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thaaks

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TimestampSince previousGamethaaks's comment
Aug 1 15:36:14 Running Low ♥ 0 I liked the idea! Controls and visual feedback are fine. I too had the problem to recognize doors as doors and separate them from lightened walls. But that should be easy to fix. Procedurally generated maps would be cool and some way to have an idea where to search. Maybe some kind of radar or "reactor scanner"? You should add some sound effects (crawling aliens, tech bleeps and moving sound for your robot) and some minimal eerie music ;-) Overall that's a nice game you made!
Aug 1 16:11:27 35m 13s ⚡Current City⚡ ♥ 2 Pretty complex game for a LD compo and your first LD participation! Unfortunately I didn't "get it" which might have been my fault. I immediately was out of money and sometimes I didn't know how to proceed. So your tutorial might need to be a bit longer or explain some more mechanics (what difference does the district type make? How do I earn money? Just taxes?). The background music is annoying to be honest :-/ But I liked the graphics! Gave me a kind of architect's blueprint impression. They fit the game really well! Certainly a game I would come back to! Well done!
Aug 1 17:16:30 1h 05m Signal Lost ♥ 0 Great idea with the overall setting of a space crash, the drones mechanism and the camera to view. Only thing I missed was some kind of minimap which would have helped a bit more discovering the parts. Regarding the audio: background desert wind and sound effects were also spot on. Amazing what you achieved in so little time Shaun, very well done! And now I need to have a look at the source code ;-) Never mind the minimap...I just found the height controls...reading helps...
Aug 2 13:21:23 20h 04m Recoil - Mike Said No Short Titles ♥ 1 Nice game you have here and I see the similarities to my entry ;-) I love your graphics and the visual effects. Sound is also very well done and you even managed to create some music - well done! A very good entry and I enjoyed playing it! Well done!
Aug 2 13:27:53 6m 30s Demonic Powers ♥ 1 Great game! For a compo entry it's astounding how good your graphics and audio are! Also a very neat idea :-) One of my favorites currently - very well done!
Aug 2 17:37:37 4h 09m RulesQuest ♥ 0 Nice game! The graphics were simple, but fit the game. Sound was good. I also liked the gameplay. Improvement suggestions: less pickups, maybe also allow placing them in any castle? It seems there was some little bug while I played: I couldn't reach areas on the far right and bottom. Something was off I guess. The mechanics were really good and I think you've created a great prototype that you can work on! Very good job!
Aug 3 09:59:27 16h 21m Lantern ♥ 1 Wonderful little game! Art style is beautiful, the shaking head on his shoulders gives so much atmosphere, color choice is also great - that's what I call a dark place! The minimal sounds are on spot and increase the creepy atmosphere! Well done! Full points from me!
Aug 3 16:29:35 6h 30m No Sorcerer's Sky ♥ 1 It took me a bit to get into the game but I liked the overall appearance of it! The game idea itself is pretty good, but I'm not sure what happens when you built all modules. Does the game end then? Is there some more to do afterwards? UI could be hugely improved as others already mentioned (ESC to go back, information about what resources do I have, maybe some hint what advantage each module gives to the player, etc.). Your first screenshot explaining the features of the module definitely has to go to the info screen of your game. But anyway it is a fun game, matching the theme and presenting the tense feeling of losing energy really well. Well done!
Aug 3 16:42:43 13m 08s Voodoo Lockdown ♥ 2 What a great puzzle game and a new mechanic idea (at least for me)! I love the art style and the graphics too. The background music was okay but a bit annoying after a while. The sound effects were good. Didn't make it to the end but had a lot of fun trying to get there ;-) I didn't really get the feeling of power running down... But nevertheless this is a really well done game, congrats!
Aug 7 19:06:10 98h 23m Scale of Life ♥ 2 I love the art style, the graphics, the little background music tone and the sound effects. I think you didn't quite hit the theme but the game mechanics were easy to grasp and the game itself is pretty funny. I enjoyed playing it! Well done!
Aug 7 19:15:51 9m 41s CREEP ♥ 0 I think the game idea itself is a nice one but honestly I didn't understand how to play. But I love how the game is presented and with some better introduction this could become a cool game! Your minimal low res graphics style is nice - keep it! Some sound would have been nice. Overall an interesting game which I would love to play again with better instructions! Well done!
Aug 7 19:49:43 33m 52s Mothership ♥ 1 Great entry! Beautiful graphics, great sound and music, nice gameplay! Although I'm not good at RTS games, I had quite some fun with your game! As already mentioned the mothership was a bit too fast for me - or at least a way to stop it for a while would have been cool. Nevertheless an impresssive entry!
Aug 7 20:03:14 13m 31s daemon ♥ 1 The graphics style is fantastic and the background music and dying sound as well. Unfortunately the jump sound ruined everything :-( The game idea is very good and fits the theme really well. I found the first level a bit too difficult and the jumping unforgiving... Smarter wall jumps & double jumps would have helped. Usage of the sword didn't do it for me - when I collide with an obstacle I loose one life, when I destroy it with the sword I loose one life...that could be improved game mechanics wise. Overall a very good entry - would love to play an enhanced version later!
