Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → tomdeal

tomdeal

Feedback comments for LD41

← LD39   LD43 →

tomdeal's games and stats for all events →

TimestampSince previousGametomdeal's comment
Apr 24 19:51:48 Card Runner ♥ 1 Nice game. Easy to understand, except for the wall laser I didnt even need the how to play. Sometimes it can be a bit unfair if you just not getting a move card and are stuck to one side, but otherwise really cool game.
Apr 24 19:59:08 7m 20s Racing Tower Defense ♥ 1 Nice game, but a bit too hard. I died quite often during the first wave because I had to dodge the enemies, my towers, rocks and the exhaust (so driving in reverse wasnt a good idea either). I like the fast pace though, emanaging everything at once is cool and the graphics were good, but maybe just a bit easier on the difficulty would be great.
Apr 24 20:04:31 5m 23s A Fourth Idea ♥ 1 well executed. it is a classic text adventure, which is not that common in ludum dare, and with the theme this time, I wasnt sure if you can do it at all. But you managed to do so and I have only one minor complaint, a "help" command to get a list of verbs might be cool, especially for a ludum dare event. At least a short list for the most common verbs would help to get to the fun part of the game faster :-)
Apr 24 20:07:14 2m 43s Typodie ♥ 0 good graphics and I also like the music. I did have a bit of a problem with the gameplay, as sometimes it felt too random. Also, either I'm very bad at typing or some input did not register correctly. Otherwise good entry!
Apr 24 20:10:41 3m 27s Meta Defense ♥ 0 Nice entry. The game is much deeper than its appears at first, which I liked a lot. However, I felt it could be faster, and some of the mechanics were a bit hard to understand.
Apr 24 22:48:25 2h 37m Rocket Punch ♥ 1 64 seconds, cool game! One really minor thing, you should add a "how to control the player rocket" text/image on the start screen. Other than that, I liked the animation and the impact of the punches, pushing the other objects away. well done!
Apr 24 22:54:19 5m 54s Scrolls ♥ 1 This was a fun entry! I did not manage to finish the game so I guess everything is evil now, but I had a lot of fun all the way. The music is good and fitting, the graphics are great for the short amount of time and you even managed to implement an inventory and quest system! I guess it is a bug but I could not equip a chest piece, as it would not go into the chest slot. Great game!
Apr 24 22:59:26 5m 07s Blast Me To The Finish ♥ 1 6246468. Dont know if it is a good score, but I'm proud of it :-) Nice game, I like the sound and the mix between shooting and racing. I had some problems with the controls, mainly the unresponsive shooting mechanism and the turn radius of the vehicle. It is hard to collect the drops when you circle around them all the time. Also, I got stuck a couple of times in the wall. Maybe I'm not a good driver :-) But otherwise, very well done!
Apr 24 23:04:06 4m 40s monoPlatform ♥ 0 Ha, I beat myself! A fun game, I think when I have some friends over I will play a round with them. This is a really good idea, and also well executed.
Apr 24 23:08:30 4m 24s Nmbr Krncher ♥ 0 I could get it to run, so it worked for me (win10). The idea is interesting, but I had trouble with the controls. It was just too difficult to select the right row for the number, it went all over the screen. Otherwise, nice game!
Apr 25 09:14:43 10h 06m That Which Cannot Be Contained ♥ 1 Really cool game! At first I wasn't quite sure what to do with the blocks or how to grab them. Maybe a visual clue showing the progress of picking the block up would be nice (other than the shaking). But once I got that, the game was a lot of fun, also good graphics and sound!
Apr 25 09:24:43 10m 00s Litur Teningur ♥ 1 Nice game, very relaxing. Well, after I turned down the mouse speed, before that it was a bit shakey :-) Very good music, that made the game quite enjoyable. Too bad there was no win condition, but I managed to fall out, which is something, I guess :-) One really minor thing: The green and yellow spheres in the UI are not that different in color, maybe its just my monitor, but the yellow could be brighter, like in the game itself.
Apr 25 09:27:59 3m 16s AsteroidSweeper xTreme ♥ 0 Cool idea! Sometimes it was hard to keep control of both fields at the same time, but thats the challenge, isnt it? Maybe a bit more interaction between the two games would be great, but thats only a minor nitpick. Good entry!
Apr 25 09:34:58 6m 59s Papa Mazai ♥ 1 Nice game! There is more depth to it than it seems at the beginning. Also I like the robot/vehicle. But one thing that really drives me crazy is the animation speed when it picks up something. That needs to be faster, it kills a lot of the drive. I kept changing to the cage view while the animation played to have something to do in the meantime :-) Otherwise a fun game.
Apr 25 09:38:54 3m 56s Red and Black Wordly ♥ 0 nice idea! Once I had figured out what to do (which meant read the instructions a couple of times) it was a fun experience. The UI could be cleaner, it is a bit too cluttered / unreadable.
