FoonLudum Dare ExplorerLD35 → Polymorph

Polymorph

By dsmeathers

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CategoryRankScoreCount
Coolness350
Mood443.87
Theme1913.78
Graphics2283.57
Innovation3033.38
Audio3183.00
Overall4363.25
Fun6162.91

Comments

fenyesj 2016-04-18 12:41

10/10

hunttis 2016-04-18 12:46

The atmosphere was there. I got spooked by the first enemy encounter. The game was so dark though, that I couldn't really figure out what to do. I found the crawlspace, but I couldn't get out of it.

tharky 2016-04-18 12:48

Umm, you uploaded the html file instead of web one :P Anyway, played the game. It was quite nice, the first polymorph scared me a bit. Overall it's a nice fps puzzle type of game :)

dsmeathers 2016-04-18 12:50

Thanks a lot for the feedback! I think I might have the brightness on my monitor turned up too high, I've just seen it on someone else's and I agree it's really hard to see what's going on :(

marc-fichtel 2016-04-19 12:34

Agree with previous posters - pretty good, neat sound effects, but all over a little dark

slord6 2016-04-19 12:42

Really solid concept and implementation. I liked your take on the theme.

virtual_void 2016-04-19 12:48

Nice atmosphere, audio and graphics!

deltanegative 2016-04-20 09:32

Quite creepy ;)

whilefun 2016-04-20 12:54

This was really moody and creepy and mostly great. I found it a little punishing to restart every time, especially with seemingly randomly generated levels (sometimes morphy bad guy boxes were in different places). I managed to get the key, but couldn't get back through to open the locked door (a door turned into a blob and killed me). Cool entry overall! :)

mr-chippy 2016-04-20 17:55

Good job. The game was a bit dark though. It made it very hard to see what was going on at times.

chaosbrick 2016-04-22 12:59

I really liked the animation of your polymorph :D The dark and sinister athmosphere wasnt bad either. It would be awesome if you did some more levels for this!

kifuga 2016-04-22 13:02

There is no way to escape an enemy once it woke up? Good design and graphics, wondered what the blocks are for until I needed one ;)

reismahnic 2016-05-03 05:46

Really tense. I was definitely into figuring out what the world you created was all about.
Unfortunately the enemy encounter felt pretty trial and error, as I didn't feel it was possible to get away once the enemy morphed.
SPEAKING of the morphing, though, that animation was great. Your visuals and audio were top notch.
Well done!

2016-05-10 11:54

Great idea! Nice design x) The three boxes confused me at first =)

I've made a playthrough, if you want to check it out: https://www.youtube.com/watch?v=3kQBAYGIpG8