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visumecadroide

Feedback comments for LD41

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TimestampSince previousGamevisumecadroide's comment
Apr 24 10:07:34 Ultimate Card Fighter VS Zombies ♥ 2 Interesting mix :). The game is a bit hard, i tried the easy mode and it was long and difficult to beat (i didn't). Some improvements to think about : - help us to notice click validation because sometime we are not sure our card/action was applied - the way we apply the cards could be more elegant. I think the method used in Slay the Spire could be perfect for this game and it could give a better flow Good work for the 1st time :)
Apr 24 15:59:27 5h 51m LookYourFuel ♥ 1 Nice game :) Some improvements i can think : - respawn auto when player lose - add audio
Apr 24 16:18:45 19m 18s SHIRO NO OJO ♥ 0 A funny way to seduce a princess :D The mood is nice. Some improvements possible : - tutorial could be implemented in game instead of 3 pages of text to explain the game. One page for the story could be enough. - the asset used for the red and green things we shoot seems to be messy. - houses in the background are difficult to understand, it seems overloaded
Apr 24 16:27:52 9m 07s Punch Cards ♥ 1 The game concept seems nice but i am alone so i can't play it correctly :(
Apr 24 17:35:02 1h 07m Super Billiard Chalk ♥ 0 I can move, jump, die but not shoot :(
Apr 24 17:48:26 13m 24s Bass Racer ♥ 2 Weg version doesn't display the arrows but the executable yes. Some improvements i can see: - align arrows with car in order to allow the player to see both (i was unable to llonk at the car because i was focuesd on the top of the screen where there are only the arrows. That makes the art useless :( - make the car reacts to players inputs Keep developing games ;)
Apr 24 18:48:22 59m 56s Mayor Metal Man ♥ 1 Intersting idea still not enough developed. I can't see the my goal in the game. Keep developing games ;)
Apr 24 19:49:16 1h 00m Spin Quest ♥ 1 Nice game. I was thinking i would not play it because it's like casino and it has no strategy but i took time to find out if some patterns were readable and no :D. The end screen with scores showed 0 at every tile but i got rid of a lot of tiles during the game so i guess it's not working correctly. I don't get why you added the word RPG in game description.
Apr 24 19:54:34 5m 18s TnT: Tracks 'n Towers ♥ 1 The idea has potential Still, it requires improvements. Driving the car is really difficult and we don't know what tower we are going to create and we don't see where they appear. Keep developing games ;)
Apr 24 20:05:49 11m 15s Rythm is Lava ♥ 1 Good puzzle game. However I don't really feel the rythm. I think it was too much complex to control 2 characters and stay in rythm but you were maybe too much in love with your double characters idea :D Art and level design are well done ;)
Apr 25 07:52:11 11h 46m My little secret (by Rapter and NomadFox) ♥ 2 Interesting setup. I didn't understood clearly where to go, how to meet victims so i clicked on random buttons and at a moment a victim appeared but i have no idea why. Giving clear goals and the way to achieve them is something to improve. Keep working on games ;)
Apr 25 08:17:48 25m 37s Randy's Soccer Quest ♥ 1 Fun concept. That's unfortunate i couldn't make the invisble red platfoms appear in the 3rd screen even after activating the green thing under the ground :/ The ball is a bit difficult to control. I think diagonal shoot could be great an maybe slow the ball when it's close to the player inorder to help him to make better move. I think i would like a game like this ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 25 08:29:28 11m 40s TYPING JUMPER ♥ 0 Difficult to type fast enough for me 😄 I couldn't complete 1st level because the square player jump is too short :/ Some improvements : - slow player speed - increase jump height - just reuuire "left" instead of "move left" (same for right) It could be a fun small game for those who can type withotu looking at their keyboard :) Keep working on games 😉 [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 25 09:07:26 37m 58s The Cavern of Bad Ideas ♥ 0 Really nice. It's interesting to have time as health. Some improvements : - when hero pick a power, you should pause the game to let player some time to understand what he picked up. When i picked my first power i didn't had time to understand what it was. - i didn't understood the hero was able to destroy green walls when colliding unitl an enemy pushed me into one so it have to be clarified. - use color rules that talks to the player : hero is green like some walls so i was thinking i could break them but no, it's possible onluy with a power. But the power is represented by a red rhombus instead of a green one like the walls it could destroy. And every power are represented by same red rhombus which adds confusion. Use colors that will help to understand relationship between elements and their use in the game - highlight timer when it has only 10 seconds left - font made me read "D IG" instead of "DIG" - pause the game when player is out of of the game in window mode ( i miss clicked a lot of time and lost a lot of time) - add recovery time when hero is hurt I ragequit because some enemies was at rooms entry and that made me lose in awful ways 😠 I would like to see a polish version of the game ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 25 09:57:13 49m 47s Straight to the king: Real-time Chess ♥ 0 It's not working. The game launches but after ican only move the white round thing, press a button to make it green but after ican't move any piece. Nothin reacts. Also, it moves too fast, it's hard to control :/
Apr 25 10:04:10 6m 57s Tetris of the Colossus ♥ 3 The monster composition is nice. Still, i don't get my goal as a player. Some improvements : - saying what player must achieve - be able to zoom in and out would be great - clarify in which way the next piece will be placed - allow to speed up the fall of pieces
