Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → internetpaulicy

internetpaulicy

Feedback comments for LD38

LD39 →

internetpaulicy's games and stats for all events →

TimestampSince previousGameinternetpaulicy's comment
May 1 03:43:36 SLINGSHOOT ♥ 0 I love it! I wish I had had a trackball control to play this game.
May 1 03:51:21 7m 45s Crunching Creatures ♥ 1 I really enjoyed playing around with your simulation.
May 1 03:56:47 5m 26s Violent Goat ♥ 1 I would like to know what happens to the goat in the end? What is this place and who are these robots ;)
May 1 04:05:44 8m 57s Invasion - The Chronicle ♥ 1 This is a really ambitious entry. It seems like this has a lot of potential post compo. It would be fun to play on a touch screen :)
May 1 04:30:23 24m 39s eiland ♥ 2 This is amazing. The detail is unbelievable. The log leaves a little trail! Everything is so tiny yet so effectively interactive. I enjoy its mysteriousness. I hope more people see your game :)
May 12 21:01:59 280h 31m The Aliens ♥ 0 I really enjoyed playing this game. It took me a few deaths to figure out that clicking on an item means buying and not looking but after that I had a blast. The ship is awkward to fly at first it steers like a super agile sail boat. I found I could "tack" upwards in the sailing sense which allowed me to shoot the enemies side on while they could only shoot down. I liked being able to evade freely I found it really fun. I upgraded my ship a bit. I maxed out the guns and the nose cone. The challenge seemed flat(always hard) and that's a good way to go. I found it compelling, you just can't make mistakes. The music loop is great. There are lots of little touches like animating the side thrusters, making the sky get darker as you go higher, showing damage on the aliens. I think this is a really great entry :)
May 12 21:16:19 14m 20s Slimes in Panic ♥ 1 I am really impressed with the road building mechanic it works really well. Each world I make is quite unique. Its fun to watch the slimes do their thing. I built a big network of roads and buildings. Slime's are everywhere. I am going to leave it running for a while.
May 12 21:33:16 16m 57s Planetary Escape ♥ 0 This is awesome. It reminds me of old atarii game Combat. I am not sure if you are familiar with it but you have recreated the atmosphere of it almost perfectly. I would love to play this with controller.
May 12 21:47:25 14m 09s Goo Game ♥ 1 The game has a very distinct feeling of mysteriousness. I really like the atmosphere. I like how the glowy blob has discreet elements. I feel like I am messing with elementary particles.
May 12 21:57:55 10m 30s Cell Defender ♥ 0 This is neat concept. It would be fun to play with an ipad or something using the accelerometer/ touch screen. I like the sense of momentum. With some sounds and a few more indicators I think smashing the pathogens could be even more satisfying. This is really unique. I like the bio theme. Good show!
May 12 22:06:35 8m 40s World Fighter ♥ 1 The sound really pulled me in. All I could think of was He-man. I think there is a lot more that can be done with this. Its really fun and quite charming.
May 12 22:22:59 16m 24s CircuitWorld ♥ 0 Once I understood that I wasn't great until I used all of the wires I found the puzzles satisfying :) Maybe a flashing message that says "hey! use all of those wires..." would help. Also, I think a timer ticking down would add to the fun, maybe the bulbs explode when the timer runs out forcing you to restart. Good show!
May 12 22:32:15 9m 16s Cosmic Flinger ♥ 2 The orbital shooting is really well done. It took me a few minutes of experimenting to get the hang of the aiming but after that I was able to plan my shots pretty well. I find hitting the enemies an interesting challenge. The green shots are the most fun. The ambient music is nice but I wish there was a bit more audio feed back for hitting the enemies. Great use if the theme!
May 13 13:06:12 14h 33m Island Boom (but it's cats so it's okay) ♥ 1 This one of the most cheery entries I have seen so far. Its so up-beat, I love it. The only thing that bothered me was the camera jumping to the next player, its just a little disorienting. Great job on the music and the fun pixelated art. Good show!
May 13 13:22:14 16m 02s Abyss ♥ 1 I like the idea that moving gets you something rather than taking it away. Sometimes I would just tap left and right to get credits. Then I found I could just keep pressing up and get credits at the boundary. Still as with every clicker it was more fun to upgrade my colonies and watch the money pour in. I think its a neat idea to add exploration to the clicker formula.
May 13 13:35:42 13m 28s Bounceball ♥ 1 This is pretty cool. I really like the shield power up and how it only gives you one chance to deflect a ball actively or one mistake so you are always thinking should I use it now or just keep it and play safe. Making the green ball bounce at the edge of the screen is a nice touch it makes it feel more kinetic than just sliding along. The blur effects are nice kind of soothing. There are lots of emergent opportunities for risk and reward here given the simple conditions of the game. Good show!
May 14 03:26:43 13h 51m Shovel vs deforestation ♥ 3 I got to level 19 with a score 29800. At the end I stood near the trees and tried to guard them like the 300. I felt like my shovel could be a little more effective maybe a faster swing and the hero could be a little faster. As a concession you could make the hero die when he gets touched by the aliens. Good show!
May 14 03:47:45 21m 02s Purr Evil ♥ 1 The music is great. It really goes with the game and gives it a lot of character. This is one of the best game enemies that I have ever seen in an LD. Its not exactly a fair game and its really hard to play. But I really like it.
May 14 04:01:37 13m 52s Small Whirled ♥ 0 This is a really innovative little game. I found that there are many ways to escape the whirl pool. Sometimes I had to go against the current. Sometimes I could sling shot out diving into the pool on purpose. I had a lot of fun messing with it. Great entry!
