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Feedback comments for LD37
etherealWhisper's games and stats for all events →
| Timestamp | Since previous | Game | etherealWhisper's comment |
|---|---|---|---|
| Dec 13 15:35:00 | Bob & Bernard Against the Nazis | Good job! Sound and camera effects feel really satisfying, nice art too ^^ <br/> <br/>Don't get the thing about the nazis though (?) | |
| Dec 13 19:33:00 | 3h 58m | The Sorting Room | I liked the concept a lot, the AI bot thing is pretty cool and well developed. It is a bit frustrating that once you lose data at one spot there is no way of walking through it again, it makes it a little bit too hard and sometimes you end up trapped. Nevertheless, very good job, I encourage everyone to give it a go :) |
| Dec 13 19:41:00 | 8m 00s | room-fate | Very nice idea, has a lot of potential. It was a good feeling the first time I noticed what was happening ^-^ |
| Dec 13 19:48:00 | 7m 00s | Mechaxolotl Rampage | Nice one! The animations look so cool! ^-^ |
| Dec 13 20:59:00 | 1h 11m | Temple of Wanrum | The pixel art looks pretty cool, and the ricochet is so much fun! Nice job! ^-^ |
| Dec 13 21:12:00 | 13m 00s | Exit The Room Update 1.1 | Very funny XD seems right for a jam :P |
| Dec 13 21:16:00 | 4m 00s | sit down | I would say the best way of describing it is simple but effective :) Good job! |
| Dec 13 21:20:00 | 4m 00s | Porno Tales: part 1 (Warning: NSFW!!!) | Fun, polished, nice art and nice music. I wish there were more levels though, it seemed too short :P <br/> <br/>Oh. And. That. Ending... |
| Dec 13 21:27:00 | 7m 00s | THE ROOM | To be honest I actually ended up clicking everything randomly rather than actually trying to solve the puzzle, but it kept me going until the end and it felt like a nice concept. The art is simple yet effective :) |
| Dec 13 21:33:00 | 6m 00s | Escape the Pit! | Congratulations for your first game guys! ^-^ I think it has a lot of merit considering it was developed in a jam, good work! |
| Dec 13 21:38:00 | 5m 00s | Obelisk | Nice entry, it was quite fun to play with the hook. I really enjoyed it, and the art looks amazing! ^-^ |
| Dec 13 21:41:00 | 3m 00s | The Lady of Shalott | Interesting idea, the mirror character is well built and the art looks very nice. I was actually surprised I could kill myself XD Wasn't sure how to actually advance in the game, but overall I liked it a lot ^-^ |
| Dec 13 21:44:00 | 3m 00s | DISK | Nice shooter. I feel the mechanic has a good potential if the design revolves more focused around it. Good job! ^-^ |
| Dec 13 21:51:00 | 7m 00s | One room, one life | I think the game has a great balance between tension and puzzle solving, but I found it hard to interact with the objects and move through the room. Cool overall :P nive work guys! |
| Dec 13 22:01:00 | 10m 00s | Tripoly | One of the most appealing entries so far. Really loved the level design, it kept the game interesting all along. The exploration touch was also great. <br/> <br/>Good job! ^-^ |
| Dec 13 22:01:00 | 0s | Last in Time | I couldn't figure out how to use items, but it feels very polished. I absolutely love the art style and how it combines with the music, as well as the messages on the notes and the overall humour. Impressive entry. |
| Dec 13 23:33:00 | 1h 32m | Keep Listening And Everybody Explodes | You absolutely nailed it. Very well done. I found it really hard to focus on the main voice xP |
| Dec 13 23:58:00 | 25m 00s | Down The Rabbit Hole | As a fan of Lewis Carroll you really got me here. Loved the graphics and the concept. The circuit minigame was a bit frustrating, but overall very well developed. |
| Dec 14 00:56:00 | 58m 00s | Poorot | Lovely pixel art and engaging puzzle design. Nice job! ^-^ |
| Dec 14 01:13:00 | 17m 00s | Witching Morning | Loved this entry, one of the games I've enjoyed most x33 (so cute >.<). However, I do agree with the first comment, some of the triggers are a bit tricky. <br/> <br/>Great work ^^ |
| Dec 14 01:28:00 | 15m 00s | That's My Cookie | Coooooooookieeeeeeeees *¬* The diagonal movement was a bit hard to get with no explanation anywhere. |
| Dec 14 10:30:00 | 9h 02m | Almost Home | Nice little entry, and challenging! :) Very well put together, but I'm not sure about some of the sound effects. Good entry overall. |
| Dec 14 17:14:00 | 6h 44m | The Invoker | It looks good, but I don't understand how to summon :( |
