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Feedback comments for LD42
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| Timestamp | Since previous | Game | rargrave's comment | |
|---|---|---|---|---|
| Aug 13 01:30:05 | Delivery Boi | ♥ 3 | "Might be a bug on the HTML5 version. When I try to play the game constantly blinks after i press ‘next’" I also have this issue with Chrome, and don't have FF installed right now. | |
| Aug 13 05:01:48 | 3h 31m | Real Espace | ♥ 1 | I was also no good at it, but I enjoyed it enough to keep trying (played at least 10 times). I found sometimes there was no way out, if you had 2 platforms all on the left and then a long one with a hole on the right, I couldn't find a way to get there. Overall, very solid game especially for 48 hrs. |
| Aug 13 15:16:56 | 10h 15m | Shark Barrage | ♥ 1 | Nice work, I thought the graphics were great, and I liked the idea. I wasn't crazy about the music, it seemed too relaxed for when you're being attacked by sharks. I might not have gotten far enough, but some other shark types or swim patterns would be great. |
| Aug 13 15:50:26 | 33m 30s | Volant Islands | ♥ 4 | I grew up with an Atari 2600 and this would have been my favorite game on it. I _love_ this game. My only disappointment was getting to the end of game screen :) . Although, even there I liked the 8-bit portraits. Wish I could provide some constructive feedback on things to improve, but it's almost perfect. Best game I've played so far. |
| Aug 14 01:51:21 | 10h 00m | Space Escape | ♥ 1 | Much better theme than Candy Crush :) ... since the rest aren't implemented I just focused on warp and speed. Finished the game, but when I chose 'home' it seemed to lock up. This might be the 2nd known issue you're talking about. Overall a really solid game, especially considering the time constraints. I wasn't too sure I followed how the theme fit in. Maybe the other ships are catching up to you and you're "running out of space"? |
| Aug 14 02:42:24 | 51m 03s | Light of Bacterium | ♥ 0 | Loved the graphics and setting. Would have liked to have a level counter so I could compare to how other people did (I lost count). |
| Aug 14 15:06:54 | 12h 24m | Guns'n'Carrots (Web build) | ♥ 2 | Neat game. I played until Crooked Joe kept taking my carrots and I got really hungry so had to take a food break :) . I loved the graphics, mood, and music. I took me a bit to figure out the inventory at the left was the 'saddle bag' I kept trying to drop stuff on the actual saddle bag on the horse. Once I figured it out the mechanic was neat. I never felt like I was running out of space in my saddle bag, maybe I didn't play enough? So the theme didn't feel as strong as it could have. Overall one of the most polished games I've played so far... great work! |
| Aug 14 15:22:01 | 15m 07s | CQC | ♥ 0 | Great game. I love fun little shooters like that. Great balance between graphics, sounds, game play,etc. I felt the difficulty ramped up nicely. I found that choosing max ammo wasn't as useful as max health... your ammo automatically fills up but you need to choose max health to heal between levels. Overall great game and nice use of the theme. Really well done. |
| Aug 15 03:20:14 | 11h 58m | Kingdoms Fall | ♥ 2 | Nice game but I found it hard to plan strategies without knowing the mechanics of how the battles worked. Was I better to attack or defend? Which units beat which? etc. I liked all the things that were there and the tiles falling were really well done. A few more sounds especially at the start would have been nice, I was surprised when I heard my first one as I thought the game was silent. Well done, working in a team that big can be tough (too many cooks in the kitchen :) ). |
| Aug 15 04:22:05 | 1h 01m | Spaced Out | ♥ 1 | Nicely done. Well polished and put together game. The addition of the theme to asteroids worked much better than I expected, a subtle twist in the mechanics really changed the game. One small thing I would have liked is a small visual for the thrust... some small dots out the back of the ship or something. |
| Aug 15 14:46:00 | 10h 23m | Party Person | ♥ 1 | Great concept, and super cute. Maybe I was confused but I think I was hitting 'X' to kick people out, not 'c'? At first I didn't realize the missions were listed at the top and couldn't see the blue arrow all the time, maybe this could start to flash or something when you're about to lose? Also once I was told to get rid of the intruder but couldn't see any intruders in the house. Overall super well done, I was just sad I never had the cops show up.. not much of a party until that happens :) |
| Aug 15 14:54:22 | 8m 22s | LEO | ♥ 1 | The graphics were really nice, I also enjoyed the peacefulness of it. I wish there was an easy way to restart without reloading the page. |
| Aug 15 15:17:14 | 22m 52s | Inventory Quest | ♥ 2 | Since nobody has posted their best, mine was 761 ... I agree it would be nice to have some running total before the end. Overall really neat idea, and defiantly matches the theme. |
| Aug 16 14:44:50 | 23h 27m | ChromeStuck | ♥ 2 | I love the concept and had a great time playing, but I'm hopeless with a controller so found it really hard. I think @stephen-coley had the right idea to change which controls switch color vs turn. Or maybe you could have some difficulty setting that controls the wall speed or something? I really appreciate that you had a high score and highest time. That kept me playing, as I could see my progress. Hope you enjoyed making it as I think there's a lot of potential. What tools did you use? |
| Aug 17 23:29:53 | 32h 45m | Get rekt (the game) | ♥ 1 | i would have added in a shorter invincibility time it seems as though you are not getting reckt as much |