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Feedback comments for LD42
Lars-Erik's games and stats for all events →
| Timestamp | Since previous | Game | Lars-Erik's comment | |
|---|---|---|---|---|
| Aug 12 21:00:31 | Your PC run out of space | ♥ 1 | Made me giggle. :D | |
| Aug 12 21:08:58 | 8m 27s | Chicken Space | ♥ 0 | I guess you're supposed to just die? No controls for the chicken. :( |
| Aug 12 21:13:51 | 4m 53s | Space Ninja | ♥ 1 | Way too dark even with the lightswitch spoiled above. Should be easier to get started. Music was pretty nice to set the stage. |
| Aug 12 21:18:34 | 4m 43s | Tunnel Ride | ♥ 1 | Cool game. Got 109. Took a short while before I realized it _wasn't_ just a remake of a classic but the walls are actually caving in. Nice touch. :) |
| Aug 12 21:42:30 | 23m 56s | Memory Manager | ♥ 0 | Too bad you didn't have time. Looks like a solid game idea, but dragging and dropping was quirky at best and gameplay is a big question mark. Keep up the good work. :) |
| Aug 12 22:04:05 | 21m 35s | Night Shift | ♥ 0 | I laughed hard when the ragdoll flew out the window. Brilliant! :) Also looks good, while the music was a bit annoying. |
| Aug 13 19:44:54 | 21h 40m | Roops | ♥ 1 | Cool idea. I got hooked, but for some reason I couldn't drop cars on the washing spot after buying a lot. Also the next button is off screen. Only tried the web version tho, might work fine in the win build. You should look into building a mobile version. Super game for crapper time. >< |
| Aug 13 19:54:33 | 9m 39s | Postgirl | ♥ 1 | I laughed good. Nice fifties postgirl. Dunno if the pickup was necessary. When they stacked so you couldn't just push stuff out anymore, it basically got impossible to pickup, move up and then push. If there was some throw mechanism, I guess it would be possible to keep playing. But again, I guess winning is kind of out of the question with the theme this time. >< |
| Aug 13 19:59:36 | 5m 03s | Running Out of Space | ♥ 1 | I didn't quite get it. Laughed at the first impression, but otherwise ended up a bit "meh". Music was good tho. |
| Aug 13 20:06:21 | 6m 45s | Spider tank | ♥ 1 | I saw the inspiration from Into the Breach immediately. Could be really interesting, but I didn't give it enough time to figure if it was possible to win each time. Looked pretty random/impossible when I got to stage 2. Pretty strong concept though, keep working on the logic and it just might be a hit. Also quite feasible for mobile. |
| Aug 13 20:34:44 | 28m 23s | Polar Bear Ballads | ♥ 2 | Beautiful little game. My wife actually pitched the idea to me on friday night, but I don't have nearly as good skills with 3D. Love the simplicity, yet it looks quite realistic. Totally love the fatality and dystopia. |
| Aug 13 20:47:10 | 12m 26s | Junk dealer running out of space | ♥ 1 | It's pretty and has nice music. I definitely think it can go somewhere. Although for now, reaching 1000 creds by crafting unknown things from seemingly incoherent parts for an unknown goal is not enough gameplay value. Defo has potential tho. Nice work. |
| Aug 14 15:18:34 | 18h 31m | Greenie Goes Right | ♥ 1 | Sweet little game. I instinctively press D to move right and get super confused when A also moves me right. :P Fun little distraction. You should make a mobile build with tap to move. No big feature suggestions, but can see loads of potential. |
| Aug 14 15:22:57 | 4m 23s | Engulfed | ♥ 1 | Cool twist on the trad genre. Liked that it was "upside-down". Would be nice if the gfx would scale to the container tho. Peeps don't mind pixelated gfx these days. ;) |
| Aug 14 15:43:54 | 20m 57s | Brand new shop | ♥ 1 | Great job! Managed to stick with it for three quarters of my pizza. :) Nice pixels and music, and enjoyable timelapse. Pretty much feature complete. |
| Aug 14 15:49:23 | 5m 29s | Match In A Bottle | ♥ 1 | Fun little game. I loved the sounds when the bricks hit the poor character. Felt sorry for it. >< Would've been nice to be able to scale the gfx. Was a bit small on my 3000x2000 screen. |
| Aug 14 16:02:07 | 12m 44s | TightFloe | ♥ 1 | Pretty sad. :( The music made it pretty gloomy. Well done for a learning run! |
| Aug 14 16:47:45 | 45m 38s | Protect the Core | ♥ 1 | Really nice. The rapid growth was nasty! Probably needs a bit of balancing, but I guess as most games this time, the point is to lose. :) I liked that the shots bounced off like pool balls. Would be nice if you could kind of trick shot and hurt all tentacles. All in all, very nice submission! |
| Aug 14 17:15:23 | 27m 38s | Power Plant | ♥ 1 | Nice simple game. Would be nice to be able to resize / scale. Also I couldn't spot the timer. Would probably pay a buck to play this on mobile. :) |
| Aug 15 18:35:11 | 25h 19m | Overload | ♥ 1 | Interesting idea. A few more actions and clearer concequences would be nice. Can defo. see some potential here. |
| Aug 15 18:39:44 | 4m 33s | Graveyard Gary | ♥ 0 | Interesting idea. Could be lots of fun with a few more challenges. |
| Aug 15 18:46:01 | 6m 17s | Save Me A Seat | ♥ 1 | Poor girl. I had her rocking once before I understood the mechanics. Darn rude peeps come and sit in the seat I just talked someone out of. >:( Nice entry! |
| Aug 19 17:20:03 | 94h 34m | Space Chase | ♥ 1 | Beautiful gfx and overall impressively done, even for jam. Loved it even tho I didn't make it through more than 6 planets. >< |
| Aug 19 17:44:00 | 23m 57s | Escape from The Alliance | ♥ 1 | Really well done. Could do with a few more options when docked, but overall quite impressive for compo! |
| Aug 19 17:54:53 | 10m 53s | Bee-rilliant Farm | ♥ 0 | Pretty nice clicker for 42 hrs. Well done! |
| Aug 19 18:04:52 | 9m 59s | Path of Excess: Hoarder vs Horde | ♥ 0 | Had fun for the first 8 levels. Well done for 48 hrs. Maybe a bit too many numbers and wee few features. ;) |
| Aug 19 19:36:59 | 1h 32m | Great Patch | ♥ 1 | Doesn't work with my resolution I guess. 3000x2000 surface pro. :/ |
| Aug 19 20:28:28 | 51m 29s | Cybermind | ♥ 0 | Fun lil' game. Easy mechanics and nice gfx + music. Got stuck, tho: cybermind-stuck.png |
| Aug 26 06:36:06 | 154h 07m | Get Off My Lawn | ♥ 1 | Nice gameplay! Had fun and giggles for a few levels. More annoying than fun in the long run, but overall very well put together given the time. |