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Feedback comments for LD41
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| Timestamp | Since previous | Game | glimaleite's comment | |
|---|---|---|---|---|
| May 13 20:58:06 | Town Warfare (RTS Shooting!) | ♥ 0 | Hey! So, congrats for finishing the game. About the idea, I didn't feel the need of switching to RTS at any time. I just kept playing with the same character on FPS. The shooting can be easily improved with a small knockback on the gun and some muzzle. | |
| May 13 21:05:45 | 7m 39s | Zombie shooter FPS Top view | ♥ 1 | Hey there! Congratulations on your entry! I feel like we both had similar ideas on this jam. Take a look at my game whenever you can so you understand about what I'm saying. https://ldjam.com/events/ludum-dare/41/last-stand Feedback time! What I like: I like swapping between the two camera modes, even though I sticked to the top down one most of the time. It's simple and straight forward. What I don't like: Bullets are spawning kinda distant of what you'd expect of a gun. Enemies come in line, so you barely have to aim at all. I didnt know what to upgrade because I had no idea what each of the stations were for. |
| May 13 21:10:49 | 5m 04s | Baka-Pipes | ♥ 1 | Woah! Congratulations! Really well done. Loved the graphics, loved the concept and execution. It took me a while to figure out how many 'lives' I had, but the second playthrough was a breeze. Congrats! If you have time, take a look at my entry, hope you find it amusing: https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 21:14:51 | 4m 02s | Castle Beat | ♥ 0 | Good job, but was I supposed to be doing anything else other than hitting the rythim keynotes? They are not connected to the music at all, they are just random, which makes it really unenjoyable to play. Congratulations on the entry and keep up delivering games! |
| May 13 21:23:04 | 8m 13s | Roundabout: ~ Roguelike & Rythm ~ Trading Bard Game | ♥ 2 | Hey Mancha & Osório! I replayed your game tonight and I have a few constructive feedbacks to give. First, congrats on finishing and delivering the entry on time. It's always crazy and sometimes traumatic and doing that is already a victory in my book. Now onto the game, I really liked the looks of the dungeon. The background looks really cool, I was expecting to see more of it! The Rhythm part I must be honest, it just felt like regular action points with a different UI. I was expecting something that would be more connected with music. But overall, that's a good lil RPG you've got there! |
| May 13 21:27:41 | 4m 37s | Nintendating | ♥ 1 | Hey! Thats cute. I hope you keep working on your art skills, we need prettier things! I saw the other comments, really, take a look at Unity, you can create some amazing stuff in there with little knowledge and work! Also, take a look at my game, I hope you'll find it interesting! https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 21:33:38 | 5m 57s | Astral Fantasy | ♥ 0 | Woah! That looks amazing. Loved the graphics and FX. The concept is pretty nice, even though the start of the game can be a bit slow. Ah, the UI took me back to the times of playing Final Fantasy VII on the PS one, lol. Congrats on the entry! If you have time, please take a look at my game, its a mix of RTS and Bullet Hell: https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 21:40:07 | 6m 29s | Witch's Escape | ♥ 1 | Oh wowh, so many comments, lol. What I think that is the most important to say about this game is: the first 30 seconds are boring, the rest is really cool. I'm assuming the 30 seconds are for learning, but that can be reduced to like 10 seconds, easily. But other than that, it looks good, it feels good, it runs well and I didn't find any bugs that would stop me from playing. Congratulations on a great entry and if you have time, please play mine at https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 21:45:12 | 5m 05s | Deep Soul(TurnbasedPlatform) | ♥ 0 | Nice idea! When I first read 'turn based platformer' I was expecting something different. This feels more like a puzzle game with platforming, and I like it! What I disliked the most though was the fact that I couldn't foresee the bullets of those pink cannons, but... I think I understand why you made it this way. The gameplay is very interesting, congratulations! If you have some time, please, take a look at my entry at: https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 21:50:41 | 5m 29s | Offbeat Soccer | ♥ 1 | I'm so curious about how you implemented the AI! I got my arse handed down to me multiple times, lol. Even with bigger guns, I couldn't do a proper job, but I did manage to score once. Luckily, but no matter. Congratulations! I's a fun, good looking and challenging game. As others said, multiplayer could be incredibly fun! If you have time, please take a look at my entry here: https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 21:55:32 | 4m 51s | Crazy Cube | ♥ 1 | Oh, how I wish I had that same idea before! I loved it! I wish it was faster to swap between numbers, so the game could be more intense, but other than that, I had fun confusing the heck of my brain. Dodging, going back and planning felt good, shooting as well. I really wished you had implemented audio though, it makes a huge difference, even though I didnt implement on my game either lol. If you have some time, please, take a loot