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Feedback comments for LD42
CraigDuth's games and stats for all events →
| Timestamp | Since previous | Game | CraigDuth's comment | |
|---|---|---|---|---|
| Aug 14 00:07:04 | Only Space | ♥ 1 | There's a lot of tutorial pages. And I kinda got lost in the map before walking towards a red door and getting sucked out into space. But cool idea! | |
| Aug 14 00:22:24 | 15m 20s | Headspace | ♥ 1 | This is reallll similar to Blackthornprod's endless runner tutorials |
| Aug 14 00:40:17 | 17m 53s | Monkey Beat | ♥ 1 | I found it hilarious. Super hard though |
| Aug 14 01:17:22 | 37m 05s | 20000 Leaks Under the Sea | ♥ 2 | I have to agree with everyone else, Audio and Graphics really suited each other! Controls were clear, but I did feel as though sometimes it was a bit easy, contrary to everyone else |
| Aug 14 01:25:21 | 7m 59s | Judged! | ♥ 1 | The voices were great. Mechanics as well, seemed pretty balanced to me. I made the mistake of not fining high enough and only making it to day 18 |
| Aug 14 01:30:41 | 5m 20s | LectureRush | ♥ 4 | Really nice mechanics, I did find it hard to focus on the left and right at the same time. But fun game nonetheless! |
| Aug 14 01:38:07 | 7m 26s | Storage Overflow | ♥ 2 | This a fun game! Seems balanced from what i played with it. The graphics also mesh well with each other. Didn't seem too hectic, but i can imagine it would be later in the game! |
| Aug 14 01:45:47 | 7m 40s | No More Spacers | ♥ 1 | It looks nice, but I can't really tell what is happening most of the time. UI for my character was pretty hard to see with all the light going on |
| Aug 14 01:53:36 | 7m 49s | Spaced Out | ♥ 1 | The visuals were awesome! Everything really fit together. Nice FX when ship dies too. And I liked the mechanics of a growing ship |
| Aug 14 02:02:04 | 8m 28s | Cavern Crawl | ♥ 1 | I get pushed through walls! Perhaps some continuous collision detection on the character? |
| Aug 14 02:36:58 | 34m 54s | Space Ninja | ♥ 0 | It's a fun game! I had to take a second to understand exactly how the controls worked, but it was all good after that. |
| Aug 14 02:44:23 | 7m 25s | The Kessler Problem | ♥ 2 | High scores were a nice surprise. Felt pretty lost until I saw that you could enabled the trajectories. Fun game overall! |
| Aug 14 02:53:19 | 8m 56s | Delete After Reading | ♥ 3 | Really good visuals! I got stuck on that 2nd mission for a bit, but a good level of difficulty |
| Aug 14 03:05:23 | 12m 04s | Full Stack Combat | ♥ 1 | That was an awesome game! Loved the combat mechanics. Hope to see it more fleshed out at a later date |
| Aug 14 03:12:26 | 7m 03s | Crate Job Simulator | ♥ 1 | The voxel graphics suited it really well. It would be nice to have a notification of when the crate required had changed, only noticed it after the A crates stopped working. Also if the driving sound was tweaked a little quieter it would be nice. Really fun game regardless though! |
| Aug 14 06:23:28 | 3h 11m | Surrounded | ♥ 1 | Really nice mechanic of the enemies dying and staying, resulting in less space |
| Aug 14 07:26:54 | 1h 03m | Sniggle: Savior of Snugs | ♥ 3 | The graphics were really neat. I'm assuming hand drawn? Good use of it! |
| Aug 14 07:30:34 | 3m 40s | Space Escape | ♥ 1 | I really like the character sprite/animations that you've made. Good use of running out of space too! |
| Aug 14 07:40:05 | 9m 31s | Space Invasion | ♥ 1 | I see some blackthornprod influence here, but you definitely made the game it's own. Nice mechanics and camera movement! |
| Aug 14 21:15:33 | 13h 35m | L: An Interactive Mystery | ♥ 1 | I am stuck on getting the password for the notes app, damn. But this is fantastic story. Really nice gameplay and voice acting. One thing I could see was that first button used Unity's default UI text which gets so blurry, text mesh pro is nicer 😄 |