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Feedback comments for LD36
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| Timestamp | Since previous | Game | peterthehe's comment |
|---|---|---|---|
| Aug 29 07:48:00 | Ancient Kingdoms | A very smooth game. The first move was a bit annoying because I had no idea where to aim (I didn't know there was another castle). I'd make the game slightly faster-paced. Great job though! | |
| Aug 29 07:53:00 | 5m 00s | I.F.F. | Fab concept and execution. There isn't much to criticise :P |
| Aug 29 07:57:00 | 4m 00s | RUNE | I really like the concept. The smashing animation is really great as well. The score does increase with time though(???) It would even more amazing with, dare I say, some 8-bit music. Great work! |
| Aug 29 08:04:00 | 7m 00s | Brainfuck: The Game | A very clear tutorial - infinitely better than many of those online. Very much well done. If there were a ratings system, this would be pretty high up for me. |
| Aug 29 08:08:00 | 4m 00s | Telegrapher | I found this unexpectedly fun. The art really fits the game. Great job! |
| Aug 29 08:12:00 | 4m 00s | Angry Bullets | Excellent execution. The physics could do with a little tweaking but you, my friend, have built in two days (a basic version of) what it took the guys at Rovio (probably) a lot longer to build. |
| Aug 29 08:21:00 | 9m 00s | USADD | Loved it. It needs explosions, references to freedom, American flags and heavy metal music. Amazing work! |
| Aug 29 08:28:00 | 7m 00s | Super Egyptian UFO Cat Pyramid Overlord 2000 BC | Really great. Reminds me of gun nac. Then again everything 8-bit that involves anything vaguely spacey does :P Very good work. |
| Aug 29 08:32:00 | 4m 00s | Bow Box | Amazing tetris-esque game. I very much liked the gameplay. Perhaps add an indication as to how strong the arrow will be (like an energy bar)? Good job! |
| Aug 29 08:49:00 | 17m 00s | The Switch - Worker | Interesting gameplay. As a 2000s baby, I only had a vague idea as to how telephone operators worked. This was definitely an eye-opener. <br/> <br/>One thing you could consider doing is making the controls like those of Surgeon Simulator (thus making it much harder to control). |
| Aug 29 08:54:00 | 5m 00s | Cryptoglyphics | Very cool idea. Requires thinking and is very fun. Would make a fab mobile game! I love the idea of crowdsourcing too! |
| Aug 29 09:02:00 | 8m 00s | The Stones of Kelzi | The graphics are very pretty. I wish there could be more of a stealth element to it too (given the dark level - darkness = stealth)! |
| Aug 29 09:04:00 | 2m 00s | Ancient Techno Low-G | Nice game. The art and music are really great but I found myself going through some of the enemies :/ |
| Aug 29 09:08:00 | 4m 00s | Proof | Interesting concept. I really like how the light interacted with the environment in a very Thomas-was-Alone-esque way. I would complain that some dark areas (which I assumed to be walls) didn't collide - maybe make them more like the floor if we're meant to walk on them. |
| Aug 29 09:10:00 | 2m 00s | Ancient Snake | This game brings me great nostalgia. It's simple and well-executed. Pretty much flawless on the bugs front too. Amazing work! |
| Aug 29 09:15:00 | 5m 00s | Long Story Short | Very amusing. The art really fits the game; I really loved the interactive story element. I did find the controls a bit difficult to use though! <br/> <br/>Another thing you could do is put in an Easter egg which pops up after you've played 10 times or something :P |
| Aug 29 09:25:00 | 10m 00s | Ben'sStories: GreatGrandfather's Story | Good idea. Could've been better executed. The graphics are good for the time the game was made in though a tutorial would be useful |
| Aug 29 09:32:00 | 7m 00s | Hadrian's Defence | Great art and everything. Very challenging. From a design perspective though, once your outermost tower (the one which can attack at short range) is down, you're pretty much doomed. |
| Aug 29 09:38:00 | 6m 00s | Cat City Pizza | I liked the cat references in the street names. The driving was super erratic but at the same time quite charming. I do wish that there were some more exciting things to crash into like stalls and windows - watching the carnage would be very very very amusing. |
| Aug 29 09:43:00 | 5m 00s | LD36 | The level generation is really good for a solo game jam - I totally commend you on it. The enemies came really fast making the game incredibly difficult for me but don't get me wrong - I loved it. Pretty much flawless on the bugs side of things as far as I can see. |
| Aug 29 09:46:00 | 3m 00s | Trireme | Really nice art and sound. Could've done with more of a tutorial - I found myself mashing my keyboard to work out the controls! |
| Aug 29 09:48:00 | 2m 00s | Incinerator | Good game - I'm a sucker for upgrades. There could be more fire :P |
| Aug 29 09:52:00 | 4m 00s | Aqueductus | Brilliant game. This would make an amazing mobile game - like 'Where's My Water' but infinitely cooler. Like all the above players, I feel graphics are brilliant. Great work! |
