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hunttis

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TimestampSince previousGamehunttis's comment
Apr 18 04:26:00 Under and Above Interesting. Dying is a bit too easy, and I think the game would've benefited from a bit more zoomed out view. Enemies often came as a complete surprise for me :)
Apr 18 04:31:00 5m 00s Galaxy Shifter Cool concept. I think the controls are great. The pacing is a little slow and sometimes it looked like I hit an enemy, but the bullet just passed through. <br/> <br/>With better pacing and maybe getting upgrades more often it could be really a lot of fun :)
Apr 18 04:36:00 5m 00s Shape Up An idea that made me snicker :D <br/> <br/>However, playing it was difficult (couldn't make all of the positions) with a Finnish keyboard layout :( If you make a post-compo build, I think sticking to just letters would be safer :)
Apr 18 05:04:00 28m 00s The Amazon and the Cybergod (UNFINISHED) The idea of a changing battlefield is really intriguing. The biggest issue gameplaywise I had, was that I wasn't always sure which square I was inhabiting. A shadow under the characters feet could help make it clearer. <br/> <br/>I checked and it looks like you've participated before as well, you probably already know that sometimes you make it and sometimes you don't. You at least reached a place where you could release something playable, even if you didn't finish it :)
Apr 18 05:13:00 9m 00s Haywire Cool little game. The sideways acceleration for moving the thingy could've been a little more sensitive. The film effect was cool, at first look the game looked like it was played on top of an full motion video :D <br/> <br/>One thing I noticed was that all the other forms were shaped exactly like the hole in the wall except the red one :D
Apr 18 05:55:00 42m 00s GoldRing-Man Pixel graphics wizardry for the environments, wow :-O <br/> <br/>It took me a while to notice the minimap, before that I was just wandering around aimlessly :D
Apr 18 06:02:00 7m 00s Attack of the RGBobots Really interesting enty. Forces you to think a bit more. And Retro graphics for a reason :D <br/> <br/>I think I would've played the heck out of this game back in the olden days (though I had a C64). Nice sounds too!
Apr 18 06:10:00 8m 00s Flow That's a really simple idea that plays out beautifully. Wow.
Apr 18 06:29:00 19m 00s Squarcle The shapeshifting took a bit to get used to, as the shift had a delay. A fun idea anyway :)
Apr 18 10:00:00 3h 31m Werewitch Funny idea and cute graphics :D <br/> <br/>The movement requires a lot of tapping, even if you're going only in one direction. It makes the game a bit tedious to play, maybe move while you're pressing?
Apr 18 10:30:00 30m 00s dröm Nice twist on the theme. Liked the visuals and the ambience a lot :)
Apr 18 10:37:00 7m 00s The monster and the mouse I liked the idea, but the game was so hard I could only get to the bird stage! :D
Apr 18 10:56:00 19m 00s The Tale of Lapkovius Interesting! <br/>And difficult :D I died constantly :D
Apr 18 11:04:00 8m 00s Elements guide me I think the idea is interesting and has potential. The jump controls are a little difficult to get a grasp on. I also couldn't get past the second vine obstacle (the one after the long pits of spikes). It just wouldn't break.
Apr 18 11:11:00 7m 00s A Cursor-y Attempt Uh, super difficult, but pretty much unlike anything I've seen before :D <br/> <br/>I think the game would've benefited from a smaller level in the beginning. A tutorial of sorts :)
Apr 18 11:17:00 6m 00s Spaceshape Interesting combination of ship building and tetris. I didn't quite understand why sometimes the blocks wouldn't move all the way to the side, however. <br/> <br/>I also didn't understand what to do in the combat phase :-o <br/> <br/>I had some dots around my ship and I thought those were the directions I was maybe supposed to fly towards, but I didn't know if I was moving or not (some background stars or something might have helped there).
Apr 18 11:29:00 12m 00s Metamorph Agree with previous: the jumping mechanics feel a little floaty and "glidey". I did like the sprite graphics though. Really nice, good animations too. <br/> <br/>It was still fun to play. Played until I got the dashing item.
