Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Lamossus

Lamossus

Feedback comments for LD42

← LD40   LD44 →

Lamossus's games and stats for all events →

TimestampSince previousGameLamossus's comment
Aug 13 20:24:07 OutThere ♥ 1 Wow this game is hard! Couldn't colonize more than 3 planets (technically 4, but I died on it). Asteroids seem to be too fast to properly react to them. I constantly mashed space to get at least a bit safe. Food is a bit to scarce too but maybe I just wasted too much of it on planets. Population didn't really seem to matter. I hope I don't sound too critical. I still enjoyed the game a lot! The graphics and music are nice. The idea is also pretty interesting. Will probably get to it again later.
Aug 13 20:48:48 24m 41s Carter's Crates ♥ 0 It reminds me of a reeeeealy old game I had on my phone. It was almost the same but you had to put the box of the same type in a row of 4 instead of sorting them by color. Playing this game felt very nostalgic. This is much harder though! I have no idea how you managed to get so many points in one game. I only got like quarter of it. The game is really fun, I'm not sure if other entries will even be able to compete with this!
Aug 13 23:41:01 2h 52m One Man's Trash ♥ 1 Very fun game. The only criticism I can give is that difficulty curve is pretty bad. Some levels are much harder than the others. Couldn't get past the shrink level but all other very really fun. Cool take on the theme!
Aug 13 23:53:14 12m 13s Trash Tide ♥ 2 It feels kinda bad when you lose because Tide Turners just didn't spawn. Other than that it's a really fun time killer
Aug 14 00:17:20 24m 06s Space Out! ♥ 3 It gets a bit too repetitive for a while, having more mechanics would be pretty nice. Industry also seems a bit OP, maybe make the cost higher? The visuals are pretty great! The music is also pretty nice
Aug 14 00:41:38 24m 18s BOMBER WONDER ♥ 1 A pretty fun game. The enemies seemed to disappear sometimes (or maybe they walked into each other?). I think it would be better if you could choose abilities with keyboard using number keys, for example.
Aug 14 00:51:14 9m 36s The Subway: horror within ♥ 2 The gameplay is too simple. The art is fantastic though! Would like to see what other games you will make
Aug 14 10:37:56 9h 46m Monkey Beat ♥ 2 The art is pretty simple but very charming. Music is 5-stars from me. The gameplay is a bit too simple being one-button game but still surprisingly hard. If I understand how it works correctly, the crowd gets mad if you miss the beat or press space when there is no beat, which is a bit unfair in my opinion, because then the crowd gets closer 2 times when you press the space at the wrong time on one note. It ecncouarages the player to not even try to hit space if they are not sure if they are going to hit the note just to be safe. Other than that the game was really nice! Would like to see where it goes in the future
Aug 14 10:47:46 9m 50s Surrounded ♥ 1 Pretty simple but really fun game. My Highsocre is 185. Adding some variety like different enemy types or more weapons you could use would be nice. The indicators showing where the enemies are didn't appear sometimes for some reason. I noticed that it mostly happened at the top and bottom parts of the screen if that helps
Aug 14 10:56:47 9m 01s 7:30 am ♥ 2 And this is why I always go to the train a bit earlier :D. Unusual idea, I liked it a lot, very fitting with the theme. A bit too short though. (Also you can fall off the map if you go back on the tracks)
Aug 14 11:08:07 11m 20s Space Cows ♥ 1 The game was a bit confusing at first but after I understood the mechanics it became much easier. Spice didn't really feel like a problem, I always had a lot of it. I didn't really feel like I was running out of space either
Aug 14 13:25:12 2h 17m Color Run ♥ 1 I really like the simple minimalistic graphics! The gameplay is pretty cool but really hard, I would suggest making walls move a bit slower. I couldn't get past level 4 I think. Also you can negate the platform's effect if you jump just at the right time (most noticible with slow down and jump pads). If that's intentional it would be useful if you said that in the tutorial and maybe made the time window for it a bit bigger. If that's not intentional I'm not even sure how you completed the levels
Aug 14 21:32:50 8h 07m Relentless Siberia ♥ 1 The graphics are too inconsistent and the perspective is very weird which makes navigating the map harder. The mechanics seemed too confusing, tutorial could be more informative. The lack of feedback made it even more confusing. You can't tell when you hit an enemy, when enemy hits, when you are hungry, when you are thirsty, the actions take too long, I wasn't sure for a while if my shovel was even doing anything. After searching through whole map I didn't find torch and any ammo. I didn't quite understand how to get more water.
Aug 14 21:45:26 12m 36s Dark plague ♥ 1 Nice runner game! Writing what exactly the orbs do in the tutorial would be pretty helpful. Adding a bit more variety would make the game much more interesting too but I see that you plan on doing that already. I think the stone colliders could be a bit smaller though, it's really hard to dodge them in some situations. Really liked the player model! Oh and also music loop felt kind of out of place, maybe find or make some other track? (My highscore is 1:50)
