer if you know a fix so I can rate your game |
| May 2 16:47:43 | 1h 07m | My precious life | ♥ 1 | well there is no gameplay but the art is really good and the message really is conveyed. Cheers |
| May 2 17:05:33 | 17m 50s | Battery is here to stay | ♥ 1 | Loving the graphics, the audio fits well too. I switched rly ealry on the "click everywhere" strategy because I didn't find the inventory, that is something you should help I think. Dunno how I coulda done it with mouse only, I felt like the "Use" button was the only way to unlock the first door. Also, interaction texts and main screen texts are very small. I understood late that the different action icons were cut if there was no interaction on that zone, I think you should push it a bit more like with a red highlight or smth. But I really liked the writing :) Cheers ! |
| May 2 17:25:37 | 20m 04s | Blood Priest | ♥ 1 | graphics are funny and the gameplay looks interesting but very hard to understand, it lacks feedbacks on how far you can move, what is clickable. Btw, can you pass a combat turn ? Cheers :) |
| May 2 18:28:08 | 1h 02m | Save and sell them | ♥ 1 | clean game, looks like good design and execution ! I found the orbiting rock window a lil hard tho x) ! |
| May 2 19:32:32 | 1h 04m | Sweet Squish | ♥ 1 | Funny story, well polished :) Is the impossible level the ending x) ? |
| May 2 22:03:19 | 2h 30m | Little Baby Bloodbag | ♥ 0 | very fun to play, great ux design, woulda loved the level 2 for more difficulty :p |
| May 2 22:11:51 | 8m 32s | Mortal: the fate of cells | ♥ 1 | interesting game, feels nice to play ! However, I've felt too much acceleration making the neuron slippery, while the blood cell mission was about to give me a slight headache with its psyche effects. Cheers :) |
| May 3 12:37:30 | 14h 25m | Slice Me Out | ♥ 1 | nice idea, woulda loved some more levels :) a cool first step of graphics upgrade could be on the texts I think, a bit of custom style and making them disappear when not needeed. Cheers! |
| May 3 12:49:55 | 12m 25s | A Death In The West | ♥ 1 | very clean looking game, gj ! Can't help but feeling disappointed for the ending, We used the same tools but for a very different result x) Cheers! |
| May 3 13:02:57 | 13m 02s | Showdown Arena | ♥ 0 | hey nice job ! controls are smooth, the arena is decently looking. However I felt it lacked challenge, robots are very slow and not shooting anything so they're easy to kill and then it feels like it's only only about not wasting ammo, and with more dangerous ennemies it could be much more ! Cheers :) |
| May 3 13:10:18 | 7m 21s | Social Poker | ♥ 1 | hey, funny take on the theme ! I've felt like the pokwer part could use some more feedbacks to feel more impacting. Cheers! |
| May 3 13:18:08 | 7m 50s | Blood and goods | ♥ 2 | Beautiful game ! The combat feels really nice so coming into 3 merchant rooms in a row with a too low health, not being able to buy anything feels bad, and then I just wanna fight everything I see. Maybe the blood payments could use more diversity than just skipping ennemies ? Keyboard remapping looks quite important also for this gameplay. Gj anyway ! |
| May 3 13:32:07 | 13m 59s | A.N.D.Y.R.U.S.exe | ♥ 0 | Hey, interesting game there. Though I've found it slow to start off and felt like audio coulda really helped the immersion. Also, I love when these kind of games react to absurd behaviors, which I didn't see in the first days. Cheers :) |
| May 3 13:43:46 | 11m 39s | Elevator Pitch | ♥ 0 | Art, physics and controls are very funy ! The intro and the elevator feel really long tho, but the animated dialogue compensated it quite well. Maybe having a bit of dialogue at the end or during the elevator could shorten up the intro. Glad to see that another team has had a similar take on the theme for a way more polished result :) |
| May 3 13:53:27 | 9m 41s | Happiness Life | ♥ 2 | nice game, feels good to play. The real keyboard suggestion commented earlier looks pretty accurate to me. Be careful with the item effects text tho, hard to read. Congrats! |