at it at: https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 22:02:48 | 7m 16s | InvadTris | ♥ 0 | Pretty cool entry! I suck at Tetris, and the fact that I can't see the next piece makes it even harder for me. I loved the fact that after a while, the last piece put on Tetris actually becomes your projectile on space invaders! Also, I really enjoyed multi-tasking between both games. I agree with everyone saying that the game could be a bit faster. I still wouldn't be good at it but it would be more fun and intense. Congratulations! If you have some time, please, take a look at my entry, it's a mix of RTS and Bullet Hell: https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 22:12:35 | 9m 47s | Skaart And The Cursed Woods | ♥ 0 | Congrats on your first compo! The game looks very good. Its visuals are charming, interesting and cute. The idea is pretty cool as well. It has a random factor, but still gives you some sort of control over that, which is always fun for me. I do believe that you should've made the Trees with less health. Also, one thing that was kind of annoying is that the slot only reads the 'fire' input after like a second or so once it begins spinning. That made me hit tons of bombs at my initial attempts. Despite that, I think that you have created a really interesting world in so little time, which is absolutely amazing and inspiring. If you have time, please, take a look at my Compo entry as well. The link is: https://ldjam.com/events/ludum-dare/41/last-stand Cheers! |
| May 13 22:18:05 | 5m 30s | Goal Defense | ♥ 1 | Hmmm I really like the idea, but there are a few things that could easily be improved that would make the game more fun. The controls are WAY too sensitive. I understand it's important to be able to move quickly from one side to the other, but it's too much right now, IMO. Also, the inertia is getting in the way as well. The graphics look good and I had no bugs happening whatsoever. It was funny to see the score and how many goals had happened and I didn't even notice lol. I think that the game is cool but with those fixes it will be a really fun game to play on the go on a phone :) Ah, if you have time, please, take a look at my entry. It's a blend of RTS and Bullet Hell. https://ldjam.com/events/ludum-dare/41/last-stand There's a build for MAC in there :) |
| May 13 22:47:53 | 29m 48s | RTHM | ♥ 1 | Hey! Good job! Congratulations on delivering the entry. I know what you mean of time running out, haha. I think you delivered a cool rhythm game, but the dating sim I can't say I really understood what was happening. Naturally, it reminds of Tindr, but I'm guessing that's the part that you didn't have enough time to finish? Still, I enjoyed playing it. The aesthetics have a funny take and the music is cool as well, even if kinda wierd ;) Well, if you have time, please, take a look at my entry at https://ldjam.com/events/ludum-dare/41/last-stand |
| May 13 22:53:41 | 5m 48s | Gender Circles | ♥ 0 | Hey, well done! I think thats the first game that I played that doesnt think of genres as game genres. Congratulations on the entry. It looks good, sounds good and I didn't find any bugs. The gameplay is easy to understand and can be quite demanding over time. The powerups make the game a bit less repetitive. I did get a bit bored after like 3 minutes because it becomes repetitive. If you have some spare time, please take a look at my entry at https://ldjam.com/events/ludum-dare/41/last-stand Cheers! |
| May 13 23:12:42 | 19m 01s | The Chamber | ♥ 1 | I liked the general mood of the game and the visuals, but after fooling around a while I had no idea what to do! I tried pulling stuff around, tossing them around, placing them on that thing with the buttons but nothing ever happened. Still, congrats on the entry! |
| May 13 23:22:05 | 9m 23s | Solitairey in School: The Card Game Dating Sim/Visual Novel | ♥ 1 | This looks like it took a long time to create! I enjoy the whole aesthetics of the game. So far, I'm constantly embarrassing myself on the game, trying to make freinds, but no luck so far. The starter deck is unforgivable, lol. Congratulations on the nice job! If you have some time, please, take a look at my game at https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 11:01:40 | 11h 39m | Plasimajita | ♥ 1 | I loved it! We had the same idea, but executed it completely different. What I most liked about your game is that you can control it very easily with the mouse which makes it possible to get away from almost impossible situations. The game looks really good as well. The only complaint that I have is that I couldn't figure out what the number 3 building did, and never managed to make the 4th building. I also didn't know how to win the game? If you have some time, please take a look at my game, they are similar. https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 11:12:32 | 10m 52s | Flying By Yourself | ♥ 0 | I feel like I just used drugs, even though I never did, lol. I got intrigued! I was playing just to see what would come next and I was happy to see Unity's screenshot lol! Funny little experiment, guys. Congratulations on the entry! If you have some spare time, please, take a look at my entry, it's a mix of rts and bullet hell https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 11:18:26 | 5m 54s | SURVABY | ♥ 2 | aaaaaah man, that is so intense! The babies were driving me crazy, and because I