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Wahooney

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TimestampSince previousGameWahooney's comment
Aug 14 12:29:27 Acreage ♥ 1 Nice one, @pomb. I like how the player actually builds and explores the world and you still end up with surprises. Cool stuff!
Aug 14 19:20:55 6h 51m TINY TOWNS ♥ 0 Cool little puzzler, would work great as a mobile game.
Aug 14 19:31:58 11m 03s .S ♥ 0 This is great! I get some serious N++ vibes from this one and it has the same addictive quality.
Aug 14 19:42:00 10m 02s Stuck! ♥ 1 Cool idea, mucking with physics errors to comic effect. And really cool, clean visual style. There doesn't appear to be any sort of progression though, which would help overall.
Aug 14 19:57:36 15m 36s The Flesh Pit ♥ 1 That's pretty messed up, like a bad fever dream or a day at the beach. Besides the controls needing a little tightening up, I enjoyed this. MEAT!!
Aug 14 20:10:10 12m 34s Boxcorp Employee Training ♥ 0 I like the idea and the graphical style, but the controls are way too finnicky, I found it very difficult to get anything pushed/pulled around to my satisfaction (which I guess is kind of the point, but I may have gone a little too far.)
Aug 14 20:15:10 5m 00s Accurate Exam Simulator ♥ 2 This was definitely a goofy one, but I enjoyed it. I like the little touches like the broken arm and the watch actually showing the exam time. Took me a moment to realize why I was getting Xs but I figured it out in the end 😜
Aug 14 20:44:02 28m 52s Loot Keeper ♥ 1 Cool idea, I do think though that a fully mouse based UI would be better, or fully keyboard for that matter, as it is switching feels pretty awkward. Having the hero carry on without you would be a cool idea too, would pick the pace of the game up if the timing were out of the player's hands.
Aug 15 19:05:53 22h 21m Get Comfortable ♥ 0 Cool simple idea with surprising depth. Multiplayer would be great.
Aug 15 19:47:46 41m 53s There is Never Enough Space!!! ♥ 1 Nifty little puzzler. Put me in mind of a Warioware game, small mostly unrelated mini-games, but still tied together by a familiar thread.
Aug 15 20:07:05 19m 19s Will Survive ♥ 3 The game looks great, but unfortunately the experience is a bit shallow. More challenges and mechanics, like having hallucinations that reduced the player's space over time, forcing them to take alternate routes, would go a long way to add to the experience.
Aug 15 20:36:58 29m 53s OVERLOADED ♥ 1 I enjoyed this concept, the action when clicking on the passengers doesn't always seem clear (but that could just be me). Having to pile everyone back in after a stop is particularly funny. A mobile version of this would be pretty fun.
Aug 15 20:48:06 11m 08s Detox ♥ 0 Really addictive, moreish gameplay, I can see this with VR wands being very fun. I really like the lo-fi rasterized graphic. Great stuff!
Aug 15 20:59:28 11m 22s Loneliness ♥ 3 The game looks great, but unfortunately I wasn't drawn enough to play for more than a few minutes. I saw slenderman twice and that was fun, but the game needs a bit more of a driving force, ie. some sort of goal besides just walking and opening doors, if there was something to discover in the rooms (like being able to read the notes, etc. [can you read the notes? I couldn't 🤷 ) it would have had more holding power. I know it may seem that I'm being overly hard on the game, but I do feel there's a lot of untapped potential in here and I hope you explore this idea further.
Aug 15 21:08:41 9m 13s NOOR ♥ 1 Great style, the central mechanic is pretty cool and the dialog I saw was well written and entertaining.
Aug 15 21:35:18 26m 37s The National Library of Geometric Impossibilities ♥ 0 I enjoyed this very much, tangential application of the theme which is always fun and really cool retro art. I appreciate the fact that there's no fall damage, so I can feel like a bad ass book in correct place placer. I did notice a lot of pops when traversing what I'm assuming are portals.
Aug 15 23:57:53 2h 22m OutThere ♥ 1 Interesting use of the theme, I enjoyed it. Took me a while to figure out that the penguins were killing me 😜
Aug 16 00:02:40 4m 47s Night Shift ♥ 1 I really enjoyed the visuals of this, and I like the work-a-day schlub style games where weird things happen.
Aug 16 00:11:46 9m 06s Escape From Pompeii ♥ 1 I like the concept, but I feel the feedback loop for the beginning of the game should be a bit tighter, I had to play 3 games (1 rescue, 2 deaths) before I could afford anything and unfortunately I hit a bug where the continue button wouldn't work. And the controls feel a bit grindy, if you could tighten those up you could have something really special in your hands.
Aug 16 00:29:19 17m 33s GRIDLOCKED ♥ 1 Really cool idea, definitely would find a place on mobile. Took e a round or two to figure out I didn't need to use all the numbers for each wave 😜
Aug 16 00:36:00 6m 41s Edge of Abyss ♥ 0 Interesting idea, it needs a bit of polish but you have something here. Some on-boarding would be a good idea, but there's definitely something to explore here.
Aug 16 00:45:56 9m 56s Humans Need Space! ♥ 2 It's pretty weird, but cool weird. Like a clown under a streetlight at night. The music fits all the sweet loving the humans must be doing to populate that quickly.
Aug 16 00:52:45 6m 49s Edge Of Space ♥ 1 Love the visuals and the sound track is awesome, great work!
Aug 20 19:36:59 114h 44m Move_LD42 ♥ 1 I enjoyed Move, but I feel that there should be mouse controls too. Straight line to the cursor type controls. And moving diagonally should conform to the level's perspective, it's a bit difficult to navigate when movement and space are misaligned.
Aug 20 19:42:25 5m 26s Checkout Simulator ♥ 1 Your game is reminiscent of papers please, with some of the same tension, especially when you miss scans and double scan. This could make an interesting job simulation VR game (with a little graphics work, obvs 😜 ).
Aug 20 19:55:02 12m 37s CRAMMM: Totally Accurate Studying Simulator ♥ 1 Love the style and polish, I played on PC, but mobile with multiple fingers may be a pretty cool way to play this, great job all around!
Aug 20 19:59:37 4m 35s LEO ♥ 0 Cool idea, some power-ups for bullet-time or the like would be great. Otherwise great stuff!
Aug 20 20:14:25 14m 48s This Way Up ♥ 0 This would make a cool multiplayer game (I only played single player). The characters do move infuriatingly slow when carrying the lighter packages, switching that up would allow for some strategy.
Aug 21 12:09:04 15h 54m Bug Squasher ♥ 1 [EDIT] Oops! Sorry! I rated the wrong game here! As a non-touchtyper I found this pretty challenging, cool idea overall.
Aug 21 12:24:06 15m 02s Dungeon, Demon and 2 Walls ♥ 2 This is great, I like the graphical style. Some telegraphing on the eye lasers would be great though.
Aug 21 12:47:14 23m 08s Little Shop of Junk ♥ 2 I really enjoyed this, it gives me serious overcooked vibes, which is never a bad thing. It would be cool if the customers took the items off the desk as you give it to them. Love the visual style