Aug 15 08:57:01 11h 11m Slime Escape ♥ 1 A really nice game! Spent some time getting 3rd place on both modes. The only complaint I have is that dash could be improved. You can't use it on the ground and can't cancel out of it with a jump. Adding those features would make movement MUCH smoother. Some of the collisions also seemed clunky but it's fine for a LD game. I really liked this game! Keep making more! The theme wasn't too present though. (Also you can triple jump but you description only says double jump)
Aug 15 09:27:46 30m 45s Nooooo! ♥ 1 Really liked the music, reminded me of old Nitrome games. The ideas is great and fits the theme very well! One of the best games I played this LD so far. There are a few bugs that might ruin player's experience like lines not disappearing after you use ability or enemies randomly removing a block somewhere on the corner
Aug 18 08:59:33 71h 31m Alon Analytics ♥ 0 The game was really confusing at first but became quite enjoyable after some time. It would be nice if there was some sort of score in the end to see if you are getting better. Also if you want to get more ratings post some screenshots and make a post about your game
Aug 27 07:48:49 214h 49m Crate Typist ♥ 1 A very nice typing game! And a really hard one! Only got to wave 3 with 99 score. Didn't really feel like it was fitting the theme, you aren't really running out of space, you are running out of time. I'm not sure if giving more score for the crates closer to the center was a right idea though. I can see what you were going for, making it a risk vs reward mechanic but it felt more like the game was punishing you for playing good and rewarding for playing badly.
Aug 27 08:57:07 1h 08m Blast Off ♥ 0 Like others mentioned enemies REALLY need some feedback. It was hard to tell if my bullets were even doing anything. Difficulty should probably be increasing as time progresses and a bit more variety to the gameplay would be nice because after some time the game gets very repetitive. Enemies some times clipped into the ground, it didn't really affect the gameplay but just looked weird. Also, I would suggest using icospheres for the planets instead of UV spheres, so that central parts of the planet aren't bigger than the top and bottom ones. Camera was also weidly positioned, I got used to it after some time but I think moving it up even a little bit, so that you can see enemies coming from the top would be better
Aug 27 09:36:26 39m 19s Overclocked ♥ 1 This is the best LD 42 game I played so far! I really hope you will continue developing it! I'm surprised you have such low amount of ratings. The game is very deep but all of the mechanics are very simple and easy to understand. The learning curve is perfect adding more complexity as you unlock more upgrades. The game might seem a bit unfair at first because of the random selection of shapes but after playing for a while you start realising that there is ALWAYS a good way to place things. Making such a huge bonus for making multiple lines at the same time really motivates to think about your shape placement and creates a very interesting risk vs reward mechanic where you can go safe and remove lines as soon as possible or get a bit greedy for score and wait for the perfect shape to appear. If you will polish it a bit and have a good marketing this game may even become the next Tetris! my highscore is 7500 by the way
Aug 27 10:20:00 43m 34s Cardback Dicing ♥ 1 I'd suggest adding items that add new abilities rather than just change your stats. Something like an item that lets tou reroll 2 of your attack dice or something like that. A bit more information about the items you pick up would also be pretty nice. And combat felt too slow, so maybe you should speed up some animations
Aug 27 20:40:44 10h 20m Rainforest ♥ 2 Got stuck behind a wall on my second play through because I accidentaly stepped behind the shelf after pressing the button. I will leave better feedback after playing a bit more. dfjfhfkjg.png The graphics are awesome! The gameplay is pretty interesting and polished but gets repetitive after a while, maybe add some power ups or upgrades to change it up a bit? The sounds sounded a bit weird but the music was fine
Aug 27 21:27:57 47m 13s Tales Of Steel And Mana: Empire's Birth ♥ 0 The art is inconsistent, often blurry, some textures that should be transperent are not. And since you opted out of graphics I assume you didn't make them, but authors of the artwork aren't mentioned anywhere, the credits button in the game doesn't work. The gameplay feels really slow and stamina system only makes it worse. I'm not even sure how the battle system works and there is no in-game explanation, I thought that amount of damage dealt is the difference between attack and defence values but sometimes enemies attacked more than the difference. The text has some typos and the font is hard to read sometimes
Aug 28 07:47:53 10h 19m You May Live (YML) ♥ 2 So the enemy of country tried to go to the hospital and I rejected him. Then some soldier came and said that I let the enemy in but can fix my mistake now and I let him in. Then another enemy came in and gave me money for saving the spy. I'm pretty sure it's a bug. It's also weird how your money can go negative and I think the money management is a bit too unforgiving. There also some typos in the game. Other than that I think the game is great. The idea is very interesting and I would like to see where it goes if you plan on continuing development. The graphics are also really nice and add a lot to the atmosphere.