| Dec 14 17:23:00 | 9m 00s | CircL | A very well executed concept. It's a simple yet solid and well polished game, you should really try to get more visibility!! ^^ |
| Dec 14 18:27:00 | 1h 04m | Little Knights | Cute idea, I specially liked the narrative and how it works around the theme. Gameplay lacked a little bit. |
| Dec 14 18:34:00 | 7m 00s | The Guy In The Room | Interesting concept, it's cool that it has so many narrative elements and creates different moods for each of the character's life periods. Well done ^^ |
| Dec 14 19:03:00 | 29m 00s | Booking Mama | Very good entry, felt really well developed and the gameplay is simple but fun! Also, nice use of graphics and audio ^^ |
| Dec 14 19:24:00 | 21m 00s | One Room Left | Original idea :) I like the "moral dilema" aspect of the concept. The game is well developed and the puzzles are fun to solve, found it a little confusing at start. I also liked the "workaround" the theme XD I guess it's a different way of seing it! |
| Dec 16 17:13:00 | 45h 49m | Out of Breath | The gameplay merged very well with the game's theme. However, intructions seem to be incomplete, since it was a bit confusing to figure out how to use the metal and the machines inside the base, which are actually pretty core to progressing in the game. <br/>Nonetheless, it was a quite interesting game and got me playing it for a while! <br/> <br/>Good job! ^-^ |
| Dec 16 17:33:00 | 20m 00s | Event Horizon | To be honest the controls felt a bit clunky, and the camera was a bit too shaky sometimes. <br/> <br/>However, the idea is quite interesting and with good potential if iterated, and actually got me playing around for a while! <br/> <br/>Nice entry! ^-^ |
| Dec 16 17:45:00 | 12m 00s | The Four Little Pigs | Nice idea! Pretty fun concept. The visuals were a bit confusing though. Good job! ^-^ <br/> <br/>PD: Why not WASD for Player2..? xD |
| Dec 16 19:05:00 | 1h 20m | Consume Room | Very creative use of the theme, loved the concept!! ^-^ |
| Dec 16 20:22:00 | 1h 17m | Smallest Dungeon | Very cute and polished, I really loved the music, congratulations. I did find it a little bit confusing at a start though, it would be nice to have a little more control on the characters. |
| Dec 16 20:31:00 | 9m 00s | One dark room | The idea of playing with the light zones is cool, but I think the rest of the game design is not taking enough advantage of the mechanic. Also, the skills-menu seems a bit out of place. <br/> <br/>Interesting idea nonetheless! ^-^ |
| Dec 17 00:46:00 | 4h 15m | QUARK | One of the most fun entries so far. Pretty challenging but rewarding once you get used to it. The random spawn of the beacons felt a bit clunky sometimes, since you would be coming back and forth between two points. Level design was also a bit confusing. <br/> <br/>Nevertheless, one of the entries I've enjoyed most playing, gj! ^-^ |
| Dec 30 16:53:00 | 328h 07m | Shadow Fencer Theatre | Great job! Although the mechanics are a bit clunky and glitchy sometimes, the game feels really nice, smooth and, most of all, fun. Best graphics and audio ever. |
| Jan 1 13:22:00 | 44h 29m | Captain's Room | Great graphics and atmosphere. Level design could have had some better work put into it, since the whole gameplay revolves around exploration. <br/>Nice job overall! ^-^ |
| Jan 1 13:44:00 | 22m 00s | An Intergalactic Quest For Interior Walls | The movement mechanic feels a bit out of place. It feels uncomfortable to build with it, and the game doesn't take any advantage of it to present interesting situations. |
| Jan 1 13:51:00 | 7m 00s | Sorcerer's Room | Nice idea, but controls need a fix. Good job! ^-^ |
| Jan 1 19:10:00 | 5h 19m | Space Survivor | It looked nice, but I can't control it :( |
| Jan 1 23:23:00 | 4h 13m | hoplitelite | One of the simplest yet most satisfying to play entries in this Ludum Dare. Everything worked smoothly, and level design was nice. The only thing that felt a bit out of place was the audio, but that might just be personal taste :P <br/>Great job! ^-^ |
| Jan 1 23:58:00 | 35m 00s | Cloud Chaser | Nice graphics, great concept, but really poor level design. The space was too wide to ever get a clue of where you were or where to go, and that felt a bit frustrating. Also, sometimes objects would fall from your ship even if you didn't collide with anything, just because they are so loose inside the ship, which was quite frustrating too. <br/>Has the potential to be a really interesting game though, if the idea is iterated. |