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toboggan

Feedback comments for LD42

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TimestampSince previousGametoboggan's comment
Aug 13 02:00:55 Escape from The Alliance ♥ 1 Really cool and ambitious! I personally find it extremely stressful and would enjoy it more if it was turn-based somehow and i had time to think and strategize carefully. Not a criticism though, nice work!
Aug 13 02:17:33 16m 38s Stack Overflow ♥ 1 Looks good but hard to read. Itd be easier to read from a higher perspective, whether or not that's what you want. :) Anyway, works well, could stand to be faster (at the non-speedup speed), I feel like Tetris' base speed was faster than this at least...
Aug 13 02:24:04 6m 31s Zlinx ♥ 1 Really fun! Feels good to play. :) Itd be nice if the music didn't restart everytime you fail a given level, it would be less jarring. Either way, good game!
Aug 13 02:43:45 19m 41s Hue change ♥ 1 Really good as always! You get so much character out of those 5x5 tiles, by far the best-looking puzzlescript games out there, and solid creative concepts too.
Aug 13 02:48:04 4m 19s Ice Interstice ♥ 1 Cute! and good. Being able to undo individual moves would be nice.
Aug 13 02:55:47 7m 43s The National Library of Geometric Impossibilities ♥ 0 This is good work. I have no notes.
Aug 13 12:07:27 9h 11m Get Comfortable ♥ 0 Really cute and funny and well-executed! Dunno if its possible to save data in Pico-8, but it'd be nice if it tracked your high score...
Aug 14 14:28:01 26h 20m .S ♥ 0 Really excellent idea and execution. It'd be nice to have a full screen option to get fully ~immersed~. Also itd be better if falling offscreen at the bottom killed you and the level auto-reset. Anyway, really good and fun and amazing that no one has done this before (AFAIK). Great work!
Aug 14 16:52:53 2h 24m Overwrite ♥ 1 Really great work as always. :) Very strong concept, well-explored.
Aug 14 21:18:15 4h 25m Overflow ♥ 1 nice game! i like that it started to become puzzley, and wanted to play more of it :) itd be nice if you could remap the keys, because "E" feels like an awkward choice to me, rather than something lower on the keyboard like spacebar...
Aug 14 21:29:31 11m 16s There is Never Enough Space!!! ♥ 1 Great art and cute/playful ideas! The music is basically as good as music gets. Really lovely stuff.
Aug 15 02:21:17 4h 51m no-kill ♥ 1 10/10 for the 3Dness of the radio music
Aug 15 02:31:57 10m 40s Orenji-Shima - Orange Jelly Puzzle Island ♥ 1 this is amazing work! the puzzles are very well designed and sequenced. the art is beautiful too. this is really great.
Aug 15 02:50:00 18m 03s High Factory ♥ 1 The art is really consistent and nice. I don't understand the appeal of making the player spend so much time waiting though...
Aug 15 03:06:46 16m 46s twisty tetris ♥ 0 Cool idea, I wish there was a key you could hold to speed it up, like in Tetris. Also feel like the holes in the walls couldve been better off slightly bigger and more forgiving.
Aug 18 21:41:33 90h 34m PushtA ♥ 2 i like the minimalist aesthetic, reminded me a bit of Dissembler in that way. i feel like it could give the player more feedback in general, as it took me a while to understand what was going on. I also think that if you try moving in a specific direction and can't, that shouldn't be counted as a move. anyway, cute game! :)
Aug 18 22:19:38 38m 05s Where Stars Belong ♥ 1 Really lovely art/aesthetic... I got stuck and unsure how to proceed (playing the jam version), but i enjoyed what I played. The white text against white backgrounds made the UI hard to read in places, some shadow or a different colour would have been nice.
Aug 19 18:26:43 20h 07m Pats Pack ♥ 1 Hm keyboard input doesn't seem to be doing anything for me. I have it fullscreened, so focus shouldnt be the issue. Any ideas? The art is nice.
Aug 19 18:37:38 10m 55s EVOLUTION ♥ 1 For better or worse, I got to the end! Really nice artwork as always. :)
Aug 19 19:00:57 23m 19s Space Run ♥ 1 There's a lot of good stuff here! The art is solid, and the jetpack approach is fun. The heart/health relating to the camera zoom is a neat approach. Small bugs and kinks aside, i really enjoyed this. :)
Aug 23 12:11:39 89h 10m 20000 Leaks Under the Sea ♥ 2 Really nice work! Super polished. The art and music are really strong. These types of games are too stressful for me, but still, well done. :)
Aug 23 12:28:06 16m 27s Encroaching ♥ 1 Ahhhhhhhhhh i feel terrible. I made it out on my third try. Really excellent mood and tone, the audio and art style are really cohesive.
Aug 23 12:36:02 7m 56s Evercloud ♥ 1 Beautiful art and music, really lovely. It was super laggy for me in places for some reason.
Aug 23 13:03:31 27m 29s California Jane ♥ 1 Really excellent work, super polished! Seriously amazing that this was made in such a short time frame. I don't like the timer feature, or end level scoring in general, they're a turn off to me as they feel like artificial noisy content. This is just a personal complaint about casual puzzle game design in general, I know many people are fond of these kinds of features. Lastly, an undo option is IMO a bare minimum quality of life feature for these kinds of games, hopefully you'll add one in an update. I appreciate the in-game logic/justification for the restart system, that's a nice touch! Re: end level scoring, the coins could be an interesting idea if collecting them was a noticeably harder/different solution than just getting to the end without them. However, it always felt like they were on the main path and no harder to collect than it was to finish the level, so i don't get the design choice. Anyway, again - really awesome work, and some solid puzzles. :)
Aug 23 13:45:50 42m 19s Valdi: Shadows ♥ 1 Hell yeah. Cool puzzles and i love the music. Really strong stuff. A few people took this approach to the theme (Orenji-Shima, California Jane), and yet they all feel very different, which is neat. All three of you didn't include an undo option too gahhh :(
Aug 25 14:09:37 48h 23m Pizza Defender ♥ 1 Really excellent art! Plays ok. I wish there were more incentive to move around, like if your shooting range was shorter or something... Anyway, nice work!
Aug 25 17:02:31 2h 52m Pusher ♥ 1 Nice! Generally not a fan of procgen puzzles, but a bunch of the ones i got were still pretty satisfying (a lot of very trivial ones too of course). The idea of the tiles falling after a certain amount of time rather than after you walk on them is interesting, makes you have to consider a solution and efficiency in a refreshing way (not just for the sake of finishing in X number of moves or whatever). Good work! :)
Aug 25 17:53:56 51m 25s Soggy Bunny ♥ 0 This was starting to get good at the last level :) I'd like to play more of it, if you end up making more. p.s. level 6 can be beaten without blocking the water, maybe you dont mind but jsyk.
Aug 25 20:39:40 2h 45m Cubed In ♥ 0 A pretty nice-looking game. Some cool ideas mechanically, but fairly trivial puzzles. Also feel like it's unnecessarily hard to hard levels due to the perspective and color choices (cubes and ground both grey).
Aug 25 20:50:40 11m 00s The Game Collector ♥ 2 i enjoyed this way more than i expected to.
Aug 30 02:16:13 101h 25m Kakapo ♥ 1 Collided with nothing a few times (and then got caught), that was a bummer. Still, nice work! MGS sound effect made me smile.
Sep 3 23:48:22 117h 32m Skipping Cats ♥ 0 extremely weird presentation (both the art and music), but reeeeally solid puzzles! like, great.