didn't read your instructions, I was not expecting those zombies to come out of nowhere lol. I loved the mechanics, the idea, the graphics and the audio. I was really into it. Congratulations on the great entry, this seems to me like one that will be on a great position when the results come out. If you have some time, please take a look at my game at https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 11:23:57 | 5m 31s | Fantastic and dangerous fishing Mr. Goose in the sea possessions of Sir Octopus | ♥ 0 | Hey, congratulations on the great job! As everyone else is saying, yes, the game is SO CUTE. I loved the art style and also the audio matches it pretty well. Loved the game over screen. Who cares, right? lol The gameplay itself is repetitive, so after like 5 minutes I was done with the game. The octopus looks AMAZING. If you have some spare time, please take a look at my entry at https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 11:29:34 | 5m 37s | TinyWorlds | ♥ 0 | Ah, what a great entry. Probably top positions here. Looks amazing, sounds great, plays very well and super polished. The only thing that I can't compliment is the theme, but other than that, everything is super solid. I'm amazed that you still managed to make some sort of AI to compete with the player. I took a huge beating, naturally. Really guys, congratulations, great entry. If you have some time, please take a look at mine at https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 11:55:40 | 26m 06s | Rogue Crush | ♥ 2 | Ahhhh this is so polished and good looking! Congratulations on the entry! It takes some time to learn and the curve is a bit steep, but roguelike games tend to be like that. It's so cute as well. You nailed the visuals! Congratulations on a great entry! If you can take the time to look at mine, it still needs a few ratings. https://ldjam.com/events/ludum-dare/41/last-stand Cheers |
| May 14 16:48:56 | 4h 53m | EXTREME EXTERMINATION DEFENSE | ♥ 1 | Hey, congratulations on your entry! It looks good, and I loved the music. The idea is fun and can become something a lot bigger and less repetitive. I like that you added a good variety of enemies and towers, even though I couldn't see them doing much, because I was constantly trying to run over bugs. I had some issues with the controls. Specially when going on reverse. I can't really understand clearly what I think went wrong with them. They just didn't feel good and I was constantly steering to the wrong direction. The overall vibe of the game is pretty neat! Congrats! Ah, if you have some time, please take a look at my entry, as I'm still short of a few ratings: https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 19:10:14 | 2h 21m | Love Is A Battlefield | ♥ 1 | I always find everything done on PICO-8 lovely and this is no different. I played the 1.0 version and I don't think that you've got the balance right on this version, still was solid and entertaining. I liked the writing and the art! I disliked the audio, specially the firing SFX. It just gets terribly annoying after a while lol. Congrautlations for the entry, it's really charming and it's interesting to balance shmup frantic dodging with dating-sim reading haha If you have some free time, please take a look at mine, it's a bullet hell meets RTS. https://ldjam.com/events/ludum-dare/41/last-stand |
| May 14 19:16:21 | 6m 07s | Honest Dan's Trout | ♥ 1 | That's probably the best I've played so far. So elegantly designed, well executed and polished. Huge congratulations for you. I kept sabotaging my own strategy and it was driving me nuts. It's really challenging to complete tetris lines and the one time that I managed to get it right was amazing. Thanks for that game and keep it up the amazing work! If you have some free time, please check my Compo entry, its a mix of RTS and Bullet Hell. https://ldjam.com/events/ludum-dare/41/last-stand Cheers! |
| May 14 19:33:30 | 17m 09s | Type n' Jump | ♥ 2 | Lovely platform game! I was glad to see that you guys thought of adding 'Jump Left/Right' as well, because I was having a hard time without that. And then the game taught me :) The game is very well executed, aesthetically consistent and fun! I'm not sure how non-good type will feel about it, but for me it was pretty fun. Errors can be really disencouraging though, so maybe have some friendly checkpoints would help a lot. Congratulations for the great entry, I see it getting a good position. Parabéns :) Se vocês tiverem um tempinho pra avaliar o meu jogo, seria da hora, pq ainda não tenho as 20 ratings. É um misto de RTS com bullet hell. https://ldjam.com/events/ludum-dare/41/last-stand Abraços! |
| May 14 19:44:38 | 11m 08s | Rock Bottom | ♥ 0 | Parabéns, Suamito. Essa situação do jogo é bem delicada e a gente faz cagada nessas situações mesmo com as melhores intenções. Quanto a parte do jogo em si, gostei que usou um filtrozinho, dá uma sensação de polimento legal no resultado final do jogo! Acho que você podia ter sido mais agressivo com as setinhas pra dar mais jogabilidade, mas entendo que não seja o foco e realmente não é muito importante isso. Acho que você acertou em escolher a câmera de cima, qualquer outro ângulo com pixel art poderia parecer arcade demais. Assim parece bom pra jogabilidade e parece tratar melhor seu mood de jogo sério. Parabéns pela entrada e que venham as próximas jams. Só não gostei de não ganhar agradecimento especial. :D |