Apr 18 11:33:00 4m 00s Galaxy Shift Can't seem to move the character on OSX :/
Apr 18 11:36:00 3m 00s Pacifist Hill Haha, love the sound effects :D <br/> <br/>The game makes me feel a bit like I'm deflecting arrows with a sword or something. Maybe you could destroy the tanks that way, or something?
Apr 18 11:57:00 21m 00s Black Heart Made me really wish that I could choose the shape with numbers or something, rarely got the right shape I was expecting, when pressing space :D Made the game really difficult. <br/> <br/>I had to turn off the game when the screen started the full screen color flashes, it's a bit extreme.
Apr 18 11:59:00 2m 00s Snap & Shift Aww, that made me wish there was more :D Nice pixel graphics too!
Apr 18 12:08:00 9m 00s The Core Quite difficult. What came as a surprise was that enemies kept shooting me while I was interfacing with the computer thingy :D ouch.
Apr 18 12:14:00 6m 00s Legend of the Bucca NIce little game, especially enjoyed the diorama-like visuals. Reminded me of some really old kids shows. Is there a way to fail the night part of the game?
Apr 18 12:23:00 9m 00s on the hunt The game looks fantastic. <br/> <br/>For some reason, on the mac there's a lot of graphics corruption when you shed your skin. Polygons everywhere!
Apr 18 12:29:00 6m 00s The Furniture is Alive Geez, need new underwear, got spooked by the first thing way too bad :D <br/> <br/>There's a clicking in the music, or is that intentional?
Apr 18 12:33:00 4m 00s Cat Shapestift Cat mechanic was funny :D
Apr 18 12:46:00 13m 00s Polymorph The atmosphere was there. I got spooked by the first enemy encounter. The game was so dark though, that I couldn't really figure out what to do. I found the crawlspace, but I couldn't get out of it.
Apr 20 21:07:00 56h 21m Amelie the Amazing Amazon Whew, good thing you said about the game size, I thought it crashed, but it was still downloading :D <br/> <br/>Nice work, if a bit on the short side :) It was a bit of a mystery to me when I was successfully hitting enemies (maybe add some flashes or sparks or something :) ) <br/> <br/>I liked that you had a few different transforms!
Apr 21 13:41:00 16h 34m TRUMP: Political Shapeshifter It's different for sure :D And what makes it scary is that these are all real quotes from him :P <br/> <br/>Nice work
Apr 21 13:45:00 4m 00s Absorber Interesting mechanics. I think the game would've benefited from "non-rotating" shapeshifting. I mean, dedicated keys for each color. Almost every time I changed into the wrong color that I intended to. it's a 33% chance, that almost every time, right? :D <br/> <br/>For 6 hours, nice work. At that point, I had boxes on screen that didn't do much of anything :)
Apr 21 13:46:00 1m 00s Angry Squid It made me wish that the sprayed ink had stayed in the level, so I could mess everything up :D
Apr 21 13:51:00 5m 00s Subject 74 That intro made me laugh out loud :D <br/> <br/>Nice grasp on the theme, nice puzzles. Very nice! <br/> <br/>Only criticism I had was that I wish the alarm was just a bit quieter :D
Apr 21 13:59:00 8m 00s Down the Drain Finished in just over two minutes. I was hoping that there was a button to change out of form too, or maybe directly into another form, for better completion times in the levels! One (a polish thing really) is the camera showing parts outside the level, a small thing really :) <br/> <br/>Congrats on finishing a game! And not a bad one either!
Apr 21 14:12:00 13m 00s Ball Blitz That was quite a fun game, not sure where the theme came in though :D <br/> <br/>Also, for some reason, the fast-forward button simply killed my computers performance :-O
Apr 21 14:19:00 7m 00s QUADRISIC Minimal, but still encourages you to find the best tactic for getting best points. That's really good :) <br/> <br/>Definitely default the sound on, just make it possible to turn off mid-game :) (Or maybe make it possible to turn on mid-level)
Apr 21 14:23:00 4m 00s PowerBeat Nice visuals, good music, quite difficult!
