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Blast Me To The Finish
Blast Me To The Finish
By loyance
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 581 | 2.96 | 32 | |
| Fun | 641 | 2.53 | 33 | |
| Innovation | 594 | 2.82 | 33 | |
| Theme | 598 | 2.96 | 33 | |
| Graphics | 571 | 2.67 | 33 | |
| Audio | 186 | 3.28 | 32 | |
| Humor | 526 | 1.98 | 27 | |
| Mood | 496 | 2.73 | 32 | |
Comments
Its a good idea, but it's still very boring. Also your score always shows a bunch of 9s if you die. Its okay, but nothing very great. Also the graphics are not really sharp. As a tipp: In unity, you can tell unity to render the sprites without a upscaling-filter. As a result, you'll get much sharper graphics. Also, think about telling the player how to play on the gamestart, or about adding the choise to use a controller to play. In unity, it's actually very simple: just use the input-manager and setup the joystick-buttons.
Seems like it could be pretty interesting, but the mechanics seem a bit un-intuitive. I also couldn't really tell how many times I could fire different types of weapons, but maybe I was just missing something.
johnnyjw
2018-04-24 04:16
A lot of the collisions were a bit weird and so was the shooting. Just a little more polishing and it could be great
The audio is amazing! The rest of the game isn't all that interesting though. I feel like its already been done. The graphics are good but a bit blurry. Overall, it's a good game but could use a bit more gameplay elements.
Pretty nifty concept. To me though, it was very challenging. I couldn't complete a lap without cheats. Groovy music and background.
Nice one! This would be really fun with a joystick to shoot. Loved the visuals and art style. Kinda reminded me of F-Zero with all the effects and stuff. Fun.
eriku
2018-04-24 04:24
Nice game you've got here. A decent mashup of genres. The racing component seems to be more to yourself, but I could definitely see thing being multiplayer. If I had two suggestions, it would be to make the turning radius sharper and make it so that hitting a wall causes you to glide along it rather than kill all of your momentum. Had a bit of fun with the cheat codes as well. Congrats.
Controls not intuitive. Game was fun but could be a little more Shmup'y... multi bullets and powerups you collect as you drive could be better than the giant bullet that needs to be fired from mouse? Good use to of the theme though.
drell
2018-04-24 22:44
Interesting combo of themes! I felt it a little hard to shoot and the UI could use a little work. The idea def has potential tho!
tomdeal
2018-04-24 22:59
6246468. Dont know if it is a good score, but I'm proud of it :-) Nice game, I like the sound and the mix between shooting and racing. I had some problems with the controls, mainly the unresponsive shooting mechanism and the turn radius of the vehicle. It is hard to collect the drops when you circle around them all the time. Also, I got stuck a couple of times in the wall. Maybe I'm not a good driver :-) But otherwise, very well done!
This was a lot of fun! It had that addictive element that made me want to keep coming back to beat my old high score. Graphics and music were nice, nothing too fancy. I think The connection to the theme was a little tenuous, it didn't really feel like a racing game at all. Overall, very good!
pretty cool concept. the controls could use some tweaking :D
I don't think you quite captured the combined themes - there wasn't really a sense that it was a racing game, but the music was great and I really enjoyed playing it.
sndr
2018-04-25 18:31
Blend between those two mechanics seems interesting, although I didn't quite get the feeling that it was a race. More like a path full of obstacles that did create some tension. Controls probably need some polishing, but the music was cool and it had the potential to create some cool ambience.