| Aug 29 09:56:00 | 4m 00s | Satet | The controls were a bit difficult to work with. I really liked the mood - the words randomly popping up coupled with the minimalist audio gave me vibes of Akhnaten (an opera by Phillip Glass). |
| Aug 29 10:02:00 | 6m 00s | Sumer Game | An interesting game concept. However, to make the game better, you could add some music in the background. Though overall, good job! |
| Aug 29 10:07:00 | 5m 00s | MummyDrop | Such a fun concept; really fun, could you music, so stressful when I get it in the wrong one. Amazing graphics, good job! |
| Aug 29 10:14:00 | 7m 00s | A Fox's Pottery | Really nice short game. Humour 5/5. Really nice graphics too! |
| Aug 29 10:18:00 | 4m 00s | Roll Of Totems | Absolutely fabulous graphics and music. The controls were quite hard to use imo but overall a stable, well-executed game. |
| Aug 29 10:25:00 | 7m 00s | Defend Earth From Ancient Asteroid | A solid entry. I particularly commend you on your music. The game does get very difficult with time. |
| Aug 29 10:29:00 | 4m 00s | Gears | This is a very entertaining game - well designed and executed. Not much I can criticise but an in-game tutorial would make it better. |
| Aug 29 10:30:00 | 1m 00s | Alchimancer | Gorgeous graphics. I got stuck after the first wave which sucks - the game really had me hooked! Excellent work! |
| Aug 29 10:33:00 | 3m 00s | GameBoyz don't cry | A funny game. The animations and game over screen are absolutely brilliant. 5/5 humour. |
| Aug 29 10:37:00 | 4m 00s | Ancient Snake | The graphics are great - the details on the screen (the line things) are fab. My high-score was 300. Try to beat that, other commenters :P |
| Aug 29 10:41:00 | 4m 00s | Forest Walk | Loved the art and the game overall. Great work. There's not much more I can say - it's a very solid entry. |
| Aug 29 13:00:00 | 2h 19m | The Secret of Tikal | Gorgeous graphics and music. It was very fun to play too. Only problem I saw was that you could walk through the gold statue thing when it wasn't attacking. |
| Aug 29 13:07:00 | 7m 00s | Chatty | Totally digging the comic sans. I was slightly confused about the leveling up system but managed to transfer some MegaloCoins (TM) XD. It's definitely funny and very much pays homage to days gone by. <br/> <br/>Excellent work bro! |
| Aug 29 13:12:00 | 5m 00s | Antiquis Apparatus | A challenging game. The controls were smooth and the game had an excellent vibe overall (owing this to music and graphics). The rope physics was pretty good too. <br/> <br/>Amazing work and to any fellow players: I do warn you that staking the blocks is indeed harder than it looks. |
| Aug 29 13:19:00 | 7m 00s | Lighthouse - Illuminate to rescue! | Amazing graphics, puzzles and music. Incredibly polished - I'd love to see this taken further. The mechanic was simple and easy to understand though the puzzles were well crafted enough to provide a challenging experience. I really liked it! |
| Aug 29 13:28:00 | 9m 00s | Sentinel | The game is really good - it reminds me of one of the old Unity Demos. The battle is really awesome (owing this to art and animation) and the music was fitting. My only thing criticism would be that the camera control is still a bit shaky. Amazing work - one of the best games so far. |
| Aug 29 13:31:00 | 3m 00s | The Ancient Mixtape | A solid entry. The graphics fit the theme well and the gameplay is stable. Extra kudos of the mobile version! |
| Aug 29 13:40:00 | 9m 00s | The Doors | Incredibly polished for the time it was made in. It does get insanely hard - thanks for adding the mad CTRL cheat :) It's like 'Binding of Issac' meets 'World's Hardest Game' |
| Aug 29 13:46:00 | 6m 00s | Pyramid Dissemble | The game's low poly aesthetic is on point and, coupled with the music, create a cool vibe. The game is more difficult than it seems - you could let players mess with control sensitivity! |
| Aug 29 13:49:00 | 3m 00s | Clockwork man | A solid entry given your age. Maybe add in a tutorial and it'd be even better :) |
| Aug 29 13:57:00 | 8m 00s | Old Man's Sky | Amazing parody (?) of No Man's Sky. The art is really pretty. If only there were music... <br/> <br/>Overall the game is really well polished and very much so cleverly made. Great job. Is everything procedural? |
| Aug 29 14:00:00 | 3m 00s | Reinvent the Wheel | I want able to make a perfect wheel, then again that may be the point of the game :P The physics was very amusing. I'm just wondering where my submissions go after I finish the game... |
| Aug 29 14:07:00 | 7m 00s | Unmapped | A very interesting concept. It'd be amazing if you took it further and perhaps had some enemies - spying on an enemy camp or something. Brilliant work! |
| Aug 29 14:10:00 | 3m 00s | Tank in Dungeon | A really polished, solid entry. You've certainly done a lot during the 48 hours and I totally congratulate you on that, awed by your productivity. DID YOU EVEN SLEEP? |
| Aug 29 14:14:00 | 4m 00s | Blowin' Around The World! | Nice butt detail ;) The enemy deaths were also pretty amusing to watch (with all the spinning etc.). Overall a very polished game. |
