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Feedback comments for LD39
BrazMogu's games and stats for all events →
| Timestamp | Since previous | Game | BrazMogu's comment | |
|---|---|---|---|---|
| Jul 31 22:25:12 | Get Rich Efficiently | ♥ 2 | Very fun energy management sim, I hope to see it evolving in the future :D One detail: the Boiler actually costs $100 and not $50 :P | |
| Aug 4 15:53:49 | 89h 28m | Save The Day ! | ♥ 1 | Simple and cool, not anything to write home about, though. The trade-off of getting more life by accelerating is interesting, but it could use more variation as the time goes by. Oh, and the graphics look nice. Those are some smooth asteroids, there. |
| Aug 4 16:00:03 | 6m 14s | Low Power - Energy Management RTS | ♥ 1 | I like the cards/TD mechanics, plus the idea of having alien tofu as enemies to have them be just white cubes. ;P There's something odd going on with selecting the structures on the HTML5 version, though, the brackets are appearing a long way to the left and below the actual structures. |
| Aug 7 15:41:19 | 71h 41m | My Dream | ♥ 1 | Dang, that was heavy. And an accomplishment in extending beyond the basics of the engine. Really honed the craft that, indeed. I... honestly didn't get it much, playing through it feels like a draining experience(that must be the point, I suppose), but it's a feat and it's moody as heck. Very well done. |
| Aug 7 21:51:01 | 6h 09m | Long Distance Runner | ♥ 1 | It's a very basic runner, and I feel that the random generator is a bit too random. Sometimes it feels like there's nothing I can do to not collide with something, especially when the speed raises. The concept is solid, though and I absolutely love the graphics. Also the music is very smooth and pleasant. |
| Aug 7 21:59:00 | 7m 59s | Rush | ♥ 1 | The art and lighting is pretty good (has a Limbo silhouetted feel to it) and I enjoyed the level design(the misdirection in the second level was tricky, but well done). The warning lights could be more indicative of actual danger though, and the movement is rather clunky. |
| Aug 9 00:31:10 | 26h 32m | No Sorcerer's Sky | ♥ 1 | The game is not very clear, but not hard to figure out, either. You could have included that little explanation screen in the game, too. :P Also, you mostly use the mouse, but have to use the keyboard to go back. That's just a little odd, but not really bad. I like the game, in general, the cheeky ending as I lost was appreciated. :) Good job there. |
| Aug 9 16:04:54 | 15h 33m | Lantern | ♥ 1 | This is a very simple but also very solid game. The art style is charming and unique, and the controls are pretty clear. Very good indeed. One point I'll make: it'd be interesting if the fleshlight took more time to charge when it's at a lower charge. If you did that, I'm sorry but I really didn't notice. It's nothing major, though, the game is still very well made. Congrats! |
| Aug 9 16:19:56 | 15m 02s | Running out of robots | ♥ 1 | That was kind of obfuscating, and took some figuring out. And I also feel the human character was mostly unnecessary; in fact, they only served to move the camera around and then I had to move back to center to keep working. :P I like the idea very much, though. Maybe this could be more interesting if the robots had their own movement, so you had to "convince" them to move onto more important things and hope they'd be efficient enough. :P |
| Aug 19 16:53:38 | 240h 33m | Plagued Station | ♥ 1 | This is a really amazing CaveStory-like game. Great use of the theme, and great job doing it in 72 hours only. Loved the credits! :D |
| Aug 19 18:07:10 | 1h 13m | Ardis Mobile Mission | ♥ 1 | Seems like the battery runs a bit too quick, and when resetting it doesn't go back to 100% :P I really like the concept and gameplay here, it's very interesting to play a game about gathering information from your phone. :D |
| Aug 19 19:49:08 | 1h 41m | Pura The Robot | ♥ 1 | Very interesting concept, especially how leaving behind certain parts affects the gameplay. The physics could get some improvement, especially on pushing objects. |
| Aug 19 19:52:38 | 3m 30s | Cyberhell Cleaner | ♥ 1 | Great style and great music! |
| Aug 20 14:25:39 | 18h 33m | Truck, Fuel my Rockets | ♥ 1 | Dang, this game is very fun and fluid, this could make for an excellent multiplayer game on Steam! :D It could really use some improvements to the difficulty, and maybe actually have some way to get in your opponents way. But other than that, it's really good in its core, and that's what really matters. One plus: I really like that the fuel is freely moving, so you have to take care about not spilling it when the truck is full. That's great! |
| Aug 20 19:17:43 | 4h 52m | Surge | ♥ 1 | Very fun and well done at the core. Could have more content as the game goes on, but it's great as a jam product. :D |
| Aug 21 00:42:14 | 5h 24m | Power Rhythm | ♥ 1 | I think you're the only rhythm game I've seen in this whole roster, so you already won me on that! :V |
| Aug 21 00:47:11 | 4m 57s | Reverse Thrust | ♥ 0 | I'll say, I like the way you've made the lighting look cool with normal maps on the sprites. Other than that, it's a pretty standard shmup. :) |
| Aug 21 01:27:56 | 40m 45s | Captain Abraham's Inter-Dimensional Adventures | ♥ 1 | The graphics are great, but this really needs a solid gameplay loop. A point, so to speak. But the movement also feels pretty good, so that's a plus. :) |
| Aug 21 03:53:54 | 2h 25m | Space Power Defender | ♥ 1 | The game is very simple and effective, and I like the graphics, also simple but very charming! That's some very solid work, good job! |
| Aug 21 04:04:51 | 10m 57s | Super Starcade PANIC | ♥ 1 | Oh wow, this game is incredibly well crafted! I love the Earthbound-like graphics, and the theme really sold it! It's also nice to see a character-centric management sim. I really like this! :D The only one point I think could be addressed is that the days take a load of time to pass. Other than that, it sure can flourish into an awesome game with some more time! :D |
| Aug 21 04:15:06 | 10m 15s | POWER! Run Out ! | ♥ 0 | I'm honestly not sure what's going on in this game. It seems there's something to do about transfering energy from some containers to others, but I can't figure how to pick energy up or deliver it, or what the machines do. Robot-bird-scientist is a very novel idea, though. |
| Aug 21 10:41:56 | 6h 26m | PLASMAGUN! | ♥ 1 | Hey, this is great! This looks very great(excellent pixel graphics there) and the game's core is solid, and there are lots of little details and craft through the game(like how the plasma keeps depleting because it's leaking, and it shows in the graphics :D). Just as a bit of polish, the shooting doesn't have a good "feel" to it(I almost didn't notice I was shooting for a while), but this is excellent. And kudos for making it on HTML5, makes it a lot easier to play and rate! :) |