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quadtree

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TimestampSince previousGamequadtree's comment
May 2 04:51:44 Tooth decay ♥ 1 Nice, simple mechanics. Did get a little repetitive at times, but nice job!
May 2 05:16:53 25m 09s A Couple of Questions, Volume II: Small Business, Small World ♥ 1 Interesting game, liked the art style. I did find one bug though: There's a mysterious door labeled "22" in Brent's office.
May 2 05:37:08 20m 15s Meteor Jam ♥ 2 Great job, really enjoyed this one. I especially liked the upgrade system, seems well balanced. There was a bit of a difficulty spike at Jupiter, but all in all I liked the level progression.
May 8 06:55:34 145h 18m Cosmic Chaos Crunch ♥ 2 Loved the intro, but the controls were a bit slippery and hard to control. I also would have liked to be able to turn the camera around. I thought the music was fitting, however.
May 8 07:14:20 18m 46s Alone ♥ 1 Nice, although I did need the gum screenshot to figure that puzzle out. The aesthetic was pretty good, I really liked the black-and-white style. Some of the puzzles required some trial-and-error, but I was eventually able to complete it.
May 8 07:23:22 9m 02s CHEM TRIALS ♥ 1 Graphics looked pretty good, fit well with how the game was setup. The explosions when your plane crashed into the missiles or the helicopters was pretty amusing, nice job with that. The game could have used a minimap or some kind of indication where the next target was and where threats were, however.
May 8 07:33:41 10m 19s Hi Pluto! ♥ 1 Nice job, graphics sound and such seemed to go together well. I did find it fairly hard, I'm not sure if I'm just not good at this genre or what. I did notice that sometimes the random placement of rocks made it almost inevitable that I'd fall, because there just wasn't another "rung" on the ladder I could get to quickly enough.
May 9 06:02:39 22h 28m The Small Black ♥ 1 Interesting idea, but the game seemed very random. It probably would have been better if there was some distinction between the three repairable things, as well. Good choice of music, though.
May 9 06:10:05 7m 26s Shrink ♥ 2 Nice work, the shrink mechanic was well executed. Not being able to jump while small did throw me for a loop for a bit on the last puzzle, but I was able to complete it eventually. The game could have used a couple more levels, but nice work for 72 hours!
May 9 06:24:39 14m 34s Fading World ♥ 1 Pixel art looked good, and the controls were simple and intuitive. Gameplay was pretty easy, and repetitive, however. A few more levels with more mechanics would have helped make things more interesting.
May 9 06:36:33 11m 54s Cloud Garden ♥ 1 Nice work, I really like open-ended games like this. The music also fit well with the overall setup. I did wish there was a way to strafe, however.
May 9 07:05:06 28m 33s Little Asteroid ♥ 1 Excellent work, I really like this type of game, and this one was well executed. Getting production of satellites seems easy but getting it to actually work is surprisingly difficult. I did notice one issue where it seems like sometimes warehouses will bug out and not send their stuff downstream. The only other thing I can think of is it would be nice to have hotkeys for some of the possible actions. Still, all told, this is one of my favorites so far.
May 20 01:07:37 258h 02m All The Way Down ♥ 1 Nice simple concept, although it was hard to tell at times which other things were hazards and which were power-ups.
May 20 01:15:30 7m 53s Lab 493 ♥ 1 Well executed, although a bit repetitive. It could have used a few other mechanics to mix things up. Nice job!
May 20 01:22:39 7m 09s Game Prototype ♥ 1 Simple, well executed mechanics. However, I think even some simple sound would have helped a lot, and some kind of power up system would have been nice.
May 20 01:37:36 14m 57s Natantes Paradisum ♥ 0 Very impressive for 48 hours. I liked that you included a tutorial, always a nice touch, especially for more complex games like this one. If there's one thing I could see improving, it's the info on the buildings. It isn't completely clear what each one does, and what the advantages and disadvantages of each one is.
May 20 02:00:10 22m 34s My little planet ♥ 1 Nice job! Some of the messages (especially the ones when you create invalid planets) were pretty amusing. After awhile the results of your interventions were a bit predictable, but all in all I liked it.
May 20 02:39:50 39m 40s Infrastructure God ♥ 0 Excellent little strategy game! If there was one thing I'd improve, it's that the enemy isn't very aggressive, making it nearly impossible to lose. Still, overall I liked it.
May 20 03:02:29 22m 39s Aircraft Carrier Simulator ♥ 0 Interesting idea. It took me a little bit to figure out that I needed to zoom out, but once I did that it went fairly smoothly. I could never get the distance to enemy to decrease, though (not sure if that's intentional). If there's one thing I'd suggest adding, it would be an indicator of the status of all currently flying aircraft.
May 20 03:08:30 6m 01s From Zer0 to Hero ♥ 1 Simple but solid idea. One odd thing was that things slowed down in the later levels, though. It had the odd effect of making the game easier as it went along.
May 20 03:17:28 8m 58s Small World a Flask ♥ 0 Interesting idea, but the first time I played I was pretty confused as to what to do. I also never managed to see another type of sphere, just the green type. Not sure if I was doing something wrong.
May 20 03:28:40 11m 12s Hohmann Havoc ♥ 0 Great game! I played it quite a bit (although I never really got the hang of going where I wanted to go...). I'd love to see this expanded with more bodies to orbit around. Nice work!