| Aug 29 14:20:00 | 6m 00s | Pocket Worlds | Was a bit confusing at first (a tutorial is very much needed) but the gameplay is quite novel. The arrow could've been less cube-like (a very long, thin cuboid would be better) but overall you've got a pretty neat aesthetic going on. Well Done! |
| Aug 29 14:24:00 | 4m 00s | God'sPlagueFighter2000BC | Slightly confusing at first but managed to do so in the end. Quite humorous though there were random graphics glitches throughout the game. Idk if they're because of the game or just my computer being stupid. |
| Aug 29 14:35:00 | 11m 00s | Card Smith | I found the game incredibly confusing despite the instructions provided. It is a shame because it does look incredibly well-made. Mind putting up a video tutorial or something? |
| Aug 29 14:38:00 | 3m 00s | Keyboard commando | Interesting control system though it made me a bit motion sick. The gameplay is simple yet fun. It'd be cool if the enemies explode/bleed when you shoot them. |
| Aug 29 14:42:00 | 4m 00s | Phaust The Weird Cat | Quite funny. Unfortunately JSFiddle cut out the top of the text so I was forced to read the JS :P Otherwise it'd be a great entry. |
| Aug 29 14:55:00 | 13m 00s | Obelisk | I managed to open up the obelisk after much effort. The guys were saying "WHATS HAPPENING??" or something along those lines. Then the game crashed. Much sad. I cried. <br/>AMAZING game though. I congratulate you thoroughly on creating such a awesome mental challenge. |
| Aug 29 14:59:00 | 4m 00s | Khufu: the Pyramid Builder | The physics was maddening. I really like the concept that what you do is final - like JK5000, I'd really like to see a finished and more polished version. |
| Aug 29 15:11:00 | 12m 00s | The House On Rotham Drive | I didn't know what I was doing so I had to download the source and take a look. However, once I had gotten my head around controls, the game was really interesting. The ending was... uh... unexpected. Great job! <br/> <br/>For others who are confused, the commands are: <br/>Movement: move + (n,s,e,w,u,d) <br/>Inventory: take, i <br/>Observation: look, search <br/>Interaction: open, use <br/>Fun: dance, eat, drink, strip, cry, die |
| Aug 29 15:16:00 | 5m 00s | Retro Player | Really fun and super retro. It reminds me of my old VTech toy laptop with a game just like this - except for it was supposed to teach maths instead! Great work! |
| Aug 29 15:22:00 | 6m 00s | Wizard of the Golden Hat (unfinished) | The art was pretty, great work on the day/night cycle! It was a little hard to get to grips with at the start but afterwards it was pretty cool. |
| Aug 29 16:37:00 | 1h 15m | Egyptian Dare | A brilliantly executed game. Though the mechanics were insanely simple, the changing of rules kept things interesting with just the right amount of humour. Jolly good job! |
| Aug 30 09:53:00 | 17h 16m | Revolution Wheel | Simple yet effective - and also a lot harder than I initially envisaged. Cool, solid entry! |
| Aug 30 09:57:00 | 4m 00s | Flying Flip Phone | A funny and challenging game. I'm averaging about 15 deaths a level :') |
| Aug 30 10:17:00 | 20m 00s | Forever Someday | Hands down the best game of the jam so far. Amazingly designed, thorough, smooth, beautiful, thoughtful and bugless. You one of the only devs I know of who has successfully game-jammed on depression without being insensitive or condescending. The scoring was gorgeous and everything fitted the tone you were trying to cultivate. <br/> <br/>Though it was surreal and artsy, its meaning was conveyed within the grasp of an idiot teenager like myself - and that was down to excellent game design (you) as opposed to the actual concept. <br/> <br/>I thoroughly congratulate you on your entry and can't wait to see your work on future jams! <br/> <br/>Do you have a twitter handle? (I wish to keep up with the awesome) |
| Aug 30 10:23:00 | 6m 00s | Pen and paper | I remember playing this game on my early 1990s laptop. Much nostalgia evoked. A well-executed, fun game. |
| Aug 30 12:10:00 | 1h 47m | Norse Man's Land | Any idea when you'll have the PC and Mac builds ready? It looks very pretty and I really want to play :P |
| Aug 31 10:06:00 | 21h 56m | Shadowz Adventure | The shooting was pretty erratic but the graphics were pretty. |
| Aug 31 22:34:00 | 12h 28m | History Through Battles | The controls were pretty unusual for me at first, but I quickly got a hang of them and was soon battering the oncoming hordes with rocks and spears. The relatively simple yet well-executed gameplay coupled with the art and music make a very solid entry. Excellent job! |
| Sep 1 11:01:00 | 12h 27m | Happy Hunting Ground | Fabulous art style - kudos to the kids! Pretty special for LD since it's touchscreen :D |
| Sep 2 08:04:00 | 21h 03m | Tatry: Story about Engineer | A prettier version of Adventure Capitalist :P <br/> <br/>Money earning was wayy too slow and I lost interest quickly as I realised that I'd break my wrist before I got to 8000R. |