Aug 8 14:35:21 18h 32m Low Battery ♥ 1 Wonderful puzzle game! Cute minimal graphics, nice audio, good game mechanism and interesting puzzles! Easily one of my favorite entries! Looks like it would also make a fine mobile game ;-) Superb work, well done!
Aug 8 14:56:53 21m 32s People are the power ♥ 1 Wow! A Pico-8 game! And a very nice one too! I had fun guiding my beam to catch people and see them running away from it! I only used one beam type and didn't seem to have any problem to get enough energy to proceed. It felt a bit repetitive after 10 levels or so. But I loved the tiny little pixel people (impressive how many different mini pixel people you managed to create), I loved the minimal music and the sound effects. Overall a very cool game that has a lot of potential by tweeking and fixing the existing stuff and it certainly offers lots of ways to enhance the game with more features! Well done!
Aug 10 13:12:39 46h 15m VoltRush ♥ 0 Nice little platformer that fit the theme really well. The music and sound are good on the first play ;-) The difficulty is pretty good, at least it got me motivated to play several times to progress a little bit on each try. I liked the graphics. Overall a really fun platformer, well done!
Aug 10 13:24:46 12m 07s Embers ♥ 0 I liked the graphics and the audio, those are really good and you delivered a wonderful mood! Gameplay wise it's lacking but you already heard that. Add more possibilities and mechanics to the game - you got a good base to start from. Still a good job!
Aug 10 13:31:14 6m 28s Fuse Cell ♥ 1 Wow! Great graphics and audio, cool charging mechanics, what's not to like in this game? Great entry!
Aug 10 13:43:29 12m 15s A Miner Inconvenience ♥ 1 Nice compo entry! Although lacking sound & music the game has a neat idea, fits the theme very well, has humor and not too bad graphics. I would work a bit on the UI (mouse for buttons, space and direction keys...maybe avoid the mouse or do everything with the mouse?) but that looks like a good start for a much better game later! Well done for your first jam entry!
Aug 10 14:26:07 42m 38s Battery Battle ♥ 1 I had so much fun playing this :-) The graphics are minimal but consistent and I liked them a lot. The music is cool and the sound effects are okay. The mechanics are well known but hey, that's okay if the game is fun! One little annoyance: would be great if you'd capture the mouse inside the game window... Anyways, cool entry, thanks a lot!
Aug 11 19:24:34 28h 58m Unlit ♥ 1 Visuals and sound are nice. But I found the jumping and timing to be unforgiving. Managed to get the second light bulb but then I was stuck. Seems my little guy can't jump two blocks up. There were also some glitches where my figure was 1 block too high in the air and then suddenly fell down. Also I missed the theme - where is the power running down anywhere? Did I miss that? The mood of the game is good, so overall a good entry. Just needs some more polish.
Aug 11 19:32:26 7m 52s GLOW ♥ 1 Wonderful underwater atmosphere! Everything (theme, graphics, audio) are great - except controls ;-) They ruined the gameplay for me. But the rest is really amazing for a compo entry! Great stuff!
Aug 11 20:06:45 34m 19s ODISSEUS ♥ 1 I really liked your game! The idea to put Odysseus into space was fun ;-) Graphics and UI could be improved but that's minor issues for an improved release ;-) The mix between space travel, mining and quiz was also a nice idea although I got only 3 different riddles? The travel through space should be dependent on the distance between planets - if two planets are 128 units away make the travel last 128 seconds... The only thing that irritated me on the first go was the displayed route - on my second go I ignored that and clicked on the planet that was reachable and led me closer to home ;-) Overall a very nice entry for a compo game! Well done!
Aug 13 15:53:33 43h 46m Sabotage ♥ 0 Nice little game! I liked the game idea and mechanics, also the graphics and the audio. Controls were a bit tricky, especially entering or leaving ladders. Once the game also got stuck because some enemy died on a ladder, I couldn't pass anymore and no one else could and some person with an exclamation mark was still alive and couldn't get shot... Would be great if the game had more and later on complex ships with different tasks to do sabotage (finding/stealing different keys, solving and entering codes, get access to certain ship areas, prepare landing area for your team, organize and deposit weapons for them, etc.). Would also be cool to have a procedurally generated ship that gets more complex after a successful run. Money to steal for powerups, etc. Jeez, so many ideas pop up in my brain - seems you got a great idea here ;-) Well done and I had fun playing it several times!
Aug 13 16:24:10 30m 37s VUEL ♥ 0 Full score from me for this game! Great game mechanics, nice theme implementation, cute graphics, good sound and a wonderful little sound loop! I would love to see this game improved! Great job! One idea: a minimap to find enemies and to get some overview when a level is finished.