May 14 04:16:19 14m 42s Space Brawls ♥ 1 I played one player. I like the idea of orbital aiming and being limited only to starting energy for the projectile. I think if there was a little tracer on the round we could see the path and better understand the mechanic. I was able to get the hang of it. It reminds me of playing star control versus mode on an old 286 :)
May 14 04:29:28 13m 09s SubAttack ♥ 1 Its a little tricky to control but my only gripe is that the enemies come on a bit too strong right out of the gates. I think they just need to ramp up starting with only a few easy to kill enemies that are not such good shots. I like all of the assets and the undersea atmosphere. Its nice that you had time to build such a fun little world its very true to the theme. There are a lot of nice touches in the game overall I think its pretty well executed.Good show!
May 14 04:44:58 15m 30s Yourselves ♥ 0 The graphics in this game are really unique and interesting to look at. The controls are very precise and most things I plan out happen the way I expect. The puzzles are really entertaining and its impressive to see what you were able to accomplish in such a short time. Really well programmed and designed. Awesome!
May 14 05:00:24 15m 26s Duckinator9000 ♥ 0 This game looks great and it plays well. I didn't notice the other power ups I just likes to evade the enemies and then blow them up with the bomb. Very satisfying. I found it a bit jarring to just jump to the kill screen. I wish I could see my score in the kill screen as well as my all time high score. Overall its undeniably a great entry :)
May 14 05:22:09 21m 45s Giant Steps ♥ 0 Neat game with a nice clean style. You found an interesting way of making hex navigation quick and intuitive. After a few levels I didn't notice the letters. Its amusing that almost everything in the game is made from the same asset. Sometimes I wish there was a resourcefulness rating so that this type of cleverness could be recognized.
May 14 14:24:38 9h 02m Don't Crush Me ♥ 3 The use of transparency here is really well done. The sounds create a very realistic atmosphere and I feel like I am a little bug in someones untidy bedroom. There are a lot of roaches living in this keyboard. Its nice to know I can really help out my colony and find motivation in their day to day struggle. Although I am not sure why they want to destroy the keyboard. My only complaint is that I found the movement a bit slow. I think it could be a bit faster. Good show!
May 14 14:37:24 12m 46s Little Italy ♥ 1 I really liked the music it really adds a lot to the overall atmosphere. I wish the handbrake made some sort of screeching noise so that I knew it was engaged. Also I wish the objectives were on the mini map. Otherwise I had a great time trying to optimize my driving skills. I had a bunch of hilarious wipeouts. Customers are fine to jump in whether I am driving or somersaulting by :)
May 14 14:58:02 20m 38s Ascension ♥ 1 This is a great entry. There are lots of nice little details in the art style. I like that the health is visible below the character. The lighting of the rooms is done nicely and its cool to see a variety of objects in the game world. The story is simple but complete with a beginning middle and end. My only complaint is that the game is a bit easy and when you do die the death cycle is a little jarring. Good show!
May 14 15:52:55 54m 53s SUPER METROARIO ♥ 2 The moment when you hit the first block and you get that big color/music transition is super good! I was pleasantly surprised when I clicked through to find a lot of great original art and original music. I think this is a great effort for such a short time :). Certainly, one of the best entries in LD 38 for sure.
May 14 17:25:54 1h 32m Land of the Sun ♥ 0 This is a great entry! I hope more people play your game. All of the elements work together very nicely. I really like the grass detail and the patterned gradient sky. Its cool that you can explore the world and make a plan before inviting the boss. Its quite unique. I think this is really resourceful entry. Impressive!
May 17 03:58:26 58h 32m MiniAnna Jones! ♥ 1 This is a really nicely polished entry. All of the elements work well together to create a nice atmosphere for puzzle solving. The challenge has a nice progression and the feedback for solving the puzzle is addictively satisfying. I like blocky art and its always nice to see more of it :) Good show!
May 19 23:50:42 67h 52m Edge of the Abyss ♥ 1 I like RTS games and I found this game very easy to pick up. I like how you chose to auto fire and aim it really simplifies the micro so you can focus more on the mysterious macro. The assets are super great. The red and black palette looks fantastic. There is a lot of little details in art - the glowing effects are a really nice touch. I can see the beginnings of a fog of war there at the edge. I was able to select and split my little cultists and I could even micro them a bit away from incoming targets. I was able to hold on for about 6:32 seconds with mainly towers, lanterns and cultists. When the red eyed guys showed up I knew that I had the wrong build. I have since reviewed your tech tree and I will give it another shot. Its easy enough to pick up and has some depth to the challenge. Really great entry. Update: I played again. GodEyes are the way to go. I almost had three and then I made some mistakes. I managed to last until 9:43.
May 20 01:08:55 1h 18m MARBLE GALAXY ♥ 1 I find the wheel based ai's really interesting. It was fun to watch them over shoot and then start spinning to go the other way. It was fun to smash everything. I think it the mouse look was a bit too sensitive but otherwise all of the elements work well together. Good show!
May 20 01:16:59 8m 04s The Evolution Game ♥ 0 This is neat. I have no idea how they are going to get all of these achievements. I am definitely going to checkout the code :) Is the source available?