temmytemjin 2016-08-29 10:01
Interesting idea. Quite like the meta mechanic of being based on real time (makes playing it first thing in the morning though a bit hard!)
Foon → Ludum Dare Explorer → LD36 → Obelisk
By faeld
| Category | Rank | Score | Count |
|---|
Interesting idea. Quite like the meta mechanic of being based on real time (makes playing it first thing in the morning though a bit hard!)
Not sure what should I do, got all 3 of them stuck at the same textbox and got pretty confused. Can't really judge.
I think it has some good intentions but I don't really know how I should play it.
Ok so the system time change worked, but I still failed to play the game. Maybe it's just me but besides changing some color, I couldn't figure out how to play.
Very cool concept. Great work.
Very cool idea, but I need more feedback to understand whether what i'm doing is leading anywhere. I'm sure there is more to it and maybe im stupid, but I couldn't find out the right approach and was just randomly changing colors.
Seems to be a general consensus that it still needs a bit more feedback for the user, which is fair (the bottom square buttons on the obelisk are also pressable at certain intervals, which seems to not be easily noted).
@onyon - they have 5 dialogue each, so that's expected.
@asteryz - after changing a colour, wait for the yellow flash at the top, should be more feedback that you're doing something right.
Thanks everyone for trying it though :)
I managed to open up the obelisk after much effort. The guys were saying "WHATS HAPPENING??" or something along those lines. Then the game crashed. Much sad. I cried.
AMAZING game though. I congratulate you thoroughly on creating such a awesome mental challenge.
@peterthehe oh no, that's intentional - the runes on the obelisk and the ones you press pretty much state that it's a doomsday device and in 48 hours I couldn't think of a better way of representing that :p
Good job on opening it though!
Oh. In that case, THAT WAS ABSOLUTELY FABULOUS. Maybe throw in some Windows 95-esque critical dialogue boxes or some glitches (to make said crash seem more intentional?)
Great concept! I played around with it a bit and found out how parts of it work. And I know what to do i guess. But I couldn't find out how the buttons affect the runes. Maybe I will have another look at it later.
Anyway, very nice game!
Great Idea,,Good work
I love this idea, really like the meta-time part of the game. The puzzle is fun, and yes I opened the damn thing. Good job, and I should've looked at the title screen more *hint for other players*.
Interesting and good game!