Apr 25 10:17:47 13m 37s Mr Mushroom ♥ 0 Interesting idea but i don't feel the platformer vibe. Maybe making the mushroom able to be controlled by usal platformer controls would help. Keep working on games ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 25 11:14:45 56m 58s Guardian of the Depth ♥ 0 Art is nice. Unfortunaetely it's not playable. We don't know the controls so we can't play. I tried to press random key and finally talked with someone and it got stuck in an endles dialog. I wanted to play it but it's impossible :/ [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 25 15:46:31 4h 31m Dance Dance Ratatouille ♥ 0 The game is too hard for me and i am not very good at these kind of game I think it could be better if the arrows and the pot were on the same axis in a way tht we could see the ingredients falling in the pot Keep working on games 😉 [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 25 16:25:06 38m 35s BrickQuest ♥ 0 Omg beating one room is looooong 😆 !!! It's a decent simple breakout. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 26 14:30:32 22h 05m Flee, little guinea pig! ♥ 1 Nice concept :) I raged a lot 😆 59 shots to reach the end. I think dizzy -time should be relative to the power used to throw the ball. [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 26 21:20:59 6h 50m Tennis Hero ♥ 0 Nice. I think adding a backhand shot would be nice. A bouncing ball could be good also to make multiple kills in one shoot. I think this simple things could improve the rythm. [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 26 21:27:08 6m 09s Dance Dance Road Rage Revolutions ♥ 1 Nice attempt but it's extremely difficult to be focused on both aspects of the game. With this game, you have to put the car, the barrels and the arrows on the same track/road in order to help player to see everything. [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 26 21:51:12 24m 04s Oni Hunter ♥ 5 Really nice game. I don't really feel the stealth aspect because it's so expeditive that it's in contradiction with usal stealth we see in games. But still, it is stealth because of some enemies vision. I had fun in finding the right path, except on the 4th floor (if i remember corectly) where i ragequit because it was too much difficult to find a way to beat it. Balancing is not easy in gamejam 😃 [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 26 22:05:32 14m 20s Bari - The Fisher Plane ♥ 1 The game seemed really enjoyable at first glance but it's hard to control corretly the plane (too much rigid). Also, i wasn't able to catch any fish. In fact i was more angry than relaxed after trying for 5 minutes to grab one fish :/ I think some assist system could be nice. That's unfortuante because i wanted to fly over the see to catch fish. [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 19:23:15 21h 17m Wild Cards ♥ 1 Interesting. It's not my type of game but its concept makes think of Don't Starve. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 19:38:19 15m 04s From the Breach ♥ 1 It's an interesting concept to use a car to save the world. There are some bugs with collisions. Driving the car is hard with a gamepad. And driving backward is even more difficult. I didn't understood what i had to do. With a better a control of the car and clearer objectives it couold be fun. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 19:42:33 4m 14s Snakes and Ladders: A Texted Based Adventure Game ♥ 1 Unfortunately it's not working on my computer. Windows 10 here. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 20:02:07 19m 34s Mine Your Own Business ♥ 1 I don't get the clicker aspect of the game. May i didn't played enough. A nice improvement in art could be to not mix pixelart and paint art :) Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 20:14:25 12m 18s CardRacer ♥ 0 Interesting concept. I would appreciate to be able to choose between several cards in my hand to get some strategy. Also, the cards of the computer shows a blue car instead of a yellow car. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 21:07:09 52m 44s If Potato Meets Flag Then ♥ 1 Pretty interesting game. I rageguit on the level with the button ON/OFF because i couldn't reach the top. It was too hard to switch movements because the hero move too fast. So maybe you can slow the hero spedd or allow to stop at platform edges or deploys a ladder/upstair to reach floors. Good job. I loved the sound of the yellow mosnter falling 🆔 Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 21:11:59 4m 50s Space Drifter TD ♥ 1 Unfortunately, it's not playable for me. When i turn i that's rotate too much and it's lagging. So i can't play correctly. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 21:30:47 18m 48s Overwhelming ♥ 1 It's interesting but the game lags to much maybe because it needs optimization. Also, it's difficult to position the player according to the falling blocks because they fall too fast and the space available on the cubes is too much limited to react correctly. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 27 22:12:45 41m 58s The Colossal Carrot Caper ♥ 0 Interesting but the fact that you have to match the rythm not according to yellow circles meeting is very counter-intuive. Keep working on games to make even better ;) [My game](https://ldjam.com/events/ludum-dare/41/engine-in-shadow)
Apr 30 08:38:16 58h 25m Pix Eliz Great Curse of the Cards ♥ 1 Very nice concept. Playing it is laborious a bit because you have to check your card, up your eyes, see what step you have to make, go back, maybe click on shuffle... It's time consuming 😄 Maybe there is a way to make it more accessible to use. I didn't finished the game because it was taking to much time and it required to make action (i mean clicking on the mouse) in vacuum hoping to get the right move. I think optimising hands could be nice.
Apr 30 08:55:29 17m 13s Honest Dan's Trout ♥ 1 Interesting mix but very (too much) hard to master 😄 ! I managed to make like 5 lines for 7 game overs and i ragequit ^^. Destroying a line doesn't seem very interesting. I mean i was hoping of a big reward i could see for that (because it's very hard) but nothing like that appared. Maybe because i was insaneley focused on positioning my bars to avoid the ball and i saw nothing. Realization is neat.