Foon → Ludum Dare Explorer → LD35 → Polymorph

Polymorph

By dsmeathers

Percentile
CategoryRankScoreCountLD35Ever
Mood443.8792.187.3
Theme1913.7880.571.2
Graphics2283.5767.259.0
Innovation3033.3870.465.0
Audio3183.0038.638.3
Overall4363.2553.943.9
Fun6162.9135.732.7
Coolness35049.648.3

Comments

fenyesj 2016-04-18 12:41

10/10

hunttis 2016-04-18 12:46

The atmosphere was there. I got spooked by the first enemy encounter. The game was so dark though, that I couldn't really figure out what to do. I found the crawlspace, but I couldn't get out of it.

tharky 2016-04-18 12:48

Umm, you uploaded the html file instead of web one :P Anyway, played the game. It was quite nice, the first polymorph scared me a bit. Overall it's a nice fps puzzle type of game :)

dsmeathers 2016-04-18 12:50

Thanks a lot for the feedback! I think I might have the brightness on my monitor turned up too high, I've just seen it on someone else's and I agree it's really hard to see what's going on :(

marc-fichtel 2016-04-19 12:34

Agree with previous posters - pretty good, neat sound effects, but all over a little dark

slord6 2016-04-19 12:42

Really solid concept and implementation. I liked your take on the theme.

virtual_void 2016-04-19 12:48

Nice atmosphere, audio and graphics!

deltanegative 2016-04-20 09:32

Quite creepy ;)

whilefun 2016-04-20 12:54

This was really moody and creepy and mostly great. I found it a little punishing to restart every time, especially with seemingly randomly generated levels (sometimes morphy bad guy boxes were in different places). I managed to get the key, but couldn't get back through to open the locked door (a door turned into a blob and killed me). Cool entry overall! :)

mr-chippy 2016-04-20 17:55

Good job. The game was a bit dark though. It made it very hard to see what was going on at times.

chaosbrick 2016-04-22 12:59

I really liked the animation of your polymorph :D The dark and sinister athmosphere wasnt bad either. It would be awesome if you did some more levels for this!

kifuga 2016-04-22 13:02

There is no way to escape an enemy once it woke up? Good design and graphics, wondered what the blocks are for until I needed one ;)

reismahnic 2016-05-03 05:46

Really tense. I was definitely into figuring out what the world you created was all about.
Unfortunately the enemy encounter felt pretty trial and error, as I didn't feel it was possible to get away once the enemy morphed.
SPEAKING of the morphing, though, that animation was great. Your visuals and audio were top notch.
Well done!

molpe 2016-05-10 11:54

Great idea! Nice design x) The three boxes confused me at first =)

I've made a playthrough, if you want to check it out: https://www.youtube.com/watch?v=3kQBAYGIpG8