FoonLudum Dare ExplorerLD42 → Space Cows

Space Cows

By net3ton

View on ldjam.com

CategoryRankScoreCount
Overall6473.3326
Fun4293.3925
Innovation4153.3523
Theme2293.9324
Graphics6783.3124
Audio7412.3522
Humor4552.8421
Mood2.5819

Comments

lamossus 2018-08-14 11:08

The game was a bit confusing at first but after I understood the mechanics it became much easier. Spice didn't really feel like a problem, I always had a lot of it. I didn't really feel like I was running out of space either

manusaiz 2018-08-14 11:32

Really hard to understand at first, but once you get it.

Nice to know the fuel was cow poop tho. Thats super cool :cow2:

net3ton 2018-08-14 15:45

@lamossus @manusaiz yea, thanks, I'll add some hints to describe mechanics more clearly. Initial idea was to break hexes after fire (lighthouses), but it figured out to be not very playable =)

rob-parker 2018-08-14 16:38

Game could of done with a tutorial but otherwise was really cool. Nice little puzzle game with good graphics and mechanics!

flashviper 2018-08-14 16:40

Funny! I love how you cover up a basic premise with the huge comedic twist of SPACE COWS!!! At least you didn't make it Space Cows 2 (like another developer I know...)

derek-volker 2018-08-14 16:41

Fun graphics and mechanics in this clicking nightmare! The mechanics are pretty simple to understand, yet it quickly became a click challenge as the shadows come closer at a desperate rhythm. Had a really good time playing it.

fingamer 2018-08-14 16:42

Despite the description being there and giving info about the game I still found the game to be a bit confusing. Especially at the beginning. But after playing a while I got the hang of it and managed to understand it. It turned out to be a challenging little game which actually requires some thinking. The graphics are okay and the sound effects are nice.

Overall, this game needs a little more information about the gameplay. Aside from that it was a nice game. I had fun playing it!

gaweringo 2018-08-14 16:43

Had pretty much the same experience as the other commenters, didn't understand it in the beginning, but once I got the hang of it it was really fun.

pierre-avinain 2018-08-14 16:44

Very cool game, I love graphics ! :-)

notbadgun 2018-08-15 10:08

Fun mechanics! )

net3ton 2018-08-15 12:07

@fingamer @gaweringo @rob-parker @flashviper @derek-volker Thanks for feedback! I tried to make it more visually understandable, but it seems it’s not enough. I don’t really like tutorials, it slows down the beginning. Without tutorial it’s tries and fails but with action;)

historymaker118 2018-08-15 18:51

I enjoyed this, took a few attempts to figure out what I was doing, but seemed to get there in the end. I like the art style, though was disappointed in the lack of music. The game could do with some better balancing as the challenge seems to escalate a little too quickly. A bit more depth to the mechanics would improve this (maybe a third type of tile you can place?) but not bad for a weekend jam game.

langotriel 2018-08-16 07:14

I made it 135 months. I feel like that's pretty good :stuck_out_tongue_winking_eye:

I like the simple, effective art style and I appreciate the subtle animations as well :) It helps a lot.

paula 2018-08-16 14:21

Great job! You did a really entertaining game and when you get it, it becomes addictive. I like the pixel art style and the sound effects. The only think i missed is some background music. As a suggestion, it would be great have some kind of scoreboard of you previous attempts, to make it even more addictive. Overall, a great entry , cograts!!

keyurrana 2018-08-16 15:30

Very fun game. Though, I have to agree with what others already have pointed out, it was very confusing at first. It got pretty addictive once I got the hang of it. Overall, good job!

mgoadric 2018-08-16 15:47

Eventually figured out how to keep it going, made it to 178 months. It was very hard to get the initial spice collection started and make a ring of fire around the hut, but once it was there it was sustainable if I paid attention. What was the algorithm behind how the darkness moved? Great connection to the theme, thanks for making this game!

net3ton 2018-08-17 07:47

@mgoadric "What was the algorithm behind how the darkness moved?" The algorithm is simple - it picks random hex adjacent to shadow hex =)

net3ton 2018-08-17 07:49

@paula Yea! It will be great to have online leaderboards at the end. I'll definitely think about it.