Apr 21 14:28:00 5m 00s Who Let The Chicks Out? Funny :D Also a bit hard ! Congrats on finishing a game, starting out is the most difficult :) <br/> <br/>The camera could maybe go a bit ahead of the chicken, so it'd be easier to see where you're jumping. Sometimes you even had to make a leap of faith, since you couldn't see where you're going :) <br/> <br/>Also, OUCH on the level ending sound :D
Apr 21 14:35:00 7m 00s Arnold Stallion's Pump or Die Nice graphics, very River City Ransom :D Loved the poses and the humor :D <br/> <br/>Only thing that took me a while was to figure out what the girl-mode does, but once I did, it was very funny too :)
Apr 23 18:00:00 51h 25m Shift;:. A novel idea! I like the one-button controls. This would work as a mobile game.
Apr 24 11:56:00 17h 56m Run Rainbow Run The game itself is alright. The controls are responsive and don't feel floaty. I didn't really get how the theme is there :D
Apr 24 12:02:00 6m 00s Exhuman The game looks phenomenal. Nice use of focus blur. The controls made me struggle really. I think the acceleration and deceleration of the character should've been tighter or something (perhaps it gets better with upgrades).
Apr 24 12:10:00 8m 00s Theseus Very nice! Forces you to think, looks cute (because of the little legs :D ) and then it even sounds and looks great! I really liked the rain-effect. <br/> <br/>Glad I ran into this (advertised in a post by dat.not.my.game!)
Apr 24 12:15:00 5m 00s Bloodbearer Ok, should've guessed, a game by two artists looks great! The animations look really good, as do all the characters. Don't worry about the programming part, it's not an innate skill, but a learned one :) <br/> <br/>The controls are a bit floaty and sometimes it's hard to see who you hit, when you swing. Very light on the shapeshifting too :D
Apr 24 12:29:00 14m 00s Infinite shifter Very nice! Managed to get all the shapes! <br/> <br/>Don't even really get why this was so fun, but I guess just watching stuff fall is fun :D I think the random-color blob emitter is a bit too powerful (at least if you want to generate all of them)
Apr 24 12:44:00 15m 00s Elementary Nice work, I actually kinda liked the simplistic cubey graphics. <br/> <br/>Like the previous commenter said, I think they game would benefit from faster movement. <br/> <br/>Maybe when you're in water form, you move faster over water? Or maybe some kind of an activatable skill? Maybe crossing some parts of terrain requires certain element?
Apr 24 12:51:00 7m 00s Robot Snake Very good! A novel mechanic with nice puzzles. I would've definitely played more of this! Nice work all around!
Apr 24 12:57:00 6m 00s Shapegrammer Took me a couple of plays to get it, but after I did, it's ingenious in it's simplicity and overall mechanics. Always liked tangrams and was happy to see someone else does too :D
Apr 24 13:10:00 13m 00s Wizard of Shapes Aiming was a bit difficult (wasn't always clear to me when a shot would land) and I kinda wished I could see the requirements for the level from the beginning of the level. Maybe show the whole level all the time? <br/> <br/>Nice work anyway, enjoyed playing it :)
Apr 24 13:14:00 4m 00s Can't Drive This - #cantdrivethis Damn, was it ever hard to play this alone :D <br/> <br/>I think it might be a nice game just as a "build a level for you to race"-type of game! Kinda brought back "stunts" from DOS-gaming days. The graphics were also a little heavy on my laptop :D
Apr 24 13:27:00 13m 00s Sergei's Virus Ok, that was fun and funny :D <br/> <br/>Novel use of the theme, nice implementation and funny too. Great work!
Apr 24 13:31:00 4m 00s Eggplant’s Dynamic Chimerization What is going on here?! :D <br/> <br/>Ok, nice visuals, funky music, didn't really understand what to do :D