Apr 26 11:08:37 25h 29m SKYWOOOD PIER ♥ 1 Really cool! Graphics and sounds are great for the short amount of time. I like these very experimental games. Two minor things: dont stand on the table, it will make you fly :-) and when I found the clock, it told me I was missing a clue at the same time, so the two text/speech lines overlapped a bit. Otherwise great entry!
Apr 26 11:13:23 4m 46s X-COME (platformer + strategy) ♥ 1 Nice idea! It is a hard game though, as the enemies just wait to have you walk into their line of fire. Maybe some more options like a jetpack jump diagonally or the two action system of the current xcom would greatly improve the fun here.
Apr 26 11:19:27 6m 04s "You Sunk My Scrabble-Ship" ♥ 1 Nice idea! Once you understand how the game works, it is actually quite fun. The only think I would change is the font, at least for me it is almost unreadble. Otherwise, nice entry!
Apr 26 11:27:18 7m 51s Just Like The Day We Met ♥ 1 I like the combination of the two games. They fit quite good. Also, mechanically the game is well made, and the music is good, too. Sometimes the pathfinding gets a little bugged, but thats not a problem. The only thing I would change is to stop the game while you have to do a choice dialog. For example, when I got to the first choice where to go next, I had not got the dialog up to this point yet so I did not know what to do until the choice was presented. Maybe just focus the UI on the dialog in those cases. Otherwise, great entry!
Apr 26 11:31:29 4m 11s Agent Patissier ♥ 1 Good graphics and audio, as well as a nice combination of the genres. The controls could be a easier, and the tutorial tips in the background of the level were a bit hard too read sometimes. But I had a lot of fun playing the game, good job!
Apr 26 11:35:06 3m 37s Caves Of Mimicry ♥ 1 Hey, another match three entry, I made one too, but with another genre :-) I like your approach, it was quite fun to play. The tutorial was also well placed (and needed). Sometimes I had a bit trouble with the match three placement and did not know exactly why the tiles went away or dont, so maybe add a bit more feedback to the player here.
Apr 26 11:41:58 6m 52s Bomberess ♥ 1 Nice one, really cool idea of combining bomberman and endless runner. Some minor critique points: Sometimes you start in a block. On the first start, it is not clear what is a wall and what is space you can go through. The powerups could use an ingame description. And finally the level should get harder the longer it runs, so more walls. But you see, thats all very minor points, I really liked the game! I think it even has potential to do some mobile game with that idea.
Apr 26 22:52:59 11h 11m Yet Another Turn Based Bullet Hell ♥ 0 Ha, that is a great game. I Really liked it! Two minor things: Maybe the "easy" level could be a bit easier, and you could add a visual cue at the cannon front indicating that there will be a shot next round (in addition to the squares below). I had some problems in the beginning to understand why there suddenly was an arrow in the field next to the cannon. Good game!
Apr 26 22:57:55 4m 56s Torn ♥ 1 This is an unique idea, I can see the concept behind it :-) Unfortunately I had some problems with the (mouse) controls and overlapping sounds, so maybe I could not fully get the desired experience. Also the download size is a bit large, but I think thats normal for the unreal engine.
Apr 26 23:12:48 14m 53s Arbust's Revenge ♥ 1 that was a fun experience! Managed to get to the end credits and had a lot of fun while doing this. The controls could be a bit more precise, but I had no problems controlling the vacuum cleaner like robot. Graphics and sound were very good, too. One of the best games I played this LD so far. One minor thing: the game balance was a bit too easy, and most of the cards did not have any effect once you maxed out life and mana, so you were just constantly cycling for weapons and lightnings. Great job!
Apr 26 23:18:52 6m 04s Deadication ♥ 0 Ok, if you don't eat the humans before feeding them, you actually have a chance :-) Nice idea! Sometimes the UI gets in the way of the player, that could be changed. And you should not be allowed to eat humans without the chance of succeeding. Although, is a Zombie intelligent enough to know that? I dont know. What I do know is that I had fun playing the game :-) You just should disable the audio rating section if there is no sound (or was it a bug that I did not hear any sound?)
Apr 26 23:24:14 5m 22s Ducks Hunter (Shooter + Racing) ♥ 1 Its like a biathlon, just with motorized shopping carts and ducks! Funny idea! Als well executed for the short amount of time. The racing part feels a bit too slippy, and I managed to fly out of the track on a lap. Otherwise, good entry!
Apr 27 10:50:09 11h 25m KEYBOARD WARRIOR ♥ 1 Really cool idea! I like the shooting on the different keys, although having multiple keyboard layouts would be great (on a german keyboard, the Z key is far away from the WSAD). It also could use an increased variety of monsters, that would make the game a bit more difficult, too. Managed to get 235 